New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Random crash for Pokey #220
Comments
|
That's a very weird crash that happens because of the next case: (I investigated just now and found the reason)
That's hard to catch, but, I bet it's fully vanilla crash bug. |
|
So, I fixed that crash just now, should work now. |
|
Error will appear strictly if you will shoot on a specific moment, once the segment will be turned into ice cube at the same moment when other segment checks the bottom if it's pokey segment or not. |
|
The case of ice move is a vanilla mess and is not a topic of this issue, can be put as a separated issue for later work. |
|
P.S. to reproduce error message I had to repeat multiple attempts to freeze them, and had to restart level by menu. (I used the level test run that normal episode playing) |




Describe the issue
Random crashes when stacked goomba (Pokey, SMB2, npc-247) freeze with iceball (when set noiceball=0). Sometimes can be frozen, sometime can't, sometime crash.
Example Case
NSMB Classic, World 2-1 (Desert Walk)
Recording
None
Vanilla Recording
None
The text was updated successfully, but these errors were encountered: