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Commits on Jul 7, 2018
Commits on Jul 5, 2018
  1. Changelog update. (#804)

    MistakeNot4892 committed Jul 5, 2018
  2. Psionics changes. (#803)

    MistakeNot4892 committed Jul 5, 2018
    * Removed psionics from character generation.
    
    * Added psionics to job spawns.
    
    * Added the Foundation to the Yonaguni map.
    
    * Added a random chance for psi latency to job spawning.
    
    * Changelog.
    
    * Mapclean aaa.
  3. Bugfixes (#802)

    MistakeNot4892 committed Jul 5, 2018
    * Fixes some messed up material references.
    
    * Fixes dispenser cartridges not properly initializing.
    
    * Ensures ChangeTurf() returns the resulting turf.
    
    * Fixed incorrect boxing glove icons.
    
    * Added desc to fuel compressor.
    
    * Stops people puking from taking a sip from a glass of cola.
    
    * Wrong crash proc.
    
    * *scream
Commits on Jul 1, 2018
Commits on Jun 7, 2018
  1. Merges XGM gas into material datums. (#793)

    MistakeNot4892 committed Jun 7, 2018
Commits on Jun 6, 2018
  1. g u n l o r e (#790)

    MistakeNot4892 committed Jun 6, 2018
    * Added a gun maintenance kit.
    
    * Added weapon manufacturers and associated them with existing guns.
    
    * Expanded on/implemented the commando role.
  2. Paths and defines for reagents, gasses, reactants and materials. (#786)

    MistakeNot4892 committed Jun 6, 2018
    * Replacing previously used material strings with #defines.
    
    * Converting material system to use paths instead of names for indexing.
    
    * Moving chemistry entirely onto a subsystem.
    
    * Debugging.
    
    * Added defines for fusion reactants as placeholders.
    
    * Converted gas IDs to defines.
    
    * Replacing reagent IDs with defines.
    
    * Initialize cleanup post-SSatoms.
Commits on May 1, 2018
  1. Added Upy. (#791)

    MistakeNot4892 committed May 1, 2018
Commits on Apr 29, 2018
  1. Added prosthetics icons for crows and octopodes. (#789)

    MistakeNot4892 committed Apr 29, 2018
  2. Fixed Katydid mapload runtime. (#788)

    MistakeNot4892 committed Apr 29, 2018
Commits on Apr 28, 2018
  1. Fixes. (#787)

    MistakeNot4892 committed Apr 28, 2018
    * Added a SMES to Telecomms.
    
    * Added a couple of pressure suits to mining.
    
    * Should fix autolathes all listing generic shit.
    
    * Added a teleporter for the paramount to get to the station with.
    
    * Buffed SHARK WEEK.
    
    * Gutted antag message.
    
    * Fixed uplinks by killing overlooked cult.
    
    * Temporary disabled robolimbs for nonhumans, pending icons for them.
    
    * Should fix deep fried mobs.
    
    * Allowed openspace to be crossed via lattice.
    
    * Removed Xenobiologist, gave title to Scientist as an alt.
    
    * GO AWAY BROKEN ANTAG TYPES.
    
    * Buffed deuterium production with the cracking unit.
    
    * Tweaks.
  2. Mining-related tweaks. (#785)

    MistakeNot4892 committed Apr 28, 2018
  3. Adds salvaging. (#776)

    MistakeNot4892 committed Apr 28, 2018
    * Salvager map update.
    
    * Added elevator, outfits and jobs for salvager and supply technician roles.
Commits on Apr 27, 2018
  1. Converted ores and alloys to the material system, rewrote ore process…

    MistakeNot4892 committed Apr 27, 2018
    …ing. (#781)
    
    * Added material subsystem.
    
    * Added ore materials.
    
    * Rewrote mining machine ore processing.
    
    * Removed unused mining code.
    
    * Rewrote ore box.
    
    * Broke up remaining mine_items.dm file.
    
    Compile/cleanup.
    
    Rewrote mineral turfs.
    
    Added an ore processing setup to the testing map.
  2. Removed world.log debugs. (#784)

    MistakeNot4892 committed Apr 27, 2018
  3. Updated several door icons. (#783)

    MistakeNot4892 committed Apr 27, 2018
  4. Backend random map improvements for a future PR. (#782)

    MistakeNot4892 committed Apr 27, 2018
  5. Turbolift backend improvements. (#780)

    MistakeNot4892 committed Apr 27, 2018
  6. Added a speargun. (#779)

    MistakeNot4892 committed Apr 27, 2018
  7. Converted coins to a material item and coin bags to a storage item. (#…

    MistakeNot4892 committed Apr 27, 2018
    …778)
    
    * Converted coins to a material item and coin bags to a storage item.
    
    * Converted the mint to a lathe subtype.
  8. Updated BYOND version for Travis. (#777)

    MistakeNot4892 committed Apr 27, 2018
Commits on Apr 24, 2018
  1. Updated corvid and octopus suit icons. (#775)

    MistakeNot4892 committed Apr 24, 2018
  2. Fixes (#774)

    MistakeNot4892 committed Apr 24, 2018
    * Should fix #771
    
    * Fixes #769
    
    * Removed suit cyclers and species_restricted definitions.
Commits on Apr 23, 2018
  1. Added persistent graffiti. (#766)

    MistakeNot4892 committed Apr 23, 2018
    * Updated game year. Now syncs with Mondays and is closer to intended period.
    
    * Added cross-round graffiti.
  2. Merge pull request #764 from Zuhayr/psiimplants

    MistakeNot4892 committed Apr 23, 2018
    Various small fixes.
  3. Added RCON to engineering.

    MistakeNot4892 committed Apr 23, 2018
  4. Fixes #767

    MistakeNot4892 committed Apr 23, 2018
  5. Merge pull request #765 from Nyvrem/master

    MistakeNot4892 committed Apr 23, 2018
    Adds syllables and colours to the Languages
Commits on Apr 22, 2018
  1. Merge pull request #763 from Zuhayr/ampufix

    MistakeNot4892 committed Apr 22, 2018
    Fixes bald.
  2. Minor fixes.

    MistakeNot4892 committed Apr 22, 2018
  3. Merge pull request #762 from Zuhayr/ampufix

    MistakeNot4892 committed Apr 22, 2018
    Fixes prosthetic/amputation aspect sorting woes.