In-Game: [iOS] Add support for changing audio session, so that audio still plays when the phone is set to silent mode #5146
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documentation
Improvements or additions to documentation are required by this issue
feature request
New feature (or a request for one)
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Is your feature request related to a problem?
People are refunding my iOS game because "the audio isn't working". In reality the audio is working but their devices are in Silent Mode.
Describe the solution you'd like
Possibility to change audio session in iOS games, to allow for audio even when device is in Silent Mode. Many other apps have sound while device is in Silent Mode.
https://developer.apple.com/documentation/avfaudio/avaudiosession
Describe alternatives you've considered
Adding a text explaining that "Sound is muted in Silent Mode" after the splash screen of my game. But it gives an amateurish impression, and not everyone understands what this means.
Additional context
No response
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