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Pycraft

A partial Python Minecraft client implementation.

Pycraft terrain

I've attempted to keep things as true to the vanilla Minecraft as possible, but some things were not possible due to the performance of Python.

  • Chunks are 8x8 rather than 16x16 to speed up both chunk generation and rendering
  • Currently operates at 40 ticks/second: more "snappy"

Usage

To run, simply run python __init__.py or double-click __init__.py, if you have Python associated with the .py extension.

Enjoy!

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