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Icon height setting is not honored #11

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aeonios opened this issue Oct 2, 2016 · 6 comments
Closed

Icon height setting is not honored #11

aeonios opened this issue Oct 2, 2016 · 6 comments

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@aeonios
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aeonios commented Oct 2, 2016

Every time you start a game with chobby, icon height (for units, a widget which I DISABLED, although that doesn't seem to mean anything anymore) is reset to the default of 151 (or whatever it's actually set to). Setting it to max value in game works, but the setting is reset every game. There's also a setting in chobby->settings->interface for it, which does exactly nothing.

@aeonios
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aeonios commented Oct 2, 2016

After testing this seems to be an issue with ZK and not a lobby issue.

@aeonios aeonios closed this as completed Oct 2, 2016
@GoogleFrog GoogleFrog reopened this Oct 2, 2016
@aeonios
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aeonios commented Oct 2, 2016

nvm it really is a chobby issue.

@GoogleFrog
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What is the widget that you disabled?

@aeonios
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aeonios commented Oct 12, 2016

I think it was gui_icon_height or something like that.

@GoogleFrog
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That widget, if disabled, is irrelevant. Icon height is an engine setting.

@CrazyEddieTK
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Icon Distance is an engine setting. Icon Height is specific to the gui_iconheight.lua widget, which crudely overrides the normal engine handling of icon drawing distance.

I don't know why the icon height setting would even be visible if the widget is disabled.

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