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Yarn Spinner is a tool for building interactive dialogue in games!
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Yarn Spinner

Yarn Spinner logo

Yarn Spinner is a tool for creating interactive dialogue for games. Yarn's similar in style to Twine, so if you already know that, you'll be right at home! If you don't, that's cool - Yarn's syntax is extremely minimal, and there's not much there to learn.

New! Join our narrative game development Slack!

New! Continual integration API documentation now available.

Yarn Spinner is written in C#. Yarn Spinner is designed to be easy to add to Unity games, but it's also intended for use in other contexts as well.

Important: Yarn Spinner is still under development, and we haven't made our 1.0 release yet. It's probably fine to use right now, but there are a few bits and pieces that might change between now and first release.

Build Status

Quick Start - Documentation

What To Do Next


Yarn Spinner is available under the MIT License. This means that you can use it in any commercial or noncommercial project. The only requirement is that you need to include attribution in your game's docs. A credit would be very, very nice, too, but isn't required. If you'd like to know more about what this license lets you do have a very nice write up about the MIT license that you might find useful.

Made by Secret Lab!

Yarn Spinner was originally created by Secret Lab, an Australian game dev studio. Come say hi! You can visit the Yarn Spinner page on the Secret Lab website for a little more info, and to donate to Yarn Spinner open source development at Secret Lab.

The logo was made by Cecile Richard.

NYU Game Center logo

Yarn Spinner's development is made possible in part by NYU Game Center.

Help Us Make Yarn Spinner!

Yarn Spinner needs your help to be as awesome as it can be! You don't have to be a coder to help out - we'd love to have your help in improving our documentation, in spreading the word, and in finding bugs.

If you want to contribute to Yarn Spinner (!!), go read our contributor's guide!

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