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NGPU

NGPU attempts to be a fairly simple binding to wgpu-native so it can be used within Nim!

The reason why we're making a binding to WGPU is due to the simplicity and versatility it has! And as Nim is an already simple language, simple graphics should be included!

Note: We've given up on this, it's more trouble than it's worth.

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NGPU attempts to be a fairly simple binding to [wgpu-native](https://github.com/gfx-rs/wgpu-native) so it can be used within Nim!

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