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Spring Crash [104.0.1-1060-g7f3541f] #20440

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Chobbyla opened this Issue Mar 10, 2019 · 0 comments

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Chobbyla commented Mar 10, 2019

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\springsettings.cfg"
LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
============== <Log Sections> ==============
  Available:
    ArchiveScanner
    AutohostInterface
    BumpWater
    CSMFGroundTextures
    CregSerializer
    DecalsDrawerGL4
    DynWater
    FarTextureHandler
    Font
    GameServer
    GroundMoveType
    KeyBindings
    LuaSocket
    Model
    Net
    Path
    Piece
    RoamMeshDrawer
    Shader
    SkyBox
    Sound
    Texture
    VFS
  Enabled:
    Sound (Notice)
  
  Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
============== </Log Sections> ==============

============== <User Config> ==============
  BumpWaterDepthBits = 16
  BumpWaterReflection = 0
  BumpWaterRefraction = 0
  BumpWaterShoreWaves = 0
  BumpWaterTexSizeReflection = 64
  CamFreeScrollSpeed = 50
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  CubeTexSizeReflection = 64
  CubeTexSizeSpecular = 64
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FPSScrollSpeed = 50
  FSAALevel = 4
  FeatureDrawDistance = 600000
  FeatureFadeDistance = 600000
  FontSize = 18
  ForceDisableShaders = 1
  Fullscreen = 0
  GrassDetail = 1
  GroundDecals = 1
  GroundDetail = 70
  HangTimeout = 30
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LuaGarbageCollectionMemLoadMult = 100
  MaxParticles = 12000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0015
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotOverheadScrollSpeed = 50
  RotateLogFiles = 1
  ScrollWheelSpeed = -25
  Shadows = 0
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1000
  UnitIconDist = 151
  UnitLodDist = 500
  UseDistToGroundForIcons = 1.10000002
  UsePBO = 0
  WindowPosX = 0
  WindowPosY = 0
  XResolutionWindowed = 1920
  YResolutionWindowed = 1080
============== </User Config> ==============

============== <User System> ==============
  Spring Engine Version: 104.0.1-1060-g7f3541f maintenance
      Build Environment: gcc libstdc++ version 20171010
       Compiler Version: gcc-5.5.0
       Operating System: Windows 10 April 2018 Update (build 17134)
        Hardware Config: Intel(R) Core(TM) m3-6Y30 CPU @ 0.90GHz; 8088MB RAM, 9368MB pagefile
       Binary Word Size: 32-bit (emulated)
          Process Clock: std::chrono::high_resolution_clock
     Physical CPU Cores: 2
      Logical CPU Cores: 4
============== </User System> ==============

[good_fpu_init][STREFLOP_SSE]
	SSE 1.0 : 1,  SSE 2.0 : 1
	SSE 3.0 : 1, SSSE 3.0 : 1
	SSE 4.1 : 1,  SSE 4.2 : 1
	SSE 4.0A: 0,  SSE 5.0A: 0
[WatchDog::Install] installed (hang-timeout: 30s)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
	display=1 modes=22 bounds={x=0, y=0, w=1920, h=1080}
		[ 1] 1920x1080x24bpp@60Hz
		[ 2] 1680x1050x24bpp@60Hz
		[ 3] 1600x900x24bpp@60Hz
		[ 4] 1440x900x24bpp@60Hz
		[10] 1280x800x24bpp@60Hz
		[12] 1280x720x24bpp@60Hz
		[18] 640x400x24bpp@60Hz
		[22] 320x200x24bpp@60Hz
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
	SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
	GL version  : 3.0.0 - Build 21.20.16.4550
	GL vendor   : Intel
	GL renderer : Intel(R) HD Graphics 515
	GLSL version: 1.30 - Build 21.20.16.4550
	GLEW version: 2.1.0
	GPU memory  : unknown
	SDL swap-int: 1
	
	ARB shader support        : 0
	GLSL shader support       : 0
	FBO extension support     : 1
	NVX GPU mem-info support  : 0
	ATI GPU mem-info support  : 0
	NPOT-texture support      : 1 (1)
	S3TC/DXT1 texture support : 1/0
	texture query-LOD support : 1 (1)
	24-bit Z-buffer support   : 1 (-)
	primitive-restart support : 1 (1)
	clip-space control support: 0 (1)
	seamless cube-map support : 1 (1)
	frag-depth layout support : 0 (-)
	
	max. FBO samples             : 16
	max. texture size            : 16384
	max. texture anisotropy level: 16.000000
	max. vec4 varyings/attributes: 16/16
	max. draw-buffers            : 8
	max. rec. indices/vertices   : 1048576/1048576
	max. uniform buffer-bindings : 84
	max. uniform block-size      : 64KB
	
	enable ATI-hacks : 0
	compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[GR::UpdateGLConfigs]
[VSync::SetInterval] interval=0 (disabled)
[GR::UpdateGLGeometry][1] winSize=<1,1>
[GR::UpdateGLGeometry][2] winSize=<1920,986>
[GR::InitGLState]
[GR::LogDisplayMode] display-mode set to 1920x986x24bpp@60Hz (windowed::decorated)
[TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u
[~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 2ms
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::Check] Isolation Mode!
Using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
Using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[ThreadPool::SetThreadCount][2] workers=1
[Threading] Main thread CPU affinity mask set: 14
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.8ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.2ms)
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.3ms)
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (301.6ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (402.1ms)
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (502.3ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0795c1e0 context=078a0378
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Högtalare (Steam Streaming Speakers)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Högtalare (Steam Streaming Microphone)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] [Sound::UpdateThread][2]
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 602ms
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:51:DumpVersion():libcurl 7.64.0 Schannel
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:40:DumpTLSInfo():SSL backend #0: 'schannel' (ID: 8)
[Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: C:\Users\Knut\Documents\My Games\Spring
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:62:VerifyFile():C:\Users\Knut\Documents\My Games\Spring\cacert.pem is older than half a year, redownloading
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:96:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem

[Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 47995 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.1"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 1920, 986, 0, 60
[f=-000001] Spring.GetViewGeometry, 1920, 986, 0, 0
[f=-000001] gl.GetViewSizes, 1920, 986
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: false
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 50330
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"140000009AE7CA41B6E39395F48441030100100100FA845C1800000001000000020000001EAAC22E4800A8C0D860EF0002000000B20000003200000004000000F484410301001001481C0500761AC22E4800A8C000000000A15C815C210C9D5C0100D5D7000000000000681BC41575A8033A4A28E7FA875F0AF9F7B91E67751942216501D78FDDF68C3FFA9E1114C6EF11BC46E654C464134A2E9FC6B577561219B32FE658DC0C8A7AF3B7471207D8D349620482C435A1E9BA86ABD0AB5ECEB1E3D7164EDDB0F4A583D1AB7A6280EF9A31D6EAFF2695D5660CD9D3FA0A4D3C856D2F4669C69CF68235A0","Friends":[],"SuggestedName":"jakobndeage","Dlc":[0,842950,842951,842952]}

[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"637817312","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Release Notifier  <gui_steam_release_notifier.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] [Chobby] Detected game config, evorts
[f=-000001] [Chobby] Detected game config, evortsdev
[f=-000001] [Chobby] Detected game config, generic
[f=-000001] [Chobby] Detected game config, tc
[f=-000001] [Chobby] Detected game config, zk
[f=-000001] [Chobby] Detected game config, zkdev
[f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk
[f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua
[f=-000001] Vendor and GL, Intel, 3
[f=-000001] Applying Intel gl version 3.x compatibility profile.
[f=-000001] Low settings preset, 3.0.0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Enabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Int, GrassDetail, 1
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Enabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] SetSettings Int, GrassDetail, 1
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=07afea88
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 1
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 500
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,986>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,986>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x986x24bpp@60Hz (windowed::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 18ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,986>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,986>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x986x24bpp@60Hz (windowed::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] [ChiliFX] Error: ChiliFX not loaded. Spring has failed to detect GLSL support on your system.
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] SteamOnline, Received
[f=-000001] steamMode, true, true
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.25}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=-000001] [i18n] Warning: "spectator" is not translated in en
[f=-000001] [i18n] Error: No translation found for "spectator"
[f=-000001] [i18n] Warning: "player" is not translated in en
[f=-000001] [i18n] Error: No translation found for "player"
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.094}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":3.375}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":8.375}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":13.375}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":18.39}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":23.406}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":28.406}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":33.406}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":38.406}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.078}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=-000001] SetLobbyFullscreenMode, 1
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_2018_04_25:game_start:singleplayer:lone_other_skirmish"}
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 1
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 500
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile = {
[f=-000001]     ForceDisableShaders = 1
[f=-000001]     Shadows = 0
[f=-000001] },
[f=-000001] SetSettings Int, ForceDisableShaders, 1
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] Missing self.client!!!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Skirmish"}
[f=-000001] [Game]
{

	[allyTeam0]
	{
		numallies = 0;
	}

	[ai1]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Easy (new) (2);
		ShortName = DevCircuitAIEasy32;
		Team = 2;
		Version = stable;
	}

	[team1]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[allyTeam1]
	{
		numallies = 0;
	}

	[team3]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[team0]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[team2]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[modoptions]
	{
	}

	[ai2]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Easy (new) (3);
		ShortName = DevCircuitAIEasy32;
		Team = 3;
		Version = stable;
	}

	[ai0]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Easy (new) (1);
		ShortName = DevCircuitAIEasy32;
		Team = 1;
		Version = stable;
	}

	[player0]
	{
		IsFromDemo = 0;
		Name = jakobndeage;
		Team = 0;
		rank = 0;
	}

	hostip = 127.0.0.1;
	hostport = 0;
	numplayers = 1;
	startpostype = 2;
	mapname = Calamity 1.1;
	ishost = 1;
	numusers = 4;
	gametype = Zero-K v1.7.3.2;
	GameStartDelay = 0;
	myplayername = jakobndeage;
	nohelperais = 0;
}
[f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=-000001] 	[async=0] threads=2 tasks=45 {sum,avg}{exec,wait}time={{-0.000, 26815622293392247316290407502741689315188703746862988061530530397321451497735777184720668133469332595472027405008049589035315254055909405679958650108510208.000}, {26815622259589629291791177848040952992001551246293548473316683910029690629937127391080424002617809842965615323455468411918681149373962740697687143500218368.000, -26815622241101351447533591631955143099781929121624704413785040982852119412728644854286573258391475566744926157276098575775964716774155303878613636187422720.000}}ms
[f=-000001] 		thread=1 tasks=45 {sum,min,max,avg}{exec,wait}time={{-0.000, -26815622293392247316290407502741689315188703746862988061530530397321451497735777184720668133469332595472027405008049589035315254055909405679958650108510208.000, 26815622246483242899695793570895853265354303112846317154124077550672416500227317347859760496301519889689957542614262119260782311397252442613792890750500864.000, 26815622264795423420772999022510397864316912119739215950614574157913884722362633286952358173101061920049397214151275308888767144433207809805648244991066112.000}, {26815622259589629291791177848040952992001551246293548473316683910029690629937127391080424002617809842965615323455468411918681149373962740697687143500218368.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622241101351447533591631955143099781929121624704413785040982852119412728644854286573258391475566744926157276098575775964716774155303878613636187422720.000}}ms
[f=-000001] 	[async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=1
[f=-000001] [Threading] Main thread CPU affinity mask set: 14
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=078a0378 dev=0795c1e0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=078a0378 dev=0795c1e0
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(078a0378)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0795c1e0)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\cursors.sdz] 520740 bytes cached in 110 files
[f=-000001] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz] 25369278 bytes cached in 865 files
[f=-000001] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\springcontent.sdz] 68215 bytes cached in 52 files
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.7ms)
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (200.9ms)
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (301.1ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (401.8ms)
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (502.0ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0795c1e0 context=1d539530
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Högtalare (Steam Streaming Speakers)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Högtalare (Steam Streaming Microphone)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 602ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.1"
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=1 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] [SpringApp::Reload][12] #script=1171
[f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Calamity 1.1
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.438}

[f=-000001] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\maphelper.sdz] 34584 bytes cached in 9 files
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":4.907}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":9.907}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":14.907}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":19.907}

[f=-000001] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz] 708621443 bytes cached in 7634 files
[f=-000001] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\springcontent.sdz] 528545 bytes cached in 181 files
[f=-000001] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\spring\bitmaps.sdz] 5947433 bytes cached in 131 files
[f=-000001] [PreGame::StartServer]
	mod-checksum=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
	map-checksum=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 63637
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 27550ms
[f=-000001] [SpringApp::Reload][13] reloadCount=1



[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 114ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Calamity 1.1
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":24.922}

[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.3.2 (archive: zk-stable.sdz)
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190310_144148_Calamity 1_104.0.1-1060-g7f3541f maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 424ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 372ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 498ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 342 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 23ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 146ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1393ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 247ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 51ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "cluster2" (only "treetype" and "geovent" are recognized)
[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "cluster3" (only "treetype" and "geovent" are recognized)
[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "cluster1" (only "treetype" and "geovent" are recognized)
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster3"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "cluster2"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] Warning: [Init] GPU does not support either ARB or GLSL shaders for shadow rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.23399999999999999}

[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 8ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Error: [ITreeDrawer] exception "[AdvTreeDrawer] missing shader support"; falling back to BasicTreeDrawer
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (ARB) program-object "DecalShaderARB"
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (GLSL) program-object "DecalShaderGLSL"
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (ARB) program-object "DecalShaderARB"
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (GLSL) program-object "DecalShaderGLSL"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 2ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] Synced LuaRules: starting loading
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":4.1099999999999994}

LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player jakobndeage is empty or in invalid format
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
LuaRules: Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [CUS] Warning: Shaders not supported, disabling
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":9.11}

[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player jakobndeage is empty or in invalid format
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
>> Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] Loaded SYNCED gadget:  feature placer v3   <fp_featureplacer.lua>
[f=-000001] Loaded UNSYNCED gadget:  feature placer v3   <fp_featureplacer.lua>
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Nightvision Shader: GLSL not supported.
[f=-000001] Hardware is incompatible with Xray shader requirements
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":14.11}

[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player jakobndeage is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Deferred Rendering requires shader support!
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Warning: Your hardware/driver setup does not support shadows
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 12000
[f=-000001] Set UnitLodDist to 500
[f=-000001] Set UnitIconDist to 151
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] [Outline] Error: Outline widget: cannot create shaders. forcing shader-less fallback.
[f=-000001] Loaded widget:  Outline             <gfx_outline.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] [Depth of Field::Initialize] removing widget, no shader support
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":19.125}

[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] placing 0 unit(s)
[f=-000001] placing 214 feature(s)
[f=-000001] placing 0 building(s)
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=502648ec
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a2cef244
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64632588
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a38294ba
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=fadaf5de
[f=-000001] [Path] [PathEstimator::ReadFile] hash=fadaf5de file="cache\104dev-maintenance/paths/Calamity 1.1.pe-fadaf5de.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 4 PF threads (41 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 258 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 514 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 770 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1026 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1284 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1540 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1796 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2058 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2316 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2575 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2833 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3092 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3357 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3613 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3920 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-fadaf5de"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=fadaf5de file="cache\104dev-maintenance/paths/Calamity 1.1.pe-fadaf5de.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-fadaf5de"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=502648ec
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a2cef244
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64632588
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a38294ba
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=fadaf5ee
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":24.125}

[f=-000001] [Path] [PathEstimator::ReadFile] hash=fadaf5ee file="cache\104dev-maintenance/paths/Calamity 1.1.pe2-fadaf5ee.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 4 PF threads (6 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 68 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 138 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 204 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 271 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 337 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 408 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 472 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 540 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 610 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 675 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 739 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 805 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 870 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 936 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1000 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-fadaf5ee"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=fadaf5ee file="cache\104dev-maintenance/paths/Calamity 1.1.pe2-fadaf5ee.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-fadaf5ee"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (8548ms, checksum bbb964a7)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 0 on team 1
[f=-000001] Skirmish AI <Circuit Easy-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 64
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 16384 (x128, z128)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 57.39%
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Water is a void: false
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Water is harmful: false
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: -64.95
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)  	Is buildable across 53.033447% of the map. (used by 26 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)  	Is buildable across 55.438232% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  	Is buildable across 100.000000% of the map. (used by 29 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  	Is buildable across 100.000000% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)  	Is buildable across 36.981201% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)  	Is buildable across 37.353516% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  	Max Slope=(0.41))  	Move-Data used:'akbot6'  	Has 3 Map-Area(s) occupying 83.70% of the map. (used by 351 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)  	Max Slope=(1.00))  	Move-Data used:'boat10'  	Has 1 Map-Area(s) occupying 35.97% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(0.41))  	Move-Data used:'kbot4'  	Has 3 Map-Area(s) occupying 46.66% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  	Max Slope=(1.00))  	Move-Data used:'tkbot2'  	Has 3 Map-Area(s) occupying 53.86% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  	Max Slope=(0.41))  	Move-Data used:'bhover5'  	Has 3 Map-Area(s) occupying 85.14% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  	Max Slope=(1.00))  	Move-Data used:'atkbot3'  	Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(1.00))  	Move-Data used:'tkbot4'  	Has 3 Map-Area(s) occupying 54.57% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  	Max Slope=(0.11))  	Move-Data used:'hover3'  	Has 1 Map-Area(s) occupying 79.80% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  	Max Slope=(0.41))  	Move-Data used:'skbot2'  	Has 3 Map-Area(s) occupying 46.33% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)  	Max Slope=(1.00))  	Move-Data used:'boat4'  	Has 1 Map-Area(s) occupying 36.66% of the map. (used by 9 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(0.11))  	Move-Data used:'tank4'  	Has 1 Map-Area(s) occupying 42.82% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/DevCircuitAIEasy32/stable/Calamity_1.1.json)
[f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.0.3 (0) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 933ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 1 on team 2
[f=-000001] Skirmish AI <Circuit Easy-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/DevCircuitAIEasy32/stable/Calamity_1.1.json)
[f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.0.3 (1) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=1)] 171ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 2 on team 3
[f=-000001] Skirmish AI <Circuit Easy-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/DevCircuitAIEasy32/stable/Calamity_1.1.json)
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":29.125}

[f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.0.3 (2) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=2)] 150ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1256ms
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11182,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 48 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [Game::ResizeEvent][1]
[f=-000001] [~ScopedOnceTimer][Game::ViewResize] 14ms
[f=-000001] [Game::ResizeEvent][2]
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] [~ScopedOnceTimer][EventHandler::ViewResize] 78ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 93ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] GameID: 1b14855cdadf5b141f5ff4296d8efdc9
[f=-000001] Connection attempt from jakobndeage
[f=-000001]  -> Version: 104.0.1-1060-g7f3541f maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="jakobndeage" string="[PreGame::GameDataReceived][map-checksums]
	server=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483
	client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="jakobndeage" string="[PreGame::GameDataReceived][mod-checksums]
	server=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="jakobndeage" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b748e7aec84d8126d9f8c45b3f9ed677380e0a959086a5afcdcbd67de263aee7f7de070e45818b48a1c126db38e09dd7531890a1da1ced4bcc6221ca2a9a7539]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="jakobndeage" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=17373da303fdf91d842a44d298a92503be98c8e5503a7d563263a27f933e760c41b881eb58c667575efba226984c49a68af0b46a129799059f699cb894e78824]"
[f=-000001] Skirmish AI "AI: Easy (new) (1)" (ID:0, Short-Name:"DevCircuitAIEasy32", Version:"stable") took over control of team 1
[f=-000001] Skirmish AI "AI: Easy (new) (2)" (ID:1, Short-Name:"DevCircuitAIEasy32", Version:"stable") took over control of team 2
[f=-000001] Skirmish AI "AI: Easy (new) (3)" (ID:2, Short-Name:"DevCircuitAIEasy32", Version:"stable") took over control of team 3
[f=-000001] Player jakobndeage finished loading and is now ingame
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=-000001] <jakobndeage> Allies: I choose: Engineer!
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.078}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.578}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.046}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0000705] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer
[f=0000705] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive
[f=0000705] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe
[f=0000705] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin
[f=0000705] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver
[f=0000705] !transmitlobby @voice@buildUnit@add;cloakassault;Knight
[f=0000705] !transmitlobby @voice@buildUnit@add;cloakarty;Sling
[f=0000705] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom
[f=0000705] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin
[f=0000705] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp
[f=0000705] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris
[f=0000705] !transmitlobby @voice@buildUnit@reload
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"38.882","EventID":"events_2018_04_25:game_v2:unit:first_start_building:factorycloak"}
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.172}

Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"51.093998","EventID":"events_2018_04_25:game_v2:unit:first_start_building:cloakheavyraid"}
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.032}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.188}

[f=0001521] Upgrade UI Debug - Number of units selected, 0
[f=0001521] Upgrade UI Debug - Commander Deselected
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.141}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

[f=0002049] Upgrade UI Debug - Number of units selected, 1
[f=0002049] Upgrade UI Debug - Commander Deselected
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.422}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.438}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"153.182983","EventID":"events_2018_04_25:game_v2:unit:first_start_building:cloakbomb"}
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.17099999999999999}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.45299999999999996}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.172}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.079}

[f=0008377] jakobndeage paused the game
[f=0008377] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe" should be reloading
[f=0008377] [SpringApp::Reload][1]
[f=0008377] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=0008377] 	[async=0] threads=2 tasks=21643 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-2.000, -2.000}}ms
[f=0008377] 		thread=1 tasks=21643 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 0.000}, {-2.000, 0.000, -0.000, -2.000}}ms
[f=0008377] 	[async=1] threads=2 tasks=864 {sum,avg}{exec,wait}time={{0.000, 2.000}, {0.000, 0.000}}ms
------- TRUNCATED -------

[f=0013507] Ramping up, 1.34663057, 1.26312077, 450.233337, 480
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.25}

[f=0013744] game_message: Solar Collector is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0013958] game_message: Airplane Plant is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.078}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.984}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":5.984}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.296}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.093}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.125}

[f=0014998] jakobndeage paused the game
[f=0014998] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe" should be reloading
[f=0014998] [SpringApp::Reload][1]
[f=0014998] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=0014998] 	[async=0] threads=2 tasks=59237 {sum,avg}{exec,wait}time={{-0.000, -2.000}, {-2.000, 2.000}}ms
[f=0014998] 		thread=1 tasks=59237 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, -2.000}, {-2.000, 0.000, 2.000, 2.000}}ms
[f=0014998] 	[async=1] threads=2 tasks=1666 {sum,avg}{exec,wait}time={{0.000, -0.000}, {0.000, 2.000}}ms
[f=0014998] 		thread=1 tasks=1666 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}}ms
[f=0014998] [ThreadPool::SetThreadCount][2] workers=0
[f=0014998] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=0014998] [ThreadPool::SetThreadCount][2] workers=1
[f=0014998] [Threading] Main thread CPU affinity mask set: 14
[f=0014998] [SpringApp::Reload][2]
[f=0014998] [WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190310_144909_Calamity 1_104.0.1-1060-g7f3541f maintenance.sdfz" (1181348 bytes)
[f=0014998] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0014998] [Game::KillLua][3] dtor=0 luaUI=360677d0
[f=0014998] Start widgetHandler:Shutdown
[f=0014998] Shutdown - SaveOrderList Complete
[f=0014998] Writing last game win data
[f=0014998] Shutdown - SaveConfigData Complete
[f=0014998] Shutdown Widget - Chili Highlight
[f=0014998] Shutdown Widget - Save/Load API
[f=0014998] Shutdown Widget - Custom Markers
[f=0014998] Shutdown Widget - EPIC Menu
[f=0014998] Shutdown Widget - Chili Minimap
[f=0014998] Shutdown Widget - Chili Widget Selector
[f=0014998] Shutdown Widget - Local Team Colors
[f=0014998] Shutdown Widget - Display Keys 2
[f=0014998] Shutdown Widget - Save Game Menu
[f=0014998] Shutdown Widget - HealthBars
[f=0014998] Shutdown Widget - Noises
[f=0014998] Shutdown Widget - Outline
[f=0014998] Shutdown Widget - Unit Icons
[f=0014998] Shutdown Widget - Chili Chicken Panel
[f=0014998] Shutdown Widget - Win Counter
[f=0014998] Shutdown Widget - BuildETA
[f=0014998] Shutdown Widget - Modular Comm Info
[f=0014998] Shutdown Widget - Attack Warning
[f=0014998] Shutdown Widget - CameraShake
[f=0014998] Shutdown Widget - Chili Economy Panel Default
[f=0014998] Shutdown Widget - Chili EndGame Window
[f=0014998] Shutdown Widget - Chili Nuke Warning
[f=0014998] Shutdown Widget - Chili Selections & CursorTip v2
[f=0014998] Shutdown Widget - Chili Spectator Panels
[f=0014998] Shutdown Widget - Context Menu
[f=0014998] Shutdown Widget - Darkening
[f=0014998] Shutdown Widget - Grab Input
[f=0014998] Input grabbing is disabled!
[f=0014998] Shutdown Widget - Highlight Geos
[f=0014998] Shutdown Widget - Local Widgets Config
[f=0014998] Shutdown Widget - Mex Placement Handler
[f=0014998] Shutdown Widget - MinimapEvents
[f=0014998] Shutdown Widget - Missile Silo Range
[f=0014998] Shutdown Widget - Music Player
[f=0014998] Shutdown Widget - Point Tracker
[f=0014998] Shutdown Widget - Showeco and Grid Drawer
[f=0014998] Shutdown Widget - Startup Info and Selector
[f=0014998] Shutdown Widget - Stereo3D
[f=0014998] Shutdown Widget - Transport AI
[f=0014998] Shutdown Widget - Attack AoE
[f=0014998] Shutdown Widget - UnitShapes
[f=0014998] Shutdown Widget - Map Edge Extension
[f=0014998] Shutdown Widget - Selection Send
[f=0014998] Shutdown Widget - LupsManager
[f=0014998] Shutdown Widget - Newton Firezone
[f=0014998] Shutdown Widget - Receive Units Indicator
[f=0014998] Shutdown Widget - Chili Pro Console
[f=0014998] Shutdown Widget - Chili Crude Player List
[f=0014998] Shutdown Widget - Lasso Terraform GUI
[f=0014998] Shutdown Widget - Chili Framework
[f=0014998] Shutdown Widget - Lups
[f=0014998] Shutdown Widget - Chili Core Selector
[f=0014998] Shutdown Widget - Draw After Chili
[f=0014998] Shutdown Widget - Pause Screen
[f=0014998] Shutdown Widget - Layout Handler
[f=0014998] Shutdown Widget - Persistent Build Height
[f=0014998] Shutdown Widget - Text To Speech Control
[f=0014998] End widgetHandler:Shutdown
[f=0014998] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,31312547,0} {chunk,block}Bytes={0,0}
[f=0014998] [Game::KillLua][1] dtor=0 luaGaia=206698f0
[f=0014998] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,31312547,0} {chunk,block}Bytes={0,0}
[f=0014998] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,31312547,0} {chunk,block}Bytes={0,0}
[f=0014998] [Game::KillLua][2] dtor=0 luaRules=2c059250
[f=0014998] Start gadgetHandler:Shutdown
[f=0014998] Shutdown - StartSetup
[f=0014998] Shutdown - UnitMorph
[f=0014998] Shutdown - LupsNanoSpray
[f=0014998] Shutdown - Missile Silo Controller
[f=0014998] Shutdown - Modular Comm Info
[f=0014998] Shutdown - Puppy Handler
[f=0014998] Shutdown - Terrain Texture Handler
[f=0014998] Shutdown - UnitCloakShield
[f=0014998] End gadgetHandler:Shutdown
[f=0014998] Start gadgetHandler:Shutdown
[f=0014998] Shutdown - Save/Load
[f=0014998] Shutdown - UnitMorph
[f=0014998] Shutdown - Modular Comm Info
[f=0014998] Shutdown - Retreat Command
[f=0014998] Shutdown - Shockwaves
[f=0014998] Shutdown - Teleport Throw
[f=0014998] Shutdown - UnitCloakShield
[f=0014998] Shutdown - Lups Cloak FX
[f=0014998] Shutdown - Lups
[f=0014998] Shutdown - Lups Shield
[f=0014998] End gadgetHandler:Shutdown
[f=0014998] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,31312580,0} {chunk,block}Bytes={0,0}
[f=0014998] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,31312580,0} {chunk,block}Bytes={0,0}
[f=0014998] [Game::KillLua][4] dtor=0
[f=0014998] [SpringApp::Reload][3]
[f=0014998] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0014998] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0014998] [Sound] [Sound::UpdateThread][3] #sources=32 #items=73
[f=0014998] [Sound] [Sound::UpdateThread][4] ctx=591daef8 dev=0795c1e0
[f=0014998] [Sound] [Sound::UpdateThread][5] ctx=591daef8 dev=0795c1e0
[f=0014998] [Sound] [Sound::Cleanup][alcDestroyContext(591daef8)]
[f=0014998] [Sound] [Sound::Cleanup][alcCloseDevice(0795c1e0)]
[f=0014998] [Sound] [Sound::UpdateThread][6]
[f=0014998] [SpringApp::Reload][4]
[f=0014998] [Game::~CGame][1]
[f=0014998] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0014998] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0014998] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0014998] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0014998] [Game::KillLua][4] dtor=1
[f=0014998] [Game::KillMisc][1]
[f=0014998] [Game::KillMisc][2]
[f=0014998] [Game::KillMisc][3]
[f=0014998] [Game::KillRendering][1]
[f=0014998] [3DOParser::Kill] allocated 57 pieces
[f=0014998] [S3OParser::Kill] allocated 1536 pieces
[f=0014998] [AssParser::Kill] allocated 133 pieces
[f=0014998] [Game::KillInterface][1]
[f=0014998] [Game::KillInterface][2]
[f=0014998] [Game::KillSimulation][1]
[f=0014998] [Game::KillSimulation][2]
[f=0014998] [CCollisionHandler] dis-/continuous tests: 419/2286495
[f=0014998] [Game::KillSimulation][3]
[f=0014998] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0014998] [~CPathCache(32x32)] cacheHits=1527 hitPercentage=44% numHashColls=0 maxCacheSize=97
[f=0014998] [~CPathCache(64x64)] cacheHits=888 hitPercentage=63% numHashColls=0 maxCacheSize=201
[f=0014998] [~CPathCache(64x64)] cacheHits=383 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0014998] [~CRectangleOverlapHandler] 5% overlap reduction
[f=0014998] [~CRectangleOverlapHandler] 5% overlap reduction
[f=0014998] [LosHandler::Kill] raycast instance cache-{hits,misses}={18411,44474}; shared=2%; cached=28%
[f=0014998] [Game::KillSimulation][4]
[f=0014998] [CommonDefHandler::KillStatic] 3232 sound-set data items added
[f=0014998] [Game::~CGame][2]
[f=0014998] [Game::~CGame][3]
[f=0014998] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
	959694 bytes sent  
	827661 bytes recv'd

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.859}

[f=0014998] [SpringApp::Reload][5]
[f=0014998] [SpringApp::Reload][6]
[f=0014998] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\spring\bitmaps.sdz] 1248336 bytes cached in 13 files
[f=0014998] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\cursors.sdz] 520740 bytes cached in 110 files
[f=0014998] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz] 196793723 bytes cached in 3317 files
[f=0014998] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz] 65119 bytes cached in 25 files
[f=0014998] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\springcontent.sdz] 204733 bytes cached in 81 files
[f=0014998] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base
[f=0014998] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=0014998] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=0014998] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=0014998] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms
[f=0014998] [SpringApp::Reload][7]
[f=0014998] [SpringApp::Reload][8]
[f=0014998] [Sound] [ISound::Initialize] spawning sound-thread (4.0ms)
[f=0014998] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0014998] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0014998] [Sound] [Sound::InitThread][1]
[f=0014998] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0014998] [Sound] [ISound::Initialize] spawning sound-thread (104.2ms)
[f=0014998] [Sound] [ISound::Initialize] spawning sound-thread (205.0ms)
[f=0014998] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=0014998] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=0014998] [Sound] [ISound::Initialize] spawning sound-thread (305.1ms)
[f=0014998] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0014998] [Sound] [ISound::Initialize] spawning sound-thread (405.4ms)
[f=0014998] [Sound] [ISound::Initialize] spawning sound-thread (505.6ms)
[f=0014998] [Sound] [Sound::OpenOpenALDevice] device=0795c1e0 context=5e0066d8
[f=0014998] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0014998] [Sound]   Vendor:         OpenAL Community
[f=0014998] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0014998] [Sound]   Renderer:       OpenAL Soft
[f=0014998] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0014998] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0014998] [Sound]   Devices:
[f=0014998] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0014998] [Sound]     [Högtalare (Steam Streaming Speakers)]
[f=0014998] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0014998] [Sound]     [Högtalare (Steam Streaming Microphone)]
[f=0014998] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0014998] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0014998] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0014998] [Sound] Error:   Initializing EFX failed!
[f=0014998] [Sound] [Sound::UpdateThread][2]
[f=0014998] [~ScopedOnceTimer][ISound::Init::Dev] 605ms
[f=0014998] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.1"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=07afea88
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0.5
[f=-000001] [SpringApp::Reload][13] reloadCount=4



[f=-000001] TotalHideLobbyInterface, false
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":6.859}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.641}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.078}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.25}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.7189999999999999}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":6.734}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.32799999999999996}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.125}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.125}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.25}

[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_2018_04_25:game_start:singleplayer:lone_other_skirmish"}
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 1
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 500
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile = {
[f=-000001]     ForceDisableShaders = 1
[f=-000001]     Shadows = 0
[f=-000001] },
[f=-000001] SetSettings Int, ForceDisableShaders, 1
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] Missing self.client!!!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Skirmish"}
[f=-000001] [Game]
{

	[allyTeam4]
	{
		numallies = 0;
	}

	[allyTeam0]
	{
		numallies = 0;
	}

	[ai4]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Normal (new) (3);
		ShortName = DevCircuitAINormal32;
		Team = 5;
		Version = stable;
	}

	[ai1]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Easy (new) (4);
		ShortName = DevCircuitAIEasy32;
		Team = 2;
		Version = stable;
	}

	[ai8]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Easy (new) (1);
		ShortName = DevCircuitAIEasy32;
		Team = 9;
		Version = stable;
	}

	[team1]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[ai2]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Easy (new) (2);
		ShortName = DevCircuitAIEasy32;
		Team = 3;
		Version = stable;
	}

	[ai5]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Normal (new) (1);
		ShortName = DevCircuitAINormal32;
		Team = 6;
		Version = stable;
	}

	[ai6]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = Chicken: Easy (2);
		ShortName = Chicken: Easy;
		Team = 7;
		Version = <not-versioned>;
	}

	[ai3]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = Chicken: Easy (3);
		ShortName = Chicken: Easy;
		Team = 4;
		Version = <not-versioned>;
	}

	[team3]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[allyTeam3]
	{
		numallies = 0;
	}

	[team2]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 3;
		TeamLeader = 0;
	}

	[team7]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 2;
		TeamLeader = 0;
	}

	[ai7]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Normal (new) (2);
		ShortName = DevCircuitAINormal32;
		Team = 8;
		Version = stable;
	}

	[team6]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[team5]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 4;
		TeamLeader = 0;
	}

	[team9]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[team4]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 2;
		TeamLeader = 0;
	}

	[allyTeam2]
	{
		numallies = 0;
	}

	[allyTeam1]
	{
		numallies = 0;
	}

	[team0]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 4;
		TeamLeader = 0;
	}

	[team8]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 3;
		TeamLeader = 0;
	}

	[modoptions]
	{
	}

	[ai0]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Easy (new) (3);
		ShortName = DevCircuitAIEasy32;
		Team = 1;
		Version = stable;
	}

	[player0]
	{
		IsFromDemo = 0;
		Name = jakobndeage;
		Team = 0;
		rank = 0;
	}

	hostip = 127.0.0.1;
	hostport = 0;
	ishost = 1;
	GameStartDelay = 0;
	numplayers = 1;
	numusers = 10;
	nohelperais = 0;
	startpostype = 2;
	myplayername = jakobndeage;
	mapname = Intersection v4.1;
	gametype = Zero-K v1.7.3.2;
}
[f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=-000001] 	[async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-0.000, -0.000}}ms
[f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, -0.000, -0.000, -0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=1
[f=-000001] [Threading] Main thread CPU affinity mask set: 14
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=5e0066d8 dev=0795c1e0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=5e0066d8 dev=0795c1e0
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(5e0066d8)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0795c1e0)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\cursors.sdz] 520740 bytes cached in 110 files
[f=-000001] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz] 5936359 bytes cached in 52 files
[f=-000001] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\springcontent.sdz] 19669 bytes cached in 41 files
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.5ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.2ms)
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.4ms)
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (301.8ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (402.2ms)
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (502.4ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0795c1e0 context=5e004c40
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Högtalare (Steam Streaming Speakers)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Högtalare (Steam Streaming Microphone)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 602ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.1"
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.094}

[f=-000001] [SpringApp::Reload][12] #script=2656
[f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Intersection v4.1
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.5629999999999997}

[f=-000001] [PreGame::StartServer]
	mod-checksum=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
	map-checksum=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 64106
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 6384ms
[f=-000001] [SpringApp::Reload][13] reloadCount=5



[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Intersection v4.1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.3.2 (archive: zk-stable.sdz)
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190310_145940_Intersection v4_104.0.1-1060-g7f3541f maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 304ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 4), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 385ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 510ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":7.563}

[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 342 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 20ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 45ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1393ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 260ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 55ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "streetlamp_1" (only "treetype" and "geovent" are recognized)
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Error: [ITreeDrawer] exception "[AdvTreeDrawer] missing shader support"; falling back to BasicTreeDrawer
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (ARB) program-object "DecalShaderARB"
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (GLSL) program-object "DecalShaderGLSL"
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (ARB) program-object "DecalShaderARB"
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (GLSL) program-object "DecalShaderGLSL"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] Synced LuaRules: starting loading
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":12.562999999999999}

[f=-000001] Chicken configured for 8 players
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":17.579}

LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player jakobndeage is empty or in invalid format
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
LuaRules: Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  feature placer v3   <fp_featureplacer.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [CUS] Warning: Shaders not supported, disabling
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":22.579}

[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player jakobndeage is empty or in invalid format
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature placer v3   <fp_featureplacer.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
>> Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 5, This game allyTeam count: 6
[f=-000001] Nightvision Shader: GLSL not supported.
[f=-000001] Hardware is incompatible with Xray shader requirements
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":27.593999999999998}

[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player jakobndeage is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Deferred Rendering requires shader support!
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Warning: Your hardware/driver setup does not support shadows
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 12000
[f=-000001] Set UnitLodDist to 500
[f=-000001] Set UnitIconDist to 151
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] [Outline] Error: Outline widget: cannot create shaders. forcing shader-less fallback.
[f=-000001] Loaded widget:  Outline             <gfx_outline.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Chicken Panel  <gui_chili_chicken.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] [Depth of Field::Initialize] removing widget, no shader support
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":32.594}

[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] placing 0 unit(s)
[f=-000001] placing 50 feature(s)
[f=-000001] placing 0 building(s)
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64632588
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b0091d35
[f=-000001] [Path] [PathEstimator::ReadFile] hash=b0091d35 file="cache\104dev-maintenance/paths/Intersection v4.1.pe-b0091d35.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 4 PF threads (19 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1600 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 100 of 1600 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 217 of 1600 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 318 of 1600 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 418 of 1600 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 568 of 1600 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 668 of 1600 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 770 of 1600 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 871 of 1600 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 994 of 1600 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1095 of 1600 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1196 of 1600 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1296 of 1600 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1397 of 1600 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1504 of 1600 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-b0091d35"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=b0091d35 file="cache\104dev-maintenance/paths/Intersection v4.1.pe-b0091d35.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-b0091d35"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64632588
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b0091d45
[f=-000001] [Path] [PathEstimator::ReadFile] hash=b0091d45 file="cache\104dev-maintenance/paths/Intersection v4.1.pe2-b0091d45.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 4 PF threads (5 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 400 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 25 of 400 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 50 of 400 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 76 of 400 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 106 of 400 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 135 of 400 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 177 of 400 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 246 of 400 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 271 of 400 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 298 of 400 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 324 of 400 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 350 of 400 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 376 of 400 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-b0091d45"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=b0091d45 file="cache\104dev-maintenance/paths/Intersection v4.1.pe2-b0091d45.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-b0091d45"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3637ms, checksum 9a5bc6ad)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 0 on team 1
[f=-000001] Skirmish AI <Circuit Easy-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 64
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 6400 (x80, z80)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 100.00%
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: 0.00
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)  	Is buildable across 100.000000% of the map. (used by 26 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)  	Is buildable across 100.000000% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  	Is buildable across 100.000000% of the map. (used by 29 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  	Is buildable across 100.000000% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)  	Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)  	Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  	Max Slope=(0.41))  	Move-Data used:'akbot6'  	Has 1 Map-Area(s) occupying 98.06% of the map. (used by 351 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)  	Max Slope=(1.00))  	Move-Data used:'boat10'  	Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(0.41))  	Move-Data used:'kbot4'  	Has 1 Map-Area(s) occupying 98.06% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  	Max Slope=(1.00))  	Move-Data used:'tkbot2'  	Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  	Max Slope=(0.41))  	Move-Data used:'bhover5'  	Has 1 Map-Area(s) occupying 98.06% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  	Max Slope=(1.00))  	Move-Data used:'atkbot3'  	Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(1.00))  	Move-Data used:'tkbot4'  	Has 1 Map-Area(s) occupying 100.00% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  	Max Slope=(0.11))  	Move-Data used:'hover3'  	Has 3 Map-Area(s) occupying 83.53% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  	Max Slope=(0.41))  	Move-Data used:'skbot2'  	Has 1 Map-Area(s) occupying 98.06% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)  	Max Slope=(1.00))  	Move-Data used:'boat4'  	Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(0.11))  	Move-Data used:'tank4'  	Has 3 Map-Area(s) occupying 83.53% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/DevCircuitAIEasy32/stable/Intersection_v4.1.json)
[f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.0.3 (0) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 339ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 1 on team 2
[f=-000001] Skirmish AI <Circuit Easy-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/DevCircuitAIEasy32/stable/Intersection_v4.1.json)
[f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.0.3 (1) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=1)] 157ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 2 on team 3
[f=-000001] Skirmish AI <Circuit Easy-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/DevCircuitAIEasy32/stable/Intersection_v4.1.json)
[f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.0.3 (2) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=2)] 140ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=3)] 0ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 4 on team 5
[f=-000001] Skirmish AI <Circuit Normal-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 6400 (x80, z80)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 100.00%
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: 0.00
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)  	Is buildable across 100.000000% of the map. (used by 26 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)  	Is buildable across 100.000000% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  	Is buildable across 100.000000% of the map. (used by 29 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  	Is buildable across 100.000000% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)  	Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)  	Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  	Max Slope=(0.41))  	Move-Data used:'akbot6'  	Has 1 Map-Area(s) occupying 98.06% of the map. (used by 351 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)  	Max Slope=(1.00))  	Move-Data used:'boat10'  	Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(0.41))  	Move-Data used:'kbot4'  	Has 1 Map-Area(s) occupying 98.06% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  	Max Slope=(1.00))  	Move-Data used:'tkbot2'  	Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  	Max Slope=(0.41))  	Move-Data used:'bhover5'  	Has 1 Map-Area(s) occupying 98.06% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  	Max Slope=(1.00))  	Move-Data used:'atkbot3'  	Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(1.00))  	Move-Data used:'tkbot4'  	Has 1 Map-Area(s) occupying 100.00% of the map. (used by 12 unit-defs)
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":37.594}

[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  	Max Slope=(0.11))  	Move-Data used:'hover3'  	Has 3 Map-Area(s) occupying 83.53% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  	Max Slope=(0.41))  	Move-Data used:'skbot2'  	Has 1 Map-Area(s) occupying 98.06% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)  	Max Slope=(1.00))  	Move-Data used:'boat4'  	Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(0.11))  	Move-Data used:'tank4'  	Has 3 Map-Area(s) occupying 83.53% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/DevCircuitAINormal32/stable/Intersection_v4.1.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.0.3 (4) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=4)] 284ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 5 on team 6
[f=-000001] Skirmish AI <Circuit Normal-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/DevCircuitAINormal32/stable/Intersection_v4.1.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.0.3 (5) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=5)] 142ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=6)] 0ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 7 on team 8
[f=-000001] Skirmish AI <Circuit Normal-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/DevCircuitAINormal32/stable/Intersection_v4.1.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.0.3 (7) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=7)] 137ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 8 on team 9
[f=-000001] Skirmish AI <Circuit Easy-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/DevCircuitAIEasy32/stable/Intersection_v4.1.json)
[f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.0.3 (8) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=8)] 136ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1340ms
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=3 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11155,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 25 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] GameID: 4c18855c49943da3d601bca0f81eee2c
[f=-000001] Connection attempt from jakobndeage
[f=-000001]  -> Version: 104.0.1-1060-g7f3541f maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="jakobndeage" string="[PreGame::GameDataReceived][map-checksums]
	server=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8
	client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="jakobndeage" string="[PreGame::GameDataReceived][mod-checksums]
	server=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="jakobndeage" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1ad40ccae6b88f30deb6af00b423af56060422d9d5b31e30516446f98422852e15795dc57f8d8db8133e9b5d000fbfcfb3ae452cc3b3dd1844f868f8a1c8184b]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="jakobndeage" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b00b6eb5c2e175cf168418086b70098af0dc308ec340f790e7f903da412b824bf7c5cb1cbdd1edb3053a089485af486660583c8a56267501f706bb68bba0c26]"
[f=-000001] Skirmish AI "AI: Easy (new) (3)" (ID:0, Short-Name:"DevCircuitAIEasy32", Version:"stable") took over control of team 1
[f=-000001] Skirmish AI "AI: Easy (new) (4)" (ID:1, Short-Name:"DevCircuitAIEasy32", Version:"stable") took over control of team 2
[f=-000001] Skirmish AI "AI: Easy (new) (2)" (ID:2, Short-Name:"DevCircuitAIEasy32", Version:"stable") took over control of team 3
[f=-000001] Skirmish AI "Chicken: Easy (3)" (ID:3, Short-Name:"Chicken: Easy", Version:"<not-versioned>") took over control of team 4
[f=-000001] Skirmish AI "AI: Normal (new) (3)" (ID:4, Short-Name:"DevCircuitAINormal32", Version:"stable") took over control of team 5
[f=-000001] Skirmish AI "AI: Normal (new) (1)" (ID:5, Short-Name:"DevCircuitAINormal32", Version:"stable") took over control of team 6
[f=-000001] Skirmish AI "Chicken: Easy (2)" (ID:6, Short-Name:"Chicken: Easy", Version:"<not-versioned>") took over control of team 7
[f=-000001] Skirmish AI "AI: Normal (new) (2)" (ID:7, Short-Name:"DevCircuitAINormal32", Version:"stable") took over control of team 8
[f=-000001] Skirmish AI "AI: Easy (new) (1)" (ID:8, Short-Name:"DevCircuitAIEasy32", Version:"stable") took over control of team 9
[f=-000001] Player jakobndeage finished loading and is now ingame
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=-000001] <jakobndeage> Allies: I choose: Engineer!
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.13999999999999999}

[f=-000001] Chicken: PvP mode initialized
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":3.094}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0000552] !transmitlobby @voice@buildUnit@add;tankcon;Welder
[f=0000552] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi
[f=0000552] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz
[f=0000552] !transmitlobby @voice@buildUnit@add;tankriot;Ogre
[f=0000552] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur
[f=0000552] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops
[f=0000552] !transmitlobby @voice@buildUnit@add;tankarty;Emissary
[f=0000552] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor
[f=0000552] !transmitlobby @voice@buildUnit@add;tankaa;Ettin
[f=0000552] !transmitlobby @voice@buildUnit@reload
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.468}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.781}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.28099999999999997}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.625}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.23399999999999999}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.094}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.079}

[f=0002701] Ramping up, 1.29569221, 0.24303226, 90.0333328, 480
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":3.782}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":8.782}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":13.782}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":18.782}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.23399999999999999}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":5.234}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.078}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.062}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.219}

[f=0004240] Upgrade UI Debug - Upgrade Command Sent
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0004502] Ramping up, 1.27791333, 0.39952537, 150.066666, 480
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0004931] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.11}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.25}

[f=0006303] Ramping up, 1.29616094, 0.56734049, 210.100006, 480
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.20299999999999999}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.156}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.218}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.13999999999999999}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.469}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.094}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.782}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.188}

[f=0008104] Ramping up, 1.30471027, 0.73426193, 270.133331, 480
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

[f=0008141] Upgrade UI Debug - Upgrade Command Sent
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.625}

Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"301.23999","EventID":"events_2018_04_25:game_v2:unit:first_start_building:tankheavyarty"}
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.79699999999999993}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.078}

[f=0009905] Ramping up, 1.39132857, 0.95702147, 330.166656, 480
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.20299999999999999}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

[f=0011533] !transmitlobby @voice@buildUnit@add;planecon;Crane
[f=0011533] !transmitlobby @voice@buildUnit@add;planefighter;Swift
[f=0011533] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor
[f=0011533] !transmitlobby @voice@buildUnit@add;bomberprec;Raven
[f=0011533] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix
[f=0011533] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird
[f=0011533] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho
[f=0011533] !transmitlobby @voice@buildUnit@add;planescout;Owl
[f=0011533] !transmitlobby @voice@buildUnit@reload
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.81199999999999994}

Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"402.141998","EventID":"events_2018_04_25:game_v2:unit:first_start_building:tankriot"}
[f=0011706] Ramping up, 1.45948005, 1.1864357, 390.200012, 480
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.32799999999999996}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.125}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.407}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

[f=0013507] Ramping up, 1.52058971, 1.42629206, 450.233337, 480
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.125}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0014378] game_message: Stinger is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

[f=0014484] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.187}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.094}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.953}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.984}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":7.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":12.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.109}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.078}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.61}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.266}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.094}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0017736] game_message: Raven is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.109}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0018000] SaveGeneralInfo - Done
[f=0018000] SaveUnits - Done
[f=0018000] SaveFeatures - Done
[f=0018000] SaveProjectiles - Done
[f=0018000] Save - Done
[f=0018000] Error: Spring 104.0.1-1060-g7f3541f maintenance has crashed.
[f=0018000] Error: DLL information:
[f=0018000] Error: 0x00400000	spring
[f=0018000] Error: 0x77e60000	ntdll
[f=0018000] Error: 0x77200000	KERNEL32
[f=0018000] Error: 0x75c20000	KERNELBASE
[f=0018000] Error: 0x76370000	ADVAPI32
[f=0018000] Error: 0x75ab0000	msvcrt
[f=0018000] Error: 0x10000000	DevIL
[f=0018000] Error: 0x76fc0000	sechost
[f=0018000] Error: 0x762b0000	RPCRT4
[f=0018000] Error: 0x74720000	SspiCli
[f=0018000] Error: 0x74710000	CRYPTBASE
[f=0018000] Error: 0x75e20000	bcryptPrimitives
[f=0018000] Error: 0x75a90000	IMAGEHLP
[f=0018000] Error: 0x77bd0000	ucrtbase
[f=0018000] Error: 0x74740000	SHELL32
[f=0018000] Error: 0x774a0000	cfgmgr32
[f=0018000] Error: 0x55f70000	GLU32
[f=0018000] Error: 0x77010000	shcore
[f=0018000] Error: 0x77760000	USER32
[f=0018000] Error: 0x76fa0000	win32u
[f=0018000] Error: 0x778f0000	combase
[f=0018000] Error: 0x773a0000	GDI32
[f=0018000] Error: 0x76990000	windows.storage
[f=0018000] Error: 0x76140000	gdi32full
[f=0018000] Error: 0x77b50000	shlwapi
[f=0018000] Error: 0x77cf0000	msvcp_win
[f=0018000] Error: 0x68f60000	OPENGL32
[f=0018000] Error: 0x75e10000	kernel.appcore
[f=0018000] Error: 0x75c00000	profapi
[f=0018000] Error: 0x771b0000	powrprof
[f=0018000] Error: 0x7c200000	MSVCP80
[f=0018000] Error: 0x76130000	FLTLIB
[f=0018000] Error: 0x773d0000	WS2_32
[f=0018000] Error: 0x6b440000	libcurl
[f=0018000] Error: 0x774e0000	CRYPT32
[f=0018000] Error: 0x6b800000	OpenAL32
[f=0018000] Error: 0x770b0000	ole32
[f=0018000] Error: 0x75e80000	MSASN1
[f=0018000] Error: 0x6b5c0000	libvorbisfile-3
[f=0018000] Error: 0x772e0000	wldap32
[f=0018000] Error: 0x70e40000	libfreetype-6
[f=0018000] Error: 0x65180000	libfontconfig-1
[f=0018000] Error: 0x6ef80000	glew32
[f=0018000] Error: 0x6c740000	SDL2
[f=0018000] Error: 0x77ba0000	IMM32
[f=0018000] Error: 0x76090000	OLEAUT32
[f=0018000] Error: 0x70880000	libogg-0
[f=0018000] Error: 0x6d740000	libvorbis-0
[f=0018000] Error: 0x74580000	WINMM
[f=0018000] Error: 0x62e80000	zlib1
[f=0018000] Error: 0x73aa0000	VERSION
[f=0018000] Error: 0x74520000	WINMMBASE
[f=0018000] Error: 0x02e50000	MSVCR80
[f=0018000] Error: 0x02ef0000	libexpat-1
[f=0018000] Error: 0x5f9a0000	gameoverlayrenderer
[f=0018000] Error: 0x75f20000	PSAPI
[f=0018000] Error: 0x745b0000	uxtheme
[f=0018000] Error: 0x75f30000	MSCTF
[f=0018000] Error: 0x0f110000	ig9icd32
[f=0018000] Error: 0x744f0000	dwmapi
[f=0018000] Error: 0x746d0000	WTSAPI32
[f=0018000] Error: 0x610f0000	igc32
[f=0018000] Error: 0x0d560000	clbcatq
[f=0018000] Error: 0x63120000	TextInputFramework
[f=0018000] Error: 0x62a90000	CoreMessaging
[f=0018000] Error: 0x62ec0000	CoreUIComponents
[f=0018000] Error: 0x71150000	ntmarta
[f=0018000] Error: 0x6ecb0000	wintypes
[f=0018000] Error: 0x683a0000	shfolder
[f=0018000] Error: 0x73e10000	MMDevApi
[f=0018000] Error: 0x74650000	DEVOBJ
[f=0018000] Error: 0x74360000	PROPSYS
[f=0018000] Error: 0x744e0000	avrt
[f=0018000] Error: 0x0fe80000	AUDIOSES
[f=0018000] Error: 0x50290000	dsound
[f=0018000] Error: 0x73d80000	secur32
[f=0018000] Error: 0x6f340000	mswsock
[f=0018000] Error: 0x6f2b0000	DNSAPI
[f=0018000] Error: 0x76080000	NSI
[f=0018000] Error: 0x73a70000	IPHLPAPI
[f=0018000] Error: 0x6f250000	rasadhlp
[f=0018000] Error: 0x6f260000	fwpuclnt
[f=0018000] Error: 0x73360000	bcrypt
[f=0018000] Error: 0x585b0000	schannel
[f=0018000] Error: 0x11040000	mskeyprotect
[f=0018000] Error: 0x624b0000	ncrypt
[f=0018000] Error: 0x60f50000	NTASN1
[f=0018000] Error: 0x116e0000	ncryptsslp
[f=0018000] Error: 0x126d0000	Windows.UI
[f=0018000] Error: 0x11c70000	InputHost
[f=0018000] Error: 0x62740000	dxgi
[f=0018000] Error: 0x624e0000	d3d11
[f=0018000] Error: 0x5faf0000	igd10iumd32
[f=0018000] Error: 0x63780000	AIInterface
[f=0018000] Error: 0x55640000	SkirmishAI
[f=0018000] Error: 0x5bb80000	SkirmishAI
[f=0018000] Error: 0x74010000	dbghelp
[f=0018000] Error: Exception: Access violation (0xc0000005)
[f=0018000] Error: Exception Address: 0x0092c98c
[f=0018000] Error: Stacktrace for Spring 104.0.1-1060-g7f3541f maintenance:
[f=0018000] Error: 	[ProgCtr=0092c98c StackPtr=02669bd0 FramePtr=02669c78]
[f=0018000] Error: 	(0) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe [0x0092C98C]
[f=0018000] Error: 	(1) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe [0x009320A0]
[f=0018000] Error: 	(2) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe [0x00909E42]
[f=0018000] Error: 	(3) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe [0x00866D6A]
[f=0018000] Error: 	(4) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe [0x00867B7C]
[f=0018000] Error: 	(5) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe [0x00865179]
[f=0018000] Error: 	(6) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe [0x0050198B]
[f=0018000] Error: 	(7) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe [0x00E6A3A0]
[f=0018000] Error: 	(8) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe [0x00435AA0]
[f=0018000] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0018000] Error: [ExitSpringProcess] errorMsg="Spring has crashed:
  Access violation.

A stacktrace has been written to:
  C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt" msgCaption="Spring: Unhandled exception" mainThread=1
[f=0018000] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=00000000)
[f=0018000] [SpringApp::Kill][1] fromRun=0
[f=0018000] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=0018000] 	[async=0] threads=2 tasks=65254 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622331915142924396938368572852986516403709666992753631003833295047224781198215123535314903919207994693227040633662666998012798417737928331734296821760.000}, {0.000, 0.000}}ms
[f=0018000] 		thread=1 tasks=65254 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622325245022892036322231274877182488313198300093066884387522331702718988024078978685992461120546552120906322844425182239911259423704108548716765380608.000}, {0.000, 0.000, -2.000, 0.000}}ms
[f=0018000] 	[async=1] threads=2 tasks=1778 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {2.000, 0.000}}ms
[f=0018000] 		thread=1 tasks=1778 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -2.000, -0.000}, {2.000, -0.000, 0.000, 0.000}}ms
[f=0018000] [ThreadPool::SetThreadCount][2] workers=0
[f=0018000] [SpringApp::Kill][2]
[f=0018000] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0018000] [Game::KillLua][3] dtor=0 luaUI=1b8ff928
[f=0018000] Start widgetHandler:Shutdown
[f=0018000] Shutdown - SaveOrderList Complete
[f=0018000] Writing last game win data
[f=0018000] Shutdown - SaveConfigData Complete
[f=0018000] Shutdown Widget - Chili Highlight
[f=0018000] Shutdown Widget - Save/Load API
[f=0018000] Shutdown Widget - Custom Markers
[f=0018000] Shutdown Widget - EPIC Menu
[f=0018000] Shutdown Widget - Chili Minimap
[f=0018000] Shutdown Widget - Chili Widget Selector
[f=0018000] Shutdown Widget - Local Team Colors
[f=0018000] Shutdown Widget - Display Keys 2
[f=0018000] Shutdown Widget - Save Game Menu
[f=0018000] Shutdown Widget - HealthBars
[f=0018000] Shutdown Widget - Noises
[f=0018000] Shutdown Widget - Outline
[f=0018000] Shutdown Widget - Unit Icons
[f=0018000] Shutdown Widget - Chili Chicken Panel
[f=0018000] Shutdown Widget - Win Counter
[f=0018000] Shutdown Widget - BuildETA
[f=0018000] Shutdown Widget - Modular Comm Info
[f=0018000] Shutdown Widget - Attack Warning
[f=0018000] Shutdown Widget - CameraShake
[f=0018000] Shutdown Widget - Chili Economy Panel Default
[f=0018000] Shutdown Widget - Chili EndGame Window
[f=0018000] Shutdown Widget - Chili Nuke Warning
[f=0018000] Shutdown Widget - Chili Selections & CursorTip v2
[f=0018000] Shutdown Widget - Chili Spectator Panels
[f=0018000] Shutdown Widget - Context Menu
[f=0018000] Shutdown Widget - Darkening
[f=0018000] Shutdown Widget - Grab Input
[f=0018000] Input grabbing is disabled!
[f=0018000] Shutdown Widget - Highlight Geos
[f=0018000] Shutdown Widget - Local Widgets Config
[f=0018000] Shutdown Widget - Mex Placement Handler
[f=0018000] Shutdown Widget - MinimapEvents
[f=0018000] Shutdown Widget - Missile Silo Range
[f=0018000] Shutdown Widget - Music Player
[f=0018000] Shutdown Widget - Point Tracker
[f=0018000] Shutdown Widget - Showeco and Grid Drawer
[f=0018000] Shutdown Widget - Startup Info and Selector
[f=0018000] Shutdown Widget - Stereo3D
[f=0018000] Shutdown Widget - Transport AI
[f=0018000] Shutdown Widget - Attack AoE
[f=0018000] Shutdown Widget - UnitShapes
[f=0018000] Shutdown Widget - Map Edge Extension
[f=0018000] Shutdown Widget - Selection Send
[f=0018000] Shutdown Widget - LupsManager
[f=0018000] Shutdown Widget - Newton Firezone
[f=0018000] Shutdown Widget - Receive Units Indicator
[f=0018000] Shutdown Widget - Chili Pro Console
[f=0018000] Shutdown Widget - Chili Crude Player List
[f=0018000] Shutdown Widget - Lasso Terraform GUI
[f=0018000] Shutdown Widget - Chili Framework
[f=0018000] Shutdown Widget - Lups
[f=0018000] Shutdown Widget - Chili Core Selector
[f=0018000] Shutdown Widget - Draw After Chili
[f=0018000] Shutdown Widget - Pause Screen
[f=0018000] Shutdown Widget - Layout Handler
[f=0018000] Shutdown Widget - Persistent Build Height
[f=0018000] Shutdown Widget - Text To Speech Control
[f=0018000] End widgetHandler:Shutdown
[f=0018000] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,33361862,0} {chunk,block}Bytes={0,0}
[f=0018000] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0018000] [Game::KillLua][2] dtor=0 luaRules=2dde6528
[f=0018000] Start gadgetHandler:Shutdown
[f=0018000] Shutdown - StartSetup
[f=0018000] Shutdown - UnitMorph
[f=0018000] Shutdown - LupsNanoSpray
[f=0018000] Shutdown - Missile Silo Controller
[f=0018000] Shutdown - Modular Comm Info
[f=0018000] Shutdown - Puppy Handler
[f=0018000] Shutdown - Terrain Texture Handler
[f=0018000] Shutdown - UnitCloakShield
[f=0018000] End gadgetHandler:Shutdown
[f=0018000] Start gadgetHandler:Shutdown
[f=0018000] Shutdown - Save/Load
[f=0018000] Shutdown - UnitMorph
[f=0018000] Shutdown - Modular Comm Info
[f=0018000] Shutdown - Retreat Command
[f=0018000] Shutdown - Shockwaves
[f=0018000] Shutdown - Teleport Throw
[f=0018000] Shutdown - UnitCloakShield
[f=0018000] Shutdown - Lups Cloak FX
[f=0018000] Shutdown - Lups
[f=0018000] Shutdown - Lups Shield
[f=0018000] End gadgetHandler:Shutdown
[f=0018000] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,33361903,0} {chunk,block}Bytes={0,0}
[f=0018000] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,33361903,0} {chunk,block}Bytes={0,0}
[f=0018000] [Game::KillLua][4] dtor=0
[f=0018000] [WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190310_145940_Intersection v4_104.0.1-1060-g7f3541f maintenance.sdfz" (1315064 bytes)
[f=0018000] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0018000] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0018000] [Sound] [Sound::UpdateThread][3] #sources=32 #items=62
[f=0018000] [Sound] [Sound::UpdateThread][4] ctx=5e004c40 dev=0795c1e0
[f=0018000] [Sound] [Sound::UpdateThread][5] ctx=5e004c40 dev=0795c1e0
[f=0018000] [Sound] [Sound::Cleanup][alcDestroyContext(5e004c40)]
[f=0018000] [Sound] [Sound::Cleanup][alcCloseDevice(0795c1e0)]
[f=0018000] [Sound] [Sound::UpdateThread][6]
[f=0018000] [Game::~CGame][1]
[f=0018000] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0018000] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0018000] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0018000] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0018000] [Game::KillLua][4] dtor=1
[f=0018000] [Game::KillMisc][1]
[f=0018000] [Game::KillMisc][2]
[f=0018000] [Game::KillMisc][3]
[f=0018000] [Game::KillRendering][1]
[f=0018000] [3DOParser::Kill] allocated 94 pieces
[f=0018000] [S3OParser::Kill] allocated 1967 pieces
[f=0018000] [AssParser::Kill] allocated 177 pieces
[f=0018000] [Game::KillInterface][1]
[f=0018000] [Game::KillInterface][2]
[f=0018000] [Game::KillSimulation][1]
[f=0018000] [Game::KillSimulation][2]
[f=0018000] [CCollisionHandler] dis-/continuous tests: 594/4263511
[f=0018000] [Game::KillSimulation][3]
[f=0018000] [~CPathCache(20x20)] cacheHits=183 hitPercentage=50% numHashColls=0 maxCacheSize=183
[f=0018000] [~CPathCache(20x20)] cacheHits=242 hitPercentage=29% numHashColls=0 maxCacheSize=33
[f=0018000] [~CPathCache(40x40)] cacheHits=305 hitPercentage=76% numHashColls=0 maxCacheSize=97
[f=0018000] [~CPathCache(40x40)] cacheHits=269 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0018000] [~CRectangleOverlapHandler] 4% overlap reduction
[f=0018000] [~CRectangleOverlapHandler] 4% overlap reduction
[f=0018000] [LosHandler::Kill] raycast instance cache-{hits,misses}={20286,52948}; shared=3%; cached=25%
[f=0018000] [Game::KillSimulation][4]
[f=0018000] [CommonDefHandler::KillStatic] 3232 sound-set data items added
[f=0018000] [Game::~CGame][2]
[f=0018000] [Game::~CGame][3]
[f=0018000] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=0018000] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Det gick inte att läsa data från transportanslutningen: En befintlig anslutning tvingades att stänga av fjärrvärddatorn.
Zero-K.exe Information: 0 : Chobby closed connection
[f=0018000] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,44451306,0} {chunk,block}Bytes={0,0}
[f=0018000] [SpringApp::Kill][3]
[f=0018000] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
	1069902 bytes sent  
	911061 bytes recv'd

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

[f=0018000] [SpringApp::Kill][4] font=07727f38
[f=0018000] [SpringApp::Kill][5]
[f=0018000] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_LISTEN  ALLOW * -1
[~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\spring\bitmaps.sdz] 1248336 bytes cached in 13 files
[~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\cursors.sdz] 520740 bytes cached in 110 files
[~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz] 226862940 bytes cached in 3325 files
[~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz] 65119 bytes cached in 25 files
[~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\springcontent.sdz] 152633 bytes cached in 80 files
[SpringApp::Kill][8]
Error: [Watchdog::DeregisterThread] Invalid thread number 0
[WatchDog::Uninstall][1] hangDetectorThread=014e200c (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]
[~CRectangleOverlapHandler] 4% overlap reduction


Zero-K.exe Warning: 0 : Spring exit code is: 1, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.125}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.3279999999999999}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":6.343}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":11.343}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":16.358999999999998}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":21.375}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":26.39}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":31.406}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":36.422}

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