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The character value now take priority over the keycode when mapping latin alphabet characters on macOS and Linux, the previous keycode mapping is still used for other characters.
non-ASCII characters are now correctly handled and read into keyboard_string/keyboard_lastchar on macOS.
YYDan
changed the title
MacOS virtual keycodes mismatch keyboard layout
In-Game: [macOS and Ubuntu] vk_... codes are always QWERTY and do not match if a different physical keyboard layout is used
May 24, 2024
Description
MacOS virtual keycodes mismatch keyboard layout
Expected Change
Keycodes should match active layout instead of QWERTY
Steps To Reproduce
How reliably can you recreate this issue using your steps above?
Always
Which version of GameMaker are you reporting this issue for?
2024.2.0 (Monthly)
Which platform(s) are you seeing the problem on?
macOS
Contact Us Package Attached?
Sample Project Added?
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