Permalink
Browse files

Update README.mkd

  • Loading branch information...
YPares committed Dec 20, 2013
1 parent baa567f commit 7a027b927d061fbd26138cb7357c40c4cacbc927
Showing with 5 additions and 2 deletions.
  1. +5 −2 README.mkd
View
@@ -4,6 +4,9 @@ These tutorials are "loose" haskell ports of those available at http://www.openg
"Loose", because :
- They use OpenGL 3.1, instead of the original 3.3 (the laptop I'm using only has an Intel HD3000 chipset).
- My ports use OpenGL 3.1, instead of the original 3.3 (the laptop I'm using only has an Intel HD3000 chipset).
- When Haskell allows me to take shortcuts (i.e. reduce the verbosity), then I do take them.
- I use the Haskell Vec library for the linear computations, not glm (it uses ROW-major matrices! Don't forget to tell OpenGL that, or you'll end up like me with nasty bugs).
- I use the Haskell Vec library for the linear computations, not glm (Vec uses ROW-major matrices! Don't forget to tell OpenGL that, or you'll end up like me with nasty bugs).
TODO: Code equivalent tutos using OpenGL (not Raw) + vinyl-gl?

0 comments on commit 7a027b9

Please sign in to comment.