A simple checkbox-based drum machine for Windows. It was originally released on http://zetacentauri.com and was downloaded more than 110,000 times before being open-sourced.
A prebuilt installer is in the installer directory:
CheckBeat uses the SDL libraries for sound generation.
CheckBeat requires libsndfile for .wav file loading. It also requires the the AudioFile project from my GitHub account to be checked out into a directory next to the directory containing CheckBeat.
You can get AudioFile here:
CheckBeat also requires libsdl2 and libsdl_mixer 2. They are available here:
You can get the libsndfile dependency here:
You'll need to update the include and library paths to point to where libsndfile is on your system, and to set where your SDL libraries are.
This program has not been ported to Linux yet and will not build. However, there is a Makefile that will try to build the program. It will fail because the UI uses Win32 and Windows-specific code.
To get libsndfile and the SDL dependencies, run:
sudo apt-get install libsndfile-dev libsdl2-dev libsdl2-mixer-dev
I'd like to port it to either Qt or wxWidgets, but haven't decided which to use yet.
Changes For CheckBeat Version 3.1:
- Switched to SDL for sound playback because it's easier to use and more cross-platform friendly.
Changes For CheckBeat Version 3:
- Now uses XAudio2 for sound playback. Versions before 3 used DirectMusic, which Microsoft no longer supports.
- Interface now has the rounded button styles.
- Added a help button.
- Controls that don't affect the beat while it's playing are grayed out during playback.
- Includes 18 drum samples instead of the basic 4.
Changes For CheckBeat Version 2:
- Now allows the selection of division length (1/4 to 1/32 note).
- Multithreaded to allow interaction with dialog without disrupting currently playing beat.
I consider this program to be feature complete and am no longer developing new features for it. However, I do maintain it and will update it as necessary.
It currently only runs on Windows. I plan to port it to Linux at some point when I have the time and motivation.