Skip to content

Platformer Game Engine v0.3.2

Compare
Choose a tag to compare
@Wohlstand Wohlstand released this 18 Aug 20:48
· 9916 commits to master since this release

Includes next components:

  • Editor v0.3.1.5
  • Engine v0.2.2.4-alpha
  • Playable Calibration tool v2.1.0.1
  • PNG2GIFs v1.1.0
  • GIFs2PNG v1.0.5
  • LazyFixTool v2.0.0

Editor Changelog from 0.3.0.2 to 0.3.1.5

  • Fixed the small bug with missed up refreshing of item counters after flood-fill operation
  • New Design of classic events tool box
  • Fixed the dialog lockers
  • Middle mouse button with selected alone item now can copy settings of item too!
  • Added support to exit from hand-drag scroll mode with right mouse button
  • Added support of redefinition of some initial item properties
  • Fixed a crash in relation to closing the musicbox while fetching is in process
  • Fixed a bug in relation to desynced frames on exported images
  • With the updated SDL2_mixer_ext, it is now possible to have looped OGG files (vorbis tags LOOPSTART and LOOPEND with PCM-sample position are required (you can insert this via Audacity))
  • Fixed a small issue with unreseted NPC parameters on taking new NPC's to place
  • Added "tip of day" to bring attention to some useful features in the Editor.
  • Added tool which provides clean-up of garbage NPC's caused by SMBX bug (any climbabme NPC's such as vines are flooding SMBX)
  • Added config pack version notifier (if your config pack is outdated, you will be notified)
  • Better designed development console box
  • Fixed a bug which made crashing possible if the F5 keys were pressed too often.
  • Performance when editing big levels and world maps, has been immproved.
  • In flood-fill mode, BGOs are now colliding with other BGO's.
  • Added "Transform all Item-ID's in current section" menuitem
  • Added ability to transform music boxes.
  • Added multiselection for item selection dialog for "add" action in the custom counters editor.

Engine Changelog from 0.1.0 to 0.2.2.4

  • Physics are completely replaced with own coded physical engine
  • Working NPC-AI system with support NPC's coded in the Lua
  • Exits are works!
  • Kill effects [are not works perfect, need a lot of work, but there are works fine]
  • Added generators!
  • Player can climb on NPC-based climbable walls, not only on the BGO-based!
  • Fixed a lot of bugs
  • NPC's finally can be spawned from blocks where there are was included!
  • Added support of the layers and basic events! [layers: show, hide, toggle; message box; play SFX; trigger another event; autoscroll speed, changing of limit borders per section, toggling section background, toggling section music, other event actions are not implemented yet]. Working event triggers: block destroy, hit, empty-layer; NPC died, activated, empty layer [talk is not implemented yet!]
  • Fixed random crash caused by lua activation event when camera catched a corpse of NPC
  • Fixed slow performance caused by bad time delay function
  • Player finally can ride on NPC's heads [anyway, is not finished yet]
  • Basic Detectors API for NPC-AI which giving able to catch objects came to specific area
  • Fixed bug with super-fast game loop
  • Stompable NPC's are can be stomped!
  • Work with a speed-summing part of physical engine gives ability to stay and ride on the moving objects
  • Fixed imperfection with auto-closing of message box while "run" or "jump" key are holding
  • Episode/Level lists are no more freezing engine!
  • Working auto scrolling of sections has been implemented! (Unlike SMBX, autoscroll internally is an option of specific section which will works anyway, even you entered into this section from a side, you will get autoscrolling in this section)

Screenshots

snapshot2
WestonSmith: Flower Tower Shower

snapshot3
WestonSmith: Flower Tower Shower

scr_2015_8_8_0_33_6_365
A2XT - A2MBXT, Episode 1: Analog funk

scr_2015_8_6_0_30_45_738
A2XT - A2MBXT, Episode 1: Analog funk, Tech room, Main Hub

scr_2015_8_11_23_29_15_745
2k15 Summer Takeover, Inside destroying Tower of Bias

scr_2015_8_19_7_17_48_584
2k15 Summer Takeover, World map

scr_2015_8_19_7_16_7_260
2k15 Summer Takeover, fight with Spidna

Download