@Xanthos-Eve Xanthos-Eve released this Jul 3, 2016 · 11 commits to master since this release

Assets 4

Here's whats in this bug fix release:

  • Scroll bars work again - the implementation of panning caused the scroll bars to be treated as content
  • Fixed up a few issues with the notification tray. Hopefully this also resolves some unreproducible issues seen on Linux
  • Threads (specifically the SoundThread) are now being closed down properly
  • Right click on the map now gives the correct alarm distance on the contextual menu
  • ESS units in a system no longer reset your character location

@Xanthos-Eve Xanthos-Eve released this Jun 27, 2016 · 21 commits to master since this release

Assets 4

Adds the ability to pan the map by dragging the content area. Parser got a little smarter with regard to "clear?" vs "clear". The latter will trigger an alarm, the former will no longer trigger. Scroll position is remembered separately for each region.

@Xanthos-Eve Xanthos-Eve released this Jun 25, 2016 · 36 commits to master since this release

Assets 4

Fix up version number after a development version was accidentally released.

@Xanthos-Eve Xanthos-Eve released this Jun 24, 2016 · 41 commits to master since this release

Assets 4

Fixes #74 - a jump line was out of place; changes to support Python 3; Querious added to the Region menu.

@Xanthos-Eve Xanthos-Eve released this Mar 27, 2016 · 86 commits to master since this release

Assets 4

Quick fix for a new issue - KOS checking now works as expected.

@Xanthos-Eve Xanthos-Eve released this Mar 13, 2016 · 91 commits to master since this release

Assets 3

Fixes issues introduced in version 1.1.0

  • Fixes the unhandled exception handler so the errors are usable in the logs
  • Fix threading error on Windows
  • Set up paths first thing to simplify startup
  • Added an info dialog for new users with no known characters

@Xanthos-Eve Xanthos-Eve released this Mar 13, 2016 · 99 commits to master since this release

Assets 3

This bug fix release resolves some major problems with the map. Here is what has changed:

  • Jump bridges and character location now render correctly on the combined Provi / Catch map. A new cleaned-up map was generated and the code now takes the system transform into account everywhere when placing annotations (tags) on the map.
  • System statistics are updating once again; they have also been made more easily readable with increased point size, repositioning and new separators.
  • Systems links in chat now highlight the system on the map when clicked.
  • Web links in chat are now click-able and will open in your preferred Internet browser.
  • The default size of the system chat window has been made smaller.
  • A new menu option disables KOS checking
  • Vintel can now poll the clipboard while running in the background and do a "local" KOS check automatically when the clipboard contents change.
  • Overall app performance has been improved with the introduction of a persistent statistics thread.
  • PEP 8 spacing compliance on all python files.
  • Logging support has been added so users can attach logs to bug reports.
  • Minor UI bug fixes and improvements.

@Xanthos-Eve Xanthos-Eve released this Jan 23, 2016 · 157 commits to master since this release

Assets 3

This release is about completing and hardening the existing feature set. The following are included:

  • Scan and KOS-check local pilots on clipboard when switching to Vintel now works reliably
  • Intel messages are removed after 20 minutes to limit memory usage
  • MapStatisticsThread no longer crashing
  • Region menu lets you set the mapped region without restarting Vintel
  • Threads are shutdown in an orderly manner when exiting Vintel
  • Sound is now played on a background thread so the UI is not blocked
  • More defensive code everywhere to minmize crashes and bad bahavior
  • Notifications can be spoken using text-to-speech on OSX
  • Replaced pygame with pyglet for audio playback as pygame was difficult to install for some users
  • System statistics updating as expected
  • Bug fixes and performance improvements
  • Menu reorganization

More information on Vintel and its feature set can be found here.