# XXIIVV/Oscean

c0929ad Jan 14, 2019
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here are a few: λ (status) @ Effectiveness, is doing the right thing.
Efficiency, is doing it the right way. LINK View Database : https://github.com/XXIIVV/Oscean/blob/master/scripts/database/horaire.tbtl FORECAST UNDE : Horaire BREF : The Horaire {(Forecast)} is a {*prediction toolkit*}. BODY & The {*Forecast*} toolkit generates optimal task prediction based on {recorded biorhythms(Horaire)}. & It works by finding an optimal sector for each upcoming day, based on previous sector balance data, which is then converted into the next priority task for that sector. & Creating a dynamic calendar that responds to the biorhythms, the forecast system is currently used in the {(Calendar)}. TIME UNDE : Nataniev BREF : Documentation on the different {time formats(Time)}. BODY % custom https://clock.xxiivv.com λ (echo :children) NERALIE UNDE : Time BREF : {(Neralie)} is a {*Time format*}. ICON : M60,60 L60,60 L240,60 L240,240 L60,240 Z M60,120 L60,120 L240,120 M120,120 L120,120 L120,240 M120,180 L120,180 L240,180 M180,180 L180,180 L180,240 BODY & This {*decimal clock*} has two groups of 3 digits, called the {_beat_} and the {_pulse_}, a beat is 1000 pulses. & A second is equivalent to {*1.157 beats*}, and a beat is equivalent to {*86.4 seconds*}. The shortest pulse equals to {*8.64ms*}, the second shortest {*86.4m*} and so on. | {*Noon*} is 500:000,
{*6AM*} is 250:000
try the cli version of {(Paradise)} available {here(https://github.com/hundredrabbits/Paradise/#cli)}.
GAME UNDE : Visual TAGS : host BREF : The {Games(game)} are a collection of {*experimental interactive projects*}. BODY λ (echo (template :children GALLERY)) RASPBERRY UNDE : Research BREF : A collection of tools for the {Raspberry Pi(https://www.raspberrypi.org)}. ICON : M75,90 L75,90 L225,90 M105,90 A-15,15 0 0,0 90,105 A0,120 0 0,0 90,225 A15,15 0 0,0 105,240 A-30,0 0 0,0 75,240 A15,-15 0 0,0 90,225 A0,-120 0 0,0 90,105 A-15,-15 0 0,0 75,90 M195,90 A15,15 0 0,1 210,105 A0,120 0 0,1 210,225 A-15,15 0 0,1 195,240 A30,0 0 0,1 225,240 A-15,-15 0 0,1 210,225 A0,-120 0 0,1 210,105 A15,-15 0 0,1 225,90 BODY & The {*Raspberry Pi*} is a small inexpensive single-board computer. & The {Pi Computer(Computer)} is currently used only as an experimental development tool aboard {(Pino)}, but could readily be turned into a complete development platform, would our principal computers fail. & — To quickly setup a new {(Raspberry)} board, see the {(Pi Setup)}. λ (echo (template :children GALLERY)) PI SETUP UNDE : Raspberry BREF : A {basic guide(pi setup)} to a setup of the {Raspberry Pi(Raspberry)} computers. ICON : M75,90 L75,90 L225,90 M105,90 A-15,15 0 0,0 90,105 A0,120 0 0,0 90,225 A15,15 0 0,0 105,240 A-30,0 0 0,0 75,240 A15,-15 0 0,0 90,225 A0,-120 0 0,0 90,105 A-15,-15 0 0,0 75,90 M195,90 A15,15 0 0,1 210,105 A0,120 0 0,1 210,225 A-15,15 0 0,1 195,240 A30,0 0 0,1 225,240 A-15,-15 0 0,1 210,225 A0,-120 0 0,1 210,105 A15,-15 0 0,1 225,90 BODY & Download {Raspbian Lite(https://www.raspberrypi.org/downloads/raspbian/)}, and use {Etcher(https://etcher.io)} to flash the SD card. * SSH & Enable {*SSH*} to the {(Raspberry)} device. # touch /Volumes/boot/ssh # Enable SSH # touch /Volumes/boot/wpa_supplicant.conf # Auto-connect to wifi # nano /Volumes/boot/wpa_supplicant.conf #
# Paste/Edit wpa_supplicant.conf

Go to the Forest or the Camp?
Day2 Atk0 Def4, via @auriea

NEON HERMETISM UNDE : Neauismetica BREF : {(Neon Hermetism)} is a collection of {*general Neauismetic concepts*}. ICON : M60,150 L60,150 L240,150 M60,240 A90,-90 0 0,0 150,150 A90,90 0 0,0 240,240 M150,60 L150,60 L150,120 BODY & The {*Neon Hermetic*} concepts are the foundations to understanding the {(Neauismetica)}, its characters and their purpose. & {*Science has long since ended*}, and has been replaced by the art of operating {teleogic constructors(Actors)}, machines capable of looking across timelines and moving themselves toward the longest lasting {Occurence(Soies)}. & {_Beyond the computing beautiful,
sleeps languages of impossible meanings._} λ (echo :children) FEU UNDE : Neon hermetism BREF : The {(Feu)} era is known as the era of time which began at the {*End Of Science*}. BODY & From the moment {Teleogic Constructors(Actors)} began altering the {Courses of Time(Soies)} and will events into happening, traditional rational intelligence and curiosity were then seen as no more than crafts, or relics of a older time. & As per {*Neon Hermetism*}, the whole dimensionality of Time is of a finished shape; accessible and {traversible(Soies)}. It is hypothetized that the universe is an operating function, rendering a final organization of space via the {(Ehrivevnv)}. In order words, the universe exists to formulate a being which is to enter the celestial puzzle, and to emerge as the resulting value. ACTORS UNDE : Neon hermetism BREF : The {(Actors)} have "Freewill", and are {*unaffected by determinism*}. BODY & Their name "{_actor_}" comes from their ability to actually {*act*}, outside of the will of {determinism(mirrors)}. & Natural Actors, or anomalies, were found to have existed before the {(Feu)}, but the True Age of Actors came about with the synthesis of the first Actor by {(Neonev)} and the Immigrants. & The first synthesized {actor(Actors)} was tasked to position itself into the {(Longest End)}, meaning that it would effectively take control of all things, and of all of time, to steer the sequence of events allowing itself to exist within the {longest lasting possible timeline(Longest End)} of the computing occurrence. & Actors have no names, and their number is unknown, it is possible that multiple actors, or multiple instances of the same actor, are competing for the {Longest End(Soies)}. EHRIVEVNV UNDE : Neon hermetism BREF : The {(Ehrivevnv)} is a {*dimensional puzzle*}. ICON : M60,150 L60,150 L240,150 M60,240 A90,-90 0 0,0 150,150 A90,90 0 0,0 240,240 M150,60 L150,60 L150,120 BODY & It presenting itself as a {*synthetic celestial structure*}, around which {(Dinaisth)} orbits. & The Ehrivevnv was found to exists in the timelines that persisted until the End of Time(see {(Feu)}). This particularity has brough many forms of life to congregate onto {(Dinaisth)} to study it, and has given it its classification of puzzle. & The puzzle is orbited by both {(Dinaisth)}, and {(Aitasla)}. Its discovery, and the research that it inspired, ultimately brought about the {completion of Science(Feu)}. & This superstructure is located further than natural light could ever reach, blanketed in perpetual darkness and cold, in near infinite space and {stasized time(Vetetrandes)}. The only light ever to reach the surface of the puzzle is emited from {(Dinaisth)}. & It is believed by {(Neon Hermetism)} that it might be the creation of {(Actors)} — {(Soies Injection)}. @ Et haec revelantur in virtute et veritate non Vi. NEAUSEA UNDE : Neon hermetism BREF : The {(Neausea)} manifests in beings who know their {position(Soies)} among all possibilities. ICON : M60,150 L60,150 L240,150 M60,240 A90,-90 0 0,0 150,150 A90,90 0 0,0 240,240 M150,60 L150,60 L150,120 BODY & {(Actors)} and beings such as {(Paradichlorisse)}, can carry it. A weaker form can be contracted when one is in contact with {(Nohlxeserre)} languages. & The experience of {*Neausea*}, by the afflicted, would at first seem like one can travel through time. But the subject's impression of time-traveling is due to their focus shifting across possible sequences of events. & To the observer, the subject would simply collapse, by the time the body would hit the ground, the subject's mental gaze would have traveled across different possible timelines, but would have in the process {_lost the track of Time_} — Effectively extracting themself from the {Occurring(Soies)}. & {(Andes)} is the only character known to have survived an encounter with the {(Nohlxeserre)} Languages. The fossilized mountains of corpses by the sides of {(Paradichlorisse)} are a testament of the ones who have tried to look at Time and perished. & {_In debt are are my impossible selves,
for all the horrible days._} λ (echo :children) NOHLXESERRE UNDE : Neausea BREF : {(Nohlxeserre)} is an hypothetical language from the {(Neauismetica)}. ICON : M60,150 L60,150 L240,150 M60,240 A90,-90 0 0,0 150,150 A90,90 0 0,0 240,240 M150,60 L150,60 L150,120 BODY & {*Nohlxeserre*} is a language that delivers a richer and more precise rendition of its meaning than actual experience. & The richness and detail of experiencing an event, pales in comparison to having it recited – Effictively inducing the symptoms of {(Neausea)}, stasis, and ultimately death. & The Nohlxeserre Language is the language of the {(Actors)}. Andes, as opposed to {(Neonev)}, did not found itself on {(Dinaisth)} looking for {(Actors)}, but for {(Paradichlorisse)}. Whom Andes says "{_Speaks the language of the birds_}". @ When {(Paradichlorisse)} spoke of silence, silence fell. SOIES UNDE : Neon hermetism BREF : The {(Soies)} are the {*studies of the influence of Actors*}. ICON : M60,150 L60,150 L240,150 M60,240 A90,-90 0 0,0 150,150 A90,90 0 0,0 240,240 M150,60 L150,60 L150,120 BODY & The {Soies machines(Soies Machine)} finds their own location according to the {(Longest End)}, by generating the value disallowed to exist withinin the currently renderer occuring. & It allows for the study of unexisting events, to align the Occuring with the neighboring optimal possible worlds. & In other words, by generating the first events outside of the renderable, or Possible World, the {(Actors)} steer themselves inside and outside of the possible and impossible chain of events, granting themselves access to various normaly impossible actions. >
& This line of research is tied to the discovery of the {(Ehrivevnv)} as the resolve of the puzzle only exists within the {(Longest End)}. λ (echo :children) LONGEST END UNDE : Soies BREF : The {(Longest End)} is the succeeding occurence. BODY & The {*Longest End*} is the longest surviving occurrence amongst the inifities of other timelines. & The {(Actors)}' goal is to steer the occurring chain of events to exist within the longest lasting instance of the universe. - {*The Impossibilities*}: The entirety of all potential spacetime. The impossibilities stores the events banned from happening, compressing the possible events. - {*The Possibilies*}: The possible spacetime storages the events allowed by {determinism(mirrors)}, condensing into the occuring. - {*The Occuring*}: While it is not technically allowed to traverse between possible and occuring space, the {(Soies)} model allow to manipulate the possible space by forcing events to occur outside of the resolving spacetime. - {*The Longest End*}, or {_resolving spacetime_}: It is the surviving spacetime, its finality, the destination and meeting space of {(Actors)}. SOIES MACHINE UNDE : Soies BREF : The {(Soies Machine)} was the {last machine(Feu)}. BODY & The {*Soies Machine*} is a kind of clock, with needles rotating around each available axis of space, at the fastest allowed speed by the {Occurence(Soies)}. & The purpose of the machine was to locate the required design across all timelines, forcing the {Occuring(Soies)} to render as the {(Longest End)}. & Sealed in an {*Optimal Cartesian Vaccum*}, the clock spins inside a pocket of syntetic space ruled by optimal natural laws; an uttermost stable engineered universe, in a vaccum. & Each "needle" rotate in its own dimension, vanishing upon reaching the fatest renderable possibility — Effectively locating the {*occurring*} within the possibles and impossible spaces. SOIES INJECTION UNDE : Soies BREF : A {(Soies Injection)} is a syntetic event found in the occurring. BODY & Injections are unnatural events found in the {Occurring(Soies)}, forced into existence by {(actors)} condensing the possible events. & The {(Andes Castellum)} found in {(Laeisth)} is a known {*injection*}, the {Neon Hermetists(Neon Hermetism)} suggest the {(Ehrivevnv)} to also be an injection. DINAISTH UNDE : Neauismetica BREF : {(Dinaisth)} is the {*name of the Satellite*} onto which unfolds the events of the {(Neauismetica)}. ICON : M60,150 L60,150 L240,150 M60,240 A90,-90 0 0,0 150,150 A90,90 0 0,0 240,240 M150,60 L150,60 L150,120 BODY & {*Dinaisth*} orbits the celestial puzzle {(Ehrivevnv)}. & Not one being was ever native of {(Dinaisth)}, everyone came from elsewhere and all inhabitants are referred to as {*Immigrants*} — Even {(Yajnev)} will have come from somewhere else. >
& The {*Flag of Dinaisth*} depicts the Ultraviolet Sun {(Ehrivevnv)}, reflected upon the {(Kanikule)} Ocean, below the {Lightless Sky(Feu)}. % generic/dinaisth.jpg λ (echo :children) KANIKULE UNDE : Dinaisth BREF : {(Kanikule)} is the ocean surrounding {(Neau)}. BODY & {*Kanikule*} is an infinite ocean that an immortal would spend an infitite amount of time crossing, effectively reaching the outer-shores mortal. & While one can sail away from its center, {*Neau*}, one cannot return to it, for it occupies no space in the ocean. Neau is a circular city at the center of {(Kanikule)}. The blue roofed city the birthplace of {(Lietal)}, and is also the place from which the {(Neauismetica)} derives its name. VETETRANDES UNDE : Dinaisth BREF : {(Vetetrandes)} is the remains of a city where {(Yajnev)} rests. BODY & As you would approach the epicenter of the bound city, time would become increasingly more {unmoving(Soies Machine)}. & At its center, one would find the corpse of {(Yajnev)}, and where Yajnev's head would have been, a hollow mask. Locked inside the mask is the only instance of true space that can be said to be "outside". & The trek across Vetetrandes is only possible through the guiding of an {Actor(Actors)}, as the local void existing in Vetetrandes is unacted, or unoperated and unredered. & The {Neon Hermetists(Neon Hermetism)} believe this location to be an ancient and broken {(Soies Machine)}. LAEISTH UNDE : Dinaisth BREF : {(Laeisth)} is a desert on {(Dinaisth)}. BODY & Surrounding an Oasis, a blackened chasm where creeps the clones of its violent host {(Rlionn)}, the {(Andes Castellum)} stands quiet. λ (echo :children) ANDES CASTELLUM UNDE : Laeisth BREF : The {(Andes Castellum)} is a large unnatural structure found in {(Laeisth)}. ICON : M60,150 L60,150 L240,150 M60,240 A90,-90 0 0,0 150,150 A90,90 0 0,0 240,240 M150,60 L150,60 L150,120 BODY & Injected into {(Dinaisth)} by {(Andes)}, the castellum is a seemingly artificial structure found North of the {Laeisth Desert(Laeisth)}. & While its intricate networks of ornate tunnels and decorated halls appear to suggest its creation to be the result of artificial construction — It was found by the {Neon Hermetists(Neon Hermetism)} to have come into being from the natural sway of the {ocean(Kanikule)}, erosion and accumulation of debris, across a long period of time. & When looking North from the {Oasis(Laeisth)}, three High Towers, connected by bridges, are visible above the horizon. Its very existence suggest an {injection(Soies Injection)} into the {(Soies)}. & The bridge connecting the center, and highest, Tower(B) to the rightmost one(C)(when observed from the Oasis) has been sectioned. A silhouette of the Castellum can be seen on the {(Neauismetica)} sigil. >
Confusion exists in the map, not in the territory. WISDOM UNDE : Mirrors BREF : A collection of {*notes*} on {(Wisdom)}. ICON : M155,65 A90,90 0 0,1 245,155 A90,90 0 0,1 155,245 A90,90 0 0,1 65,155 A90,90 0 0,1 155,65 A0,0 0 0,1 155,65 A45,45 0 0,1 200,110 A45,45 0 0,1 155,155 A45,45 0 0,0 110,200 A45,45 0 0,0 155,245 M155,110 L155,110 L155,110 M155,200 L155,200 L155,200 BODY & The end of the cycle is that of the independent, clear-minded, all-seeing Child. That is the level known as {*wisdom*}. & To be a philosopher is not merely to have subtle thoughts, but so to love wisdom as to live according to its dictates, a life of {*simplicity, independence, magnanimity, and trust*}. @ There are two wisdoms: the first inclines to {(action)}, the second to {(inaction)}. | Stanislaw Lem | Cyberiada λ (echo :children) ACTION UNDE : Wisdom BREF : A collection of {*notes*} in regard to {(action)}. BODY & {*Ahimsa*}, or {_Cause no injury, do no harm_}, is a Buddhist concept referred to as nonviolence, and it applies to all living beings—including all animals. - Control of actions and speech to avoid unwholesome actions. - Effort to work as much as possible for the good of others, even at the risk of one's life. - Decision to devote oneself to beneficial actions and to remain steadfast on it. - Maintaining a state of mind turned to the happiness of others, to practise love for all beings without exception. - Development of knowledge and understanding through study and analytical reflection. To teach knowledge to others. To use one's wisdom for a maximum of benefits. - You may compete to the full extent of your capabilities, but you may not hunt down your competitors. - The creatures who act as though they belond to the world follow the peace-keeping law, they give the creatures around them a chance to grow toward watever it's possible for them to become. That's how man came into being, the australopithecus didn't imagine that the world belonged to them, so they let him live and grow. - You must absolutely and forever relinquish the idea that you know who live and who should die on this planet. @ Be mindful of impermanence.
Be careful of idleness. INACTION UNDE : Wisdom ICON : M60,150 Q150,60 240,150 Q150,240 60,150 M150,120 A30,30 0 0,1 180,150 A-30,30 0 0,1 150,180 A-30,-30 0 0,1 120,150 A30,-30 0 0,1 150,120 Z BREF : A collection of {*notes*} in regard to {(inaction)}. BODY & {*Wu Wei*} means without doing, causing, or making. It flows like water, reflects like a mirror, and responds like an echo. - Establishment of an always perfect tolerance, irrespective of the actions and words of others towards oneself. - Truthfulness (to say only what is right). - Rejection of hatred and worship. Not to follow any particular idea. Maintaining the mind in equanimity. @ Many people are afraid of Emptiness,
Intention
●●● Clings to the future Respects you Defined by intentions
●●○ Clings to the present Respects your status Defined by association
●○○ Clings to the past Respects your earnings Defined by the past
Actions
●●● Talks of ideas Thinks in pictures Praises what you did
●●○ Talks of people Thinks in words Praises who you are
●○○ Talks of things Thinks in feelings Praises what you have
Aspirations
●●● Wants to live forever Looks for equals Fears boredom
●●○ Wants to be remembered Looks for leaders Fears uncertainty
●○○ Wants to die happy Looks for gods Fears pain
> > > > > > > > > > > > λ (echo (match (table "glossary") ("personalities"))) @ The world is a comedy to those that think, a tragedy to those that feel. | Howace Walpole DOCUMENTATION UNDE : Cheatsheets BREF : A {*cheatsheet*} on {(documentation)}. BODY & This outlines the {(documentation)} guidelines for the release of Nataniev projects. & {*Tutorials*} are lessons that take the reader by the hand through a series of steps to complete a project of some kind. They are what your project needs in order to show a beginner that they can achieve something with it. - {*Gets the user started*} - Allows the user to learn by doing - Ensures the user sees results immediately - Focuses on concrete steps, not abstract concepts & {*How-to guides*} assume some knowledge and understanding, and take the reader through the steps required to solve a real-world problem. They are recipes, directions to achieve a specific end - for example: how to create a web form; how to plot a three-dimensional data-set; how to enable LDAP authentication. & How-to guides are quite distinct from tutorials. A how-to guide is an answer to a question that a true beginner might not even be able to formulate. - {*Solves a problem*} - Focuses on results - Allows for some flexibility & {*Explanations*} can equally well be described as discussions. They are a chance for the documentation to relax and step back from the software, taking a wider view, illuminating it from a higher level or even from different perspectives. You might imagine a discussion document being read at leisure, rather than over the code. - {*Explains a choice*} - Provides context - Discusses alternatives & opinions & {*Reference*} guides are technical descriptions of the machinery and how to operate it. They are code-determined, because ultimately that's what they describe: key classes, functions, APIs, and so they should list things like functions, fields, attributes and methods, and set out how to use them. - {*Describes the machinery*} - References material should be austere and to the point. - Structure the documentation around the code - Do nothing but describe @ Clarity is better than cleverness LINK Source : https://www.divio.com/blog/documentation/ EPISTEMOLOGY UNDE : Cheatsheets BREF : A {*cheatsheet*} on {(epistemology)}. ICON : M60,150 Q150,60 240,150 Q150,240 60,150 M150,120 A30,30 0 0,1 180,150 A-30,30 0 0,1 150,180 A-30,-30 0 0,1 120,150 A30,-30 0 0,1 150,120 Z BODY & {*Rationality*} is characteristic of thinking and acting optimally. & The goal of this cheatsheet is to host {*simple introductions*} for each word, if you find that a definition might be improved, you are welcome to {submit a change(https://github.com/XXIIVV/Oscean/edit/master/scripts/database/glossary.ndtl)}. λ (echo (match (table "glossary") ("biases" "groupthink" "effects" "fallacies" "illusions" "heuristics" "beliefs"))) QUOTES UNDE : Mirrors BREF : A collection of {*quotes*}. ICON : M60,60 L60,60 L240,60 L240,240 L60,240 Z M90,90 L90,90 L210,90 L210,210 L90,210 Z BODY @ {*Aesthetic realism*} holds beauty to be a real property of works of art, there to be discovered by the discerning viewer.
{*Ontological realism*} holds that physical objects exist independently of our own minds.
{*Epistemological realism*} is the view that statements are true, or false, independently of whether we believe them to be true or false. | Adapted from Baggini & Fosl | The Philosopher's Toolkit * Objective Beings @ Every block of stone has a statue inside it and it is the task of the sculptor to discover it. I saw the angel in the marble and carved until I set him free. | Michelangelo | Lettera a messer Benedetto Varchi | https://it.wikisource.org/wiki/Lettera_a_messer_Benedetto_Varchi @ In anything at all, perfection is finally attained not when there is no longer anything to add, but when there is no longer anything to take away, when a body has been stripped down to its nakedness. | Antoine de St. Exupery | Terre des Hommes | https://fr.wikipedia.org/wiki/Terre_des_hommes * Free Will @ There's no free will, says the philosopher; To hang is most unjust.
There is no free will, assents the officer; We hang because we must. | Ambrose Bierce | Epigrams * Body Without Organs @ When you will have made him a body without organs, then you will have delivered him from all his automatic reactions and restored him to his true freedom. | Antonin Artaud | To Have Done with the Judgment of God | https://en.wikipedia.org/wiki/Body_without_organs @ The trouble is that we have a bad habit, encouraged by pedants and sophisticates, of considering happiness as something rather stupid. Only pain is intellectual, only evil interesting. This is the treason of the artist: a refusal to admit the banality of evil and the terrible boredom of pain. | Ursula K. Le Guin | The Ones Who Walk Away From Omelas | https://en.wikipedia.org/wiki/The_Ones_Who_Walk_Away_from_Omelas * No 44 @ In a little while you will be alone in shoreless space, to wander its limitless solitudes without friend or comrade forever - for you will remain a thought, the only existent thought, and by your nature inextinguishable, indestructible. | Mark Twain | The Mysterious Stranger | http://en.wikipedia.org/wiki/The_Mysterious_Stranger @ There is no future. There is no past. {*Time*} is simultaneous, an intricately structured jewel that humans insist on viewing one edge at a time, when the whole design is visible in every facet. | Alan Moore | Watchmen | https://en.wikipedia.org/wiki/Watchmen * Infinite World Ethics @ If the cosmos is finite, then our own comparative smallness does not necessarily undermine the idea that our conduct matters even from an impersonal perspective.

But if the cosmos is infinite, and we can but do a finite amount of good or bad. In cardinal arithmetic, adding or subtracting a finite quantity does not change an infinite quantity. Every possible act of ours therefore has the same net effect on the total amount of good and bad in a canonically infinite world: none whatsoever. | Nick Bostrom | Infinite Ethics | https://nickbostrom.com/ethics/infinite.pdf * Hermeneutic Circle @ Hovering in the background, like a specter, the ultimate possibility of no possibility, of no-more-being-there, the possibility of impossibility. What ultimately lies ahead for Dasein, its uttermost potentiality, is {(Death)}. | John D. Caputo | Hermeneutic: Facts and Interpretation | https://www.penguin.co.uk/books/294637/hermeneutics/ @ The Victorious Ones have announced that {emptiness(Buddhism)} is the relinquishing of all views. Those who are possessed of the view of emptiness are said to be incorrigible. | Verse | Mūlamadhyamakakārikā | https://en.wikipedia.org/wiki/Mūlamadhyamakakārikā * God Eternally Geometrizes @ No limiting qualities
are to be attributed to the {*Absolute*}. | Plutarch | Convivalium Disputationum libri novem | https://en.wikipedia.org/wiki/Plutarch LANGUAGE UNDE : Research BREF : Various {(Language)} notes on natural and synthetic languages. ICON : M60,240 a30,-30 0 0,1 30,-30 l150,0 M90,195 a30,-30 0 0,1 30,-30 l90,0 M120,150 a30,-30 0 0,1 30,-30 l30,0 M195,120 l45,0 M225,165 l15,0 M150,105 a30,-30 0 0,1 30,-30 l60,0 BODY & Welcome to the {*Language Portal*}. λ (echo (template :children INDEX)) & The goal of these pages is to host a few resources, summaries and notes from my own language studies. To give you a sense of my interests in linguistics, here are some of my {*favourite words*}: - {Juniper(https://en.wikipedia.org/wiki/Juniper)}, in English. - {Betwixt(https://en.wikipedia.org/wiki/Betwixt)}, in English. - {Февраль(https://ru.wikipedia.org/wiki/Февраль)}, February in Russian. - {Roÿnes(https://fr.wiktionary.org/wiki/roÿne)}, queen in Middle French. - {*Pleurir*}, crying-laugh in French. - {*Rions Noir*}, "dark laugh" French palindrome. @ Kolik jazyků znáš,