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Expanded inventory + Infinite Quest bag #350
This is an interesting idea. I'm filing it in future features because it would require refactoring the item collection code - and that's brittle enough as it is! (Partying and Item collections are two areas of the codebase that definitely deserve signs that say "here there be dragons" and "abandon hope all ye who enter here").
I've had more than a few requests for an expanded inventory. If I were to do this, I would set the total inventory space to some value more than 10 (say 15, 18, or 20), and make the quest bag hold an infinite number of items that could never be moved out of the quest bag.