Skip to content
Permalink
Branch: master
Commits on Jun 2, 2019
  1. feat(pwa): service-worker.js add images to filesToCache

    yyc-git committed Jun 2, 2019
  2. chore(release): v1.1.0

    yyc-git committed Jun 2, 2019
Commits on Jun 1, 2019
  1. fix(console): fix "str.split error" bug: fix ConsoleBaseComponent->bu…

    yyc-git committed Jun 1, 2019
    …ildMultiLineStringComponent
  2. feat(asset-bundle): fix generate single rab: added light material sho…

    yyc-git committed Jun 1, 2019
    …uldn't add to basic material resource data
  3. feat(script): fix event function->body str: replace "return engineSta…

    yyc-git committed Jun 1, 2019
    …te" to return engineState;"
  4. feat(asset-bundle): add geo.png

    yyc-git committed Jun 1, 2019
  5. refactor(code-climate): fix code smells

    yyc-git committed Jun 1, 2019
Commits on May 31, 2019
  1. chore(code-climate): commit lib files

    yyc-git committed May 31, 2019
  2. style(publish): change ui css

    yyc-git committed May 31, 2019
  3. chore(todo): clear TODOs

    yyc-git committed May 31, 2019
Commits on May 30, 2019
  1. feat(header): fix "New Scene": should operate in stop

    yyc-git committed May 30, 2019
    (change the warn messge for export package, import package, publish local)
  2. feat(header): fix "NewScene": should clear current scene tree node be…

    yyc-git committed May 30, 2019
    …fore exec update_transform_gizmos job
  3. fix(asset): fix "remove folder asset": should remove folder's all chi…

    yyc-git committed May 30, 2019
    …ldren
Commits on May 29, 2019
  1. refactor(rename): rename "Add Component"->"Scripts" to "Script"

    yyc-git committed May 29, 2019
  2. feat(inspectorCanvas): fix MaterialInspector->update snapshot bug

    yyc-git committed May 29, 2019
    description
    1.add material;
    2.select m1;
    3.load wdb;
    
    m1->snapshot is updated to empty!!!
    
    reason
    when load wdb, trigger MaterialInspector->willUnmount->update snapshot. but at this time, the container is empty(has generate wdb related snapshots and clear container before).
    
    solution
    MaterialInspector->willUnmount add judge:
    only if material sphere is in container(add in didMount), update snapshot.
  3. fix(transform):fix change rotation

    yyc-git committed May 29, 2019
    description
    set rotation to (x:0.0, y:91.0, z:0.0);
    set rotation to (x:0.0, y:96.0, z:0.0);
    
    the value in editorState->localEulerAngleMapY should be 96.0, but it isn't!
    
    reason
    when euler angle y >= 90.0(in (0.0, 90.0, 0.0)), e.g. 91.0, the getted euler anngle from engine state(convert from quaternion) will be (180.0, 89.0, 180.0)!
    (should be (0.0, 91.0, 0.0))
    
    solution
    fix MainEditorTransform->changeRotationX/Y/Z: set the euler angles which comes from editorState->localEulerAngleMapX/Y/Z
  4. feat(inspectorCanvas): fix "cache texture": load wdb->extract materia…

    yyc-git committed May 29, 2019
    …l assets shouldn't dispose texture
  5. feat(inspectorCanvas): improve light

    yyc-git committed May 29, 2019
    decrease direction light intensity
    increase ambient light color
    update wonder.js version
  6. feat(inspectorCanvas): fix:restore arcball camera controller->angle b…

    yyc-git committed May 29, 2019
    …efore update snapshot
Commits on May 28, 2019
  1. feat(inspectorCanvas): arcball camera controller->event work

    yyc-git committed May 28, 2019
    add init_event_for_editor_inspector job
Commits on May 27, 2019
  1. refactor: basic material add disposeBasicMaterialRemoveTexture, dispo…

    yyc-git committed May 27, 2019
    …seBasicMaterialComponentRemoveT
Older
You can’t perform that action at this time.