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|# 13 lines 8 code 3 comments 2 blanks|
|Feature: Guess the word|
|# The first example has two steps|
|Scenario: Maker starts a game|
|When the Maker starts a game|
|Then the Maker waits for a Breaker to join|
|# The second example has three steps|
|Scenario: Breaker joins a game|
|Given the Maker has started a game with the word "silky"|
|When the Breaker joins the Maker's game|
|Then the Breaker must guess a word with 5 characters|