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Improved "respawn where died" functionality#2831

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madame-rachelle merged 1 commit intoZDoom:masterfrom
Boondorl:LastSafePos
Nov 24, 2024
Merged

Improved "respawn where died" functionality#2831
madame-rachelle merged 1 commit intoZDoom:masterfrom
Boondorl:LastSafePos

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@Boondorl
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Now uses a "last safe position" system instead. This:

  • Prevents players from slipping into places they shouldn't via their dead body and then respawning there
  • No longer sends players back to spawn if they fall into kill pits
  • Adds a safety feature where the kill command always resets back to spawn should a player ever get stuck somewhere

Now uses a "last safe position" system instead. This:
-Prevents players from slipping into places they shouldn't via their dead body and then respawning there
-No longer sends players back to spawn if they fall into kill pits
-Adds a safety feature where the kill command always resets back to spawn should a player ever get stuck somewhere
@madame-rachelle madame-rachelle merged commit 941f950 into ZDoom:master Nov 24, 2024
tiltshiftfocus pushed a commit to tiltshiftfocus/gzdoom that referenced this pull request Apr 22, 2025
Now uses a "last safe position" system instead. This:
-Prevents players from slipping into places they shouldn't via their dead body and then respawning there
-No longer sends players back to spawn if they fall into kill pits
-Adds a safety feature where the kill command always resets back to spawn should a player ever get stuck somewhere
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2 participants