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switch hex-rgb to polished parseToRgb #18681
Temporary fix for the issue discussed in #17963 (comment)
How has this been tested?
Ran unit tests, checked the storybooks.
No visual changes.
Types of changes
Thanks for jumping on this so quickly.
I can plan to look a little closer in my morning. It'd be good to have this resolved in time for next week's release, so if it comes down to it, we can live with the larger bundle until another solution presents itself.
Based on what I see in that link, it's not very well tree-shaken, since the total bundle is 10.8kb gzipped, and the single
I've pushed up a change here to use