A Little OpenComputers addon which adds laser links and (planned) satellites with radios, antennas and other high frequency stuff :3
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
assets
gradle/wrapper
src/main
.gitignore
CREDITS-fml.txt
Ideas.txt
LICENSE
LICENSE-fml.txt
MinecraftForge-Credits.txt
MinecraftForge-License.txt
Paulscode IBXM Library License.txt
Paulscode SoundSystem CodecIBXM License.txt
README.md
Recipes.txt
build.gradle
gradlew
gradlew.bat

README.md

OpenRadio

This mod is not under active development anymore. Should you be interested in maintaining/updateing/improving the mod, let me know!

A Little OpenComputers addon which adds laser links and (planned) satellites with radios, antennas and other high frequency stuff :3

Current status

  • Lasers check if they have an opponent via regular entities (1 entity per second).
  • (Basic AE2 integration is working (DSP tier 3 is required for the AE Encoder to work)) 1.7.10 only. Blame AlgorithmX2 ^^
  • Lasers need all inventory slots filled with the appropriate items (different tiers currently have no effect except for the laser tube and the DSP)
  • Lenses can be stacked (placed after each other)
  • Maximum Multiplier = (Diamond Lens Multiplier+1)*2
  • Maximum distance:
  • Laser tier 1: 64 blocks
  • Laser tier 2: 128 blocks
  • Laser tier 3: 256 blocks
  • Lenses distance multiplier (without lens multiplier = 1):
  • Glass Lens: +1
  • Quartz Infused Lens: +3
  • Shaped Diamond Lens: +7
  • Power usage:
  • Laser tier 1: 25 RF/tick
  • Laser tier 2: 50 RF/tick
  • Laser tier 3: 100 RF/tick
  • (AE Encoder multiplies this by 10) 1.7.10 only. Blame AlgorithmX2 ^^
  • Discouragement Redirection Cube (totally not a Portal reference...) allows laser beam redirection
  • Discouragement Redirection Cube decreases the maximum distance by 8

TODO

  • Port to recent Minecraft versions
  • I need better textures for the two laser tubes (Laser item tier 2 and 3) and recipes for all three laser tiers.
  • Rendering of laser beams. Quite hard to do. Help and ideas are appreciated!
  • add all the fancy stuff from Ideas.txt :3

Build instructions

  1. Setup the workspace: ./gradlew setupDecompWorkspace --refresh-dependencies
  2. Compile the mod: ./gradlew build or setup the IDE files for development: ./gradlew idea or ./gradlew eclipse