Skip to content

Void‐Defense

Pedro E. V. Acosta edited this page Jun 5, 2026 · 2 revisions

A target may choose to spend 1 Void Point to willingly accept a Critical Strike instead of defending an incoming attack. This triggers the full Critical Strike flow and reverts any fatigue already applied from that attack.

How to Use

  1. After a successful attack message appears in chat, right-click the damage message
  2. Select "Spend Void – Don't Defend" (target must have at least 1 void point available)
  3. Confirm the action in the dialog
imagen imagen

What Happens

  • The target spends 1 Void Point (deducted from system.void_points.value)
  • Any fatigue damage from the attack is automatically reverted
  • A Critical Strike is triggered against the target

The Critical Strike then follows the normal mitigation flow — the target rolls Fitness, the module calculates severity, and the effect is applied. See Critical Strikes.

Enabling / Disabling

This feature can be toggled in Game Settings → Module Settings → Enable Void Point Defense Choice.

It is enabled by default.

Clone this wiki locally