This file was deleted.

@@ -32,7 +32,6 @@ Lanes theLns = new Lanes ();
Char theChr = new Char();
Enemy theNmy = new Enemy();
Enemy2 theNmy2 = new Enemy2();
PowerUp powerUp = new PowerUp();
PowerSpeed powerSpeed = new PowerSpeed();
PowerDown PowerDown = new PowerDown();
Highscore theScore = new Highscore();
@@ -78,11 +77,10 @@ void setup() {
file = new SoundFile(this, "bgmusic.mp3");

//since the backgroundmusic is name 'file' were starting the song, we make ik stop and in the end loop this proces.

file.play();
file.stop();
file.loop();

}

//Retreiving all the updates
@@ -121,7 +119,7 @@ void drawMe() {

// If the player dies, do the following.
if (!alive && gameState == PLAYING) {

background(0);
theScore.setup();
theScore.draw();
@@ -142,7 +140,6 @@ void reset() {
theChr.init();
theNmy.init();
theNmy2.init();
powerUp.init();
star.init();
powerSpeed.init();
theNmy.draw();
@@ -5,15 +5,15 @@ class StartScreen {
PImage startScreenImage;

// Initialize the image
void init(){
void init() {
startScreenImage = loadImage("nyan_start.png");
}


void update() {
// react on keypresses and celect level
//

//
}
// update and draw startscreen
void updateAndDraw() {
@@ -1,13 +1,10 @@
class Timer {
void update()
{
t = interval-int(millis()/1000);
time = nf(t , 3);
if(t == 0){
println("INVINCIBLE!!!!!!");
interval+=20;}

}


void update()
{
t = interval-int(millis()/1000);
time = nf(t, 3);
if (t == 0) {
interval+=20;
}
}
}