.NET 5: https://dotnet.microsoft.com/download/dotnet/5.0
Webview2: https://developer.microsoft.com/en-us/microsoft-edge/webview2/
Run Wolvenkit-installer-8.2.X.exe (Recommended)
Implemented:
- Homepage Pages Overhaul
- Bug reporter
- feedback reporter
- Installer & auto installer
- status bar rework
Fixed:
- cleanup unused wizards and pages
- fixed a bug where the settings view would not update
- fixed a bug where mod archives would be deployed in subfolders
- Material imports CColor serialization fix
- LocalMatBuffer Serializaiton fix
- local material entry ambiguity fix
Assets
5
WolvenKit 8.2 brings massive improvements in key areas. Features such as the Asset Browser have been refactored to be more robust and efficient. This build also features the first scalable content pipeline for importing various assets. Be sure to thoroughly read the Release Notes and check the showcase video!
https://www.youtube.com/watch?v=WfEi3QwhTIs
There is no difference between the downloads just smaller sized !
Install .NET 5
https://dotnet.microsoft.com/download/dotnet/5.0
Install Webview2
https://developer.microsoft.com/en-us/microsoft-edge/webview2/
Implemented:
- bk2 import/export
- better CI
Fixed:
- a bug where mesh previews would crash the app
- a bug where items in the mod project had incorrect paths
Assets
5
WolvenKit 8.2 brings massive improvements in key areas. Features such as the Asset Browser have been refactored to be more robust and efficient. This build also features the first scalable content pipeline for importing various assets. Be sure to thoroughly read the Release Notes and check the showcase video!
https://www.youtube.com/watch?v=WfEi3QwhTIs
Implemented
- UI overhaul
- Fast game asset loading
- Better modding workflow
- Import/Export tools for modifying textures, meshes etc
- File, Texture, Mesh, Audio and Video previews
- Performance improvements
Fixed
- Many bugfixes, see the changelog for details
MAKE SURE TO INSTALL THE PREREQUISITES :
Install .NET 5
https://dotnet.microsoft.com/download/dotnet/5.0
Install Webview2
https://developer.microsoft.com/en-us/microsoft-edge/webview2/
Assets
4
Wolvenkit.CLI (cp77Tools) Version 1.4.x
See the changelog for details
Wiki: https://wiki.cybermods.net/cp77tools/
Nexus: https://www.nexusmods.com/cyberpunk2077/mods/8?tab=files
Command line installation: dotnet tool install wolvenkit.cli -g
Assets
4
WolvenKit App
After a long and hectic development process, we are very excited to finally announce the public Beta release of Wolvenkit for Cyberpunk 2077. That's right everyone, Wolvenkit is no longer a myth! Though there have been many delays, we greatly appreciate the community and our patrons and contributors for sticking by us throughout the development process, and for the hard work by the many programmers, artists, and researchers that have made this whole project possible. So many incredible breakthroughs and discoveries have been made in Cyberpunk 2077 modding thus far, and we are excited to see what the community can do with the new capabilities that will be made available with the release of Wkit. Modders will now be able to browse game assets, browse, read, and edit most if not all file formats used by the game, manage projects, and more. As this is only the initial release, some features you may expect are still to come in future releases. By choosing to support us, you will be not only be enabling us to continue to develop Wolvenkit and add further functionality and tools for use by the community, but also gain access to exclusive posts and updates on the development process, as well as private community channels, voting power, behind-the-scenes content, and more. Even the smallest amount can help us to continue / spend more time on developing more tools.
https://www.nexusmods.com/cyberpunk2077/mods/2201/
WolvenKit command line tools (cp77tools)
The CP77Tools are the command line interface to wolvenkit, allowing for range of modding operations like unbundling and converting game files, repacking assets etc.
https://www.nexusmods.com/cyberpunk2077/mods/8
Assets
5
rfuzzo
released this
(PRE-RELEASE) Version 0.7.0 preview 1 - Hotfix 3
This is prerelease nightly version. It should NOT be considered as stable.
Changes
UI Overhaul
- More Hotkeys
- UI redesign: Icons, Forms, Menus, Tooltips
- Many new File icons
- Status Bar Overhaul
File Editing Overhaul
- complete file editing overhaul
- all possible editable properties exposed
- new chunk view options
- smart chunk creation, copy and paste
- custom witcher file creation in Wkit
- csv editor for arrays
- custom class support
Modding Workflow Redesign
- Correct cooking and uncooking of mods and dlc
- Uncooking from Asset Browser
- Exporting from Asset Browser
Tools
- Integrated project backup options
- Bulk editor
- ModKit GUI
- native importing and texture cache writing
- Scene Viewer
Behind-the scenes Code Refactoring and Documentation
- Multithreading
- MVVM progress
- Rendering with IrrlichtLime
Assets
4
v0.6.1
Features
- Radish (Quest) Modding Support
- Better texture modding support
- more hotkeys