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General Style

  • Render in Unity or Cinema 4D
  • Mess Painter in Filter Forge
  • Open both in Photoshop
  • roughly select border inside and then on the rendered layer ⌘⎇R - smooth 10, feather 10 - inverse - cut
  • set rendered layer on top and to 50-60% opacity
  • flatten image

Building Images

  • load both images, set rendered on top, 60% opacity
  • load _mask.psd
  • use it as a mask (⌘-click) to cut out outside form both layers (make lower one non-background by double-clicking)
  • add a layer style of stroke, 75% opacity to mask, set fill to 0
  • merge layers, resize to 400x400 before saving as .png