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Branch: master
Commits on Jun 17, 2019
  1. Merge pull request #26 from Wonder-Technology/flyCamera

    yyc-git committed Jun 17, 2019
    Fly camera
  2. test(unit-integration-test): pass all tests

    yyc-git committed Jun 17, 2019
Commits on Jun 13, 2019
  1. Merge pull request #25 from Wonder-Technology/flyCamera

    yyc-git committed Jun 13, 2019
    Fly camera
Commits on May 31, 2019
  1. chore(release): v1.1.0

    yyc-git committed May 31, 2019
  2. chore(ci): specify wonder-bs-sinon,wonder-generate-index version

    yyc-git committed May 31, 2019
  3. refactor(code-climate): reduce code smells

    yyc-git committed May 31, 2019
  4. refactor(code-climate): reduce code smells

    yyc-git committed May 31, 2019
  5. test(coverage): increase rate

    yyc-git committed May 31, 2019
  6. chore(code-climate): commit lib files

    yyc-git committed May 31, 2019
  7. test(coverage): pass all test cases

    yyc-git committed May 31, 2019
  8. chore(todo): finish TODOs

    yyc-git committed May 31, 2019
  9. Revert "test(pf-test): decrease exec count for try test"

    yyc-git committed May 31, 2019
    This reverts commit b8e4727.
  10. chore(gulp): fix gulp->installWithPuppeteer: now set puppeteer_downlo…

    yyc-git committed May 31, 2019
    …ad_host and download puppeteer with chrome
  11. chore(gulp): gulp->test.js->testInLocal add "yarn install" logic

    yyc-git committed May 30, 2019
    add installWithPuppeteer.js
Commits on May 30, 2019
Commits on May 29, 2019
  1. refactor(rename): rename pointDownHandleFunc, ... to pointDragStartHa…

    yyc-git committed May 29, 2019
    …ndleFunc, ...
  2. fix(glsl): fix webgl1_frontLight_fragment.glsl->calcTotalLight

    yyc-git committed May 29, 2019
    change to "totalLight += u_ambient * materialDiffuseRGB;"
    
    publish npm
Commits on May 28, 2019
Commits on May 27, 2019
  1. chore(publish): publish npm

    yyc-git committed May 27, 2019
  2. feat(texture): fix dispose texture: not delete glTexture

    yyc-git committed May 27, 2019
    description
    if delete glTexture, will cause bug when redo-undo:
        create texture t1;
        set t1->glTexture to g1;
        copy state to s1;
        dispose t1;
        restore state to s1;
    
        t1->glTexture is deleted!!!
    
    reason
    
    solution
    not delete glTexture when dispose texture
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