-
Notifications
You must be signed in to change notification settings - Fork 0
Void‐Defense
Pedro E. V. Acosta edited this page Jun 5, 2026
·
2 revisions
A target may choose to spend 1 Void Point to willingly accept a Critical Strike instead of defending an incoming attack. This triggers the full Critical Strike flow and reverts any fatigue already applied from that attack.
- After a successful attack message appears in chat, right-click the damage message
- Select "Spend Void – Don't Defend" (target must have at least 1 void point available)
- Confirm the action in the dialog
- The target spends 1 Void Point (deducted from
system.void_points.value) - Any fatigue damage from the attack is automatically reverted
- A Critical Strike is triggered against the target
The Critical Strike then follows the normal mitigation flow — the target rolls Fitness, the module calculates severity, and the effect is applied. See Critical Strikes.
This feature can be toggled in Game Settings → Module Settings → Enable Void Point Defense Choice.
It is enabled by default.