A little engine for creating games for the Game Boy and Game Boy Color
Assembly C C++
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.



A little engine for creating games for the original GameBoy


  • Coding in C using gbdk
  • Based on States and Sprites
  • 4-directional scroll
  • Support maps bigger than 32x32
  • Transparent sprites pool allowing 20 sprites 8x16 or 16x16
  • Sprite animations
  • Collisions sprite vs sprite and sprite vs background and configurable rectangle collider
  • Easy makefile support (just 3 lines for most projects)
  • Bank management
  • Fonts
  • Music support using gbt-player
  • Sound Effects
  • Game Boy Classic and Game Boy Color

For more info and detailed instructions please refer to the wiki

gif gif gif