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@github-actions github-actions released this Jul 5, 2021

MAKE SURE TO INSTALL THE PREREQUISITES :
.NET 5​: https://dotnet.microsoft.com/download/dotnet/5.0
Webview2: https://developer.microsoft.com/en-us/microsoft-edge/webview2/

INSTALLATION :
Run Wolvenkit-installer-8.2.X.exe (Recommended)

Wiki: https://wiki.cybermods.net/wolvenkit

Implemented:
- Homepage Pages Overhaul
- Bug reporter
- feedback reporter
- Installer & auto installer
- status bar rework

Fixed:
- cleanup unused wizards and pages
- fixed a bug where the settings view would not update 
- fixed a bug where mod archives would be deployed in subfolders 
- Material imports CColor serialization fix
- LocalMatBuffer Serializaiton fix
- local material entry ambiguity fix
Assets 5
Jul 5, 2021

@github-actions github-actions released this Jun 29, 2021

WolvenKit 8.2 brings massive improvements in key areas. Features such as the Asset Browser have been refactored to be more robust and efficient. This build also features the first scalable content pipeline for importing various assets. Be sure to thoroughly read the Release Notes and check the showcase video!
https://www.youtube.com/watch?v=WfEi3QwhTIs

There is no difference between the downloads just smaller sized !

MAKE SURE TO INSTALL THE PREREQUISITES :

Install .NET 5​
https://dotnet.microsoft.com/download/dotnet/5.0

Install Webview2
https://developer.microsoft.com/en-us/microsoft-edge/webview2/

Wiki: https://wiki.cybermods.net/wolvenkit

Implemented:
- bk2 import/export
- better CI

Fixed:
- a bug where mesh previews would crash the app
- a bug where items in the mod project had incorrect paths
Assets 5
  • 8.2.0.0
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@github-actions github-actions released this Jun 28, 2021

WolvenKit 8.2 brings massive improvements in key areas. Features such as the Asset Browser have been refactored to be more robust and efficient. This build also features the first scalable content pipeline for importing various assets. Be sure to thoroughly read the Release Notes and check the showcase video!
https://www.youtube.com/watch?v=WfEi3QwhTIs

Implemented

  • UI overhaul
  • Fast game asset loading
  • Better modding workflow
  • Import/Export tools for modifying textures, meshes etc
  • File, Texture, Mesh, Audio and Video previews
  • Performance improvements

Fixed

  • Many bugfixes, see the changelog for details

MAKE SURE TO INSTALL THE PREREQUISITES :

Install .NET 5​
https://dotnet.microsoft.com/download/dotnet/5.0

Install Webview2
https://developer.microsoft.com/en-us/microsoft-edge/webview2/

Wiki: https://wiki.cybermods.net/wolvenkit

3 people reacted
Assets 4

@rfuzzo rfuzzo released this Jun 22, 2021

Wolvenkit.CLI (cp77Tools) Version 1.4.x

See the changelog for details
Wiki: https://wiki.cybermods.net/cp77tools/


Nexus: https://www.nexusmods.com/cyberpunk2077/mods/8?tab=files
Command line installation: dotnet tool install wolvenkit.cli -g

2 people reacted
Assets 4
Apr 27, 2021
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@Traderain Traderain released this Apr 6, 2021

WolvenKit App

After a long and hectic development process, we are very excited to finally announce the public Beta release of Wolvenkit for Cyberpunk 2077. That's right everyone, Wolvenkit is no longer a myth! Though there have been many delays, we greatly appreciate the community and our patrons and contributors for sticking by us throughout the development process, and for the hard work by the many programmers, artists, and researchers that have made this whole project possible. So many incredible breakthroughs and discoveries have been made in Cyberpunk 2077 modding thus far, and we are excited to see what the community can do with the new capabilities that will be made available with the release of Wkit. Modders will now be able to browse game assets, browse, read, and edit most if not all file formats used by the game, manage projects, and more. As this is only the initial release, some features you may expect are still to come in future releases. By choosing to support us, you will be not only be enabling us to continue to develop Wolvenkit and add further functionality and tools for use by the community, but also gain access to exclusive posts and updates on the development process, as well as private community channels, voting power, behind-the-scenes content, and more. Even the smallest amount can help us to continue / spend more time on developing more tools.
https://www.nexusmods.com/cyberpunk2077/mods/2201/


WolvenKit command line tools (cp77tools)

The CP77Tools are the command line interface to wolvenkit, allowing for range of modding operations like unbundling and converting game files, repacking assets etc.
https://www.nexusmods.com/cyberpunk2077/mods/8

Check the wiki for guides and how to use this tool: https://github.com/WolvenKit/CP77Tools/wiki

Assets 5
Pre-release

@rfuzzo rfuzzo released this Nov 18, 2020

(PRE-RELEASE) Version 0.7.0 preview 1 - Hotfix 3

This is prerelease nightly version. It should NOT be considered as stable.

Changes

UI Overhaul

  • More Hotkeys
  • UI redesign: Icons, Forms, Menus, Tooltips
  • Many new File icons
  • Status Bar Overhaul

File Editing Overhaul

  • complete file editing overhaul
  • all possible editable properties exposed
  • new chunk view options
  • smart chunk creation, copy and paste
  • custom witcher file creation in Wkit
  • csv editor for arrays
  • custom class support

Modding Workflow Redesign

  • Correct cooking and uncooking of mods and dlc
  • Uncooking from Asset Browser
  • Exporting from Asset Browser

Tools

  • Integrated project backup options
  • Bulk editor
  • ModKit GUI
  • native importing and texture cache writing
  • Scene Viewer

Behind-the scenes Code Refactoring and Documentation

  • Multithreading
  • MVVM progress
  • Rendering with IrrlichtLime
Assets 4
Nov 18, 2020

@rfuzzo rfuzzo released this Jun 15, 2020

v0.6.1

Features

  • Radish (Quest) Modding Support
  • Better texture modding support
  • more hotkeys
Assets 3