New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add more options to routes to help the search page finding them #84

Closed
Wotuu opened this Issue Nov 9, 2018 · 0 comments

Comments

Projects
None yet
1 participant
@Wotuu
Copy link
Owner

Wotuu commented Nov 9, 2018

For now I've been thinking about a list of items you can select which characterize your run, such as:

Shroud required
Invis pot required
Run contains Death skip
Run contains Warlock skip
Run contains Mage skip (slow fall skip in Shrine ot Storm?)

List goes on; basically anything that falls in the category of "my group can't do these things because of composition or skill, I don't want to see these hard routes".

@Wotuu Wotuu added the enhancement label Nov 9, 2018

@Wotuu Wotuu added this to the Improve routes page milestone Nov 9, 2018

Wotuu added a commit that referenced this issue Nov 23, 2018

#84 Added basics for route attributes. There's now a seeder, migratio…
…ns and save/load functionality for routes.

The only thing that's missing at the moment is filter functionality for the Routes page but that should be there shortly.

Wotuu added a commit that referenced this issue Nov 25, 2018

#84 Coupled RouteAttributes to DungeonsRoutes, added visuals for the …
…icons, worked on the database and front end. Put the attribute html in a separate file so I can reuse it on multiple places.

Wotuu added a commit that referenced this issue Nov 26, 2018

#84 RouteAttributes now have a proper visual on the routes page (in t…
…he table). Filtering and sorting now also works (mostly). Re-did the images so they could be displayed properly.

Wotuu added a commit that referenced this issue Nov 27, 2018

Wotuu added a commit that referenced this issue Nov 27, 2018

#84 Should have fully fixed all issues revolving around the Attribute…
…s. Flipped the way it worked, it used to work as a blacklist but it should be a whitelist (I can only handle runs with THESE attributes) as I intended it to work.

RatingColumnHandler contained an ambiguous column when used in conjunction with Attributes, fixed that.

Wotuu added a commit that referenced this issue Nov 28, 2018

Wotuu added a commit that referenced this issue Dec 2, 2018

#84 Worked more on the dungeonroute preview page, where the upcoming …
…map previews will be generated from. Added a route2png.sh which contains the command for the headless chrome screenshot maker. Fixed a bug when tracking pageviews when not logged in.

Wotuu added a commit that referenced this issue Dec 3, 2018

#84 Updated the preview image rendering a bit. Image needs to be scal…
…ed down and a cron job needs to be instated to refresh these images (or a Laravel equivalent)

Wotuu added a commit that referenced this issue Dec 4, 2018

Wotuu added a commit that referenced this issue Dec 4, 2018

Wotuu added a commit that referenced this issue Dec 5, 2018

#84 Fiddled around more for showing thumbnails, adding packages, fixi…
…ng code etc. Introduced supervisor for keeping track of the schedule:run task which kicks off tasks.

Wotuu added a commit that referenced this issue Dec 9, 2018

#84 Wrapped up processing of route thumbnails. They're now generated …
…for each floor of the dungeon. Implemented scaling as well so they're really thumbnails rather than, big toe nails?

Wotuu added a commit that referenced this issue Dec 9, 2018

#84 Added functionality to the added view switch buttons, started wor…
…k on the buttons actually doing something.

Wotuu added a commit that referenced this issue Dec 10, 2018

#84 Added cookie-js lib for handling cookies on the website. Used it …
…to save preference about which route listing the user prefers. Updated the cookie policy with more information about the website's current placement of cookies.

Wotuu added a commit that referenced this issue Dec 10, 2018

#84 Wrapped up processing of route thumbnails. They're now generated …
…for each floor of the dungeon. Implemented scaling as well so they're really thumbnails rather than, big toe nails?

Wotuu added a commit that referenced this issue Dec 11, 2018

#84 The thumbail should now be updated max every 5 mins, not every mi…
…nute. Thumbnail is now updated when a killzone or route is updated in some form or another (after half an hour with no change, that is).

Wotuu added a commit that referenced this issue Dec 12, 2018

#84 Multiple issues and some new stuff.
Integrated pngquant to reduce preview filesize with factor 3-4.
Fixed missing migration for failed jobs.
Fixed some issues with DungeonRoutes table in Profile.
Puppeteer is now installed properly through npm.
You can now sort routes by views.
Tracker now no longer tracks certain routes/endpoints, was probably causing some permission problems on storage/framework/cache being written away as root. Possibly because of the thumbnail service running as root, I'll have to figure that out some time.

Wotuu added a commit that referenced this issue Dec 12, 2018

Wotuu added a commit that referenced this issue Dec 12, 2018

#84 Cleaned up the dungeonroute table class; added some handlebars to…
… handle some stray html. Added another one for the owl carousel to allow users to cycle through images.

Thumbnails are now updated in form of published = 1 first, this will speed up the loading of images for published routes, especially important in the beginning when no thumbnails are yet generated.

Wotuu added a commit that referenced this issue Dec 13, 2018

Wotuu added a commit that referenced this issue Dec 17, 2018

@Wotuu Wotuu closed this Dec 17, 2018

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment