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Spring Crash [104.0.1-1060-g7f3541f] #20569

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Chobbyla opened this Issue Mar 12, 2019 · 0 comments

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Chobbyla commented Mar 12, 2019

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":3.625}

Zero-K.exe Error: 0 : Wrapper error sending ChobbyLauncher.UserActivity : System.NullReferenceException: Object reference not set to an instance of an object.
   at ChobbyLauncher.ChobbylaLocalListener.<SendCommand>d__28`1.MoveNext()
Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\springsettings.cfg"
LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
============== <Log Sections> ==============
  Available:
    ArchiveScanner
    AutohostInterface
    BumpWater
    CSMFGroundTextures
    CregSerializer
    DecalsDrawerGL4
    DynWater
    FarTextureHandler
    Font
    GameServer
    GroundMoveType
    KeyBindings
    LuaSocket
    Model
    Net
    Path
    Piece
    RoamMeshDrawer
    Shader
    SkyBox
    Sound
    Texture
    VFS
  Enabled:
    Sound (Notice)
  
  Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
============== </Log Sections> ==============

============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterBlurReflection = 1
  BumpWaterTexSizeReflection = 128
  CamFreeScrollSpeed = 50
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FPSScrollSpeed = 50
  FSAALevel = 4
  FeatureDrawDistance = 600000
  FeatureFadeDistance = 600000
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 4
  GroundDecals = 2
  GroundDetail = 90
  GroundScarAlphaFade = 1
  HangTimeout = 30
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LuaGarbageCollectionMemLoadMult = 100
  MaxParticles = 15000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0015
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotOverheadScrollSpeed = 50
  RotateLogFiles = 1
  ScrollWheelSpeed = -25
  Shadows = 1
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1200
  UnitIconDist = 151
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  Water = 4
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolutionWindowed = 1366
  YResolutionWindowed = 768
  snd_volmaster = 38
============== </User Config> ==============

============== <User System> ==============
  Spring Engine Version: 104.0.1-1060-g7f3541f maintenance
      Build Environment: gcc libstdc++ version 20171010
       Compiler Version: gcc-5.5.0
       Operating System: Windows 10 April 2018 Update (build 17134)
        Hardware Config: Intel(R) Core(TM) i7-4750HQ CPU @ 2.00GHz; 8081MB RAM, 16273MB pagefile
       Binary Word Size: 32-bit (emulated)
          Process Clock: std::chrono::high_resolution_clock
     Physical CPU Cores: 4
      Logical CPU Cores: 8
============== </User System> ==============

[good_fpu_init][STREFLOP_SSE]
	SSE 1.0 : 1,  SSE 2.0 : 1
	SSE 3.0 : 1, SSSE 3.0 : 1
	SSE 4.1 : 1,  SSE 4.2 : 1
	SSE 4.0A: 0,  SSE 5.0A: 0
[WatchDog::Install] installed (hang-timeout: 30s)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1366x768x24bpp@60Hz} current={1366x768x24bpp@60Hz}
	display=1 modes=26 bounds={x=0, y=0, w=1366, h=768}
		[ 7] 1280x720x24bpp@60Hz
		[17] 640x400x24bpp@60Hz
		[25] 320x200x24bpp@60Hz
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
	SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
	GL version  : 4.6.0 NVIDIA 388.57
	GL vendor   : NVIDIA Corporation
	GL renderer : GeForce GTX 950M/PCIe/SSE2
	GLSL version: 4.60 NVIDIA
	GLEW version: 2.1.0
	GPU memory  : 2048MB (total) / 1937MB (available)
	SDL swap-int: 1
	
	ARB shader support        : 1
	GLSL shader support       : 1
	FBO extension support     : 1
	NVX GPU mem-info support  : 1
	ATI GPU mem-info support  : 0
	NPOT-texture support      : 1 (1)
	S3TC/DXT1 texture support : 1/1
	texture query-LOD support : 1 (1)
	24-bit Z-buffer support   : 1 (-)
	primitive-restart support : 1 (1)
	clip-space control support: 1 (1)
	seamless cube-map support : 1 (1)
	frag-depth layout support : 1 (-)
	
	max. FBO samples             : 32
	max. texture size            : 16384
	max. texture anisotropy level: 16.000000
	max. vec4 varyings/attributes: 31/16
	max. draw-buffers            : 8
	max. rec. indices/vertices   : 1048576/1048576
	max. uniform buffer-bindings : 84
	max. uniform block-size      : 64KB
	
	enable ATI-hacks : 0
	compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[GR::UpdateGLConfigs]
[VSync::SetInterval] interval=0 (disabled)
[GR::UpdateGLGeometry][1] winSize=<1,1>
[GR::UpdateGLGeometry][2] winSize=<1366,768>
[GR::InitGLState]
[GR::LogDisplayMode] display-mode set to 1366x768x24bpp@60Hz (windowed::borderless)
[TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u
[~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 4ms
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::Check] Isolation Mode!
Using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
Using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\
[AS::ReadCacheData] ArchiveCache cache\104dev-maintenance\ArchiveCache15.lua doesn't exist
Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base
Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\f6ccaa845960755344dc94805a383c20.sdp" numZipFiles=7634 sumInflSize=692418kb sumReadTime=41ms
	file="modinfo.lua" indx=4735 inflSize=0kb readTime=41ms
	file="anims/cursorattack_1.png" indx=4 inflSize=1kb readTime=0ms
	file="anims/cursordefend.txt" indx=8 inflSize=0kb readTime=0ms
	file="anims/cursordefend_0.png" indx=9 inflSize=1kb readTime=0ms
	file="anims/cursorattack_4.png" indx=7 inflSize=1kb readTime=0ms
	file="anims/cursorattack_0.png" indx=3 inflSize=1kb readTime=0ms
	file="al2.0.txt" indx=1 inflSize=8kb readTime=0ms
	file="anims/cursorattack_2.png" indx=5 inflSize=1kb readTime=0ms
	file=".gitattributes" indx=0 inflSize=0kb readTime=0ms
	file="anims/cursorattack.txt" indx=2 inflSize=0kb readTime=0ms
[~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\426a73dd417e29fe7bdeb6fccf78950b.sdp" numZipFiles=7623 sumInflSize=691966kb sumReadTime=25ms
	file="modinfo.lua" indx=4728 inflSize=0kb readTime=25ms
	file="anims/cursorattack_1.png" indx=4 inflSize=1kb readTime=0ms
	file="anims/cursordefend.txt" indx=8 inflSize=0kb readTime=0ms
	file="anims/cursordefend_0.png" indx=9 inflSize=1kb readTime=0ms
	file="anims/cursorattack_4.png" indx=7 inflSize=1kb readTime=0ms
	file="anims/cursorattack_0.png" indx=3 inflSize=1kb readTime=0ms
	file="al2.0.txt" indx=1 inflSize=8kb readTime=0ms
	file="anims/cursorattack_2.png" indx=5 inflSize=1kb readTime=0ms
	file=".gitattributes" indx=0 inflSize=0kb readTime=0ms
	file="anims/cursorattack.txt" indx=2 inflSize=0kb readTime=0ms
Fontconfig error: Cannot load default config file
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\zed_2.3.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\wanderlust_v03.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\vittra_v2.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\titan_v3.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\titanduel_2.2.sd7" for faster loading!
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Error: 0 : Wrapper error sending ChobbyLauncher.UserActivity : System.NullReferenceException: Object reference not set to an instance of an object.
   at ChobbyLauncher.ChobbylaLocalListener.<SendCommand>d__28`1.MoveNext()
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\the_river_nix_20.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\terra_2.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\temple_redux_v1.2.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\SiberianDivide 1.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\red_comet_v1.3.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\quicksilver_1_1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\otago_1.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\onyx_cauldron_1.9.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\mininuggets_v4.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\lonely_oasis_v1.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\la_isla_bonita_v1.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\isle_of_grief_0.2.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\into_battle_v4.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\intersection_v4.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\iced_coffee_v4.3.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\eye_of_horus_v13.sd7" for faster loading!
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.031}

Zero-K.exe Error: 0 : Wrapper error sending ChobbyLauncher.UserActivity : System.NullReferenceException: Object reference not set to an instance of an object.
   at ChobbyLauncher.ChobbylaLocalListener.<SendCommand>d__28`1.MoveNext()
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\desert_needle_small_3.2.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\cold_snap_2.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\chicken_nuggets_v5.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\cattle_and_loveplay_no_worms_1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\calamity_1.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\barren_2.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\avalanche_v3.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\apophis_v2_3.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\akilon_wastelands_zk_v1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\adansonia_v4.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\adamantine_mountain_2.sd7" for faster loading!
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8553ms
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 252
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.3ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (200.5ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0776ffe0 context=0679e260
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Conexant SmartAudio HD)]
[f=-000001] [Sound]     [Speakers (Conexant SmartAudio HD)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 301ms
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:51:DumpVersion():libcurl 7.64.0 Schannel
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:40:DumpTLSInfo():SSL backend #0: 'schannel' (ID: 8)
[Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: C:\Users\Asus\Documents\My Games\Spring
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:96:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem
[Warn] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:117:SetCAOptions():Certstore doesn't exist: C:\Users\Asus\Documents\My Games\Spring\cacert.pem
[Warn] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:117:SetCAOptions():Certstore doesn't exist: C:\Users\Asus\Documents\My Games\Spring\cacert.pem
[Progress]   7% [==                            ] 16384/219596 
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.0779999999999999}

Zero-K.exe Error: 0 : Wrapper error sending ChobbyLauncher.UserActivity : System.NullReferenceException: Object reference not set to an instance of an object.
   at ChobbyLauncher.ChobbylaLocalListener.<SendCommand>d__28`1.MoveNext()
[Progress] 100% [==============================] 219596/219596 

[Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 108133 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.1"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 1366, 768, 0, 0
[f=-000001] Spring.GetViewGeometry, 1366, 768, 0, 0
[f=-000001] gl.GetViewSizes, 1366, 768
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 49881
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] Deleting path cache, 0
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Release Notifier  <gui_steam_release_notifier.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"14000000441D8A11DCAD431E2860FA0501001001ADEC875C180000000100000002000000ED701D78000000009CB5752405000000B200000032000000040000002860FA0501001001481C0500D5751D780601A8C000000000594E7F5CD9FD9A5C0100D5D7000000000000018318B9A8F826F0159010B5AA2A2A16AD5E02611060C4CBD3C57231D32E57088EAC93AE4ED08FD9C52A4270B0DC30644AADA0799285DB8645E985FDDF6010AE69B1346A3151269309E798E54BAE0F45900576A15BA1F0EDD8E95FDCA634F6F3757FD950B40D81DA9A38806CF9148E5E63A34F4EF135B243F78F5B0C1400A9EB","Friends":["76561198004055889","76561198024886946","76561198032068851","76561198033758250","76561198052068148","76561198061799285","76561198062194631","76561198067410580","76561198069019860","76561198077109047","76561198084395903","76561198113094088","76561198144135580","76561198169062276","76561198203839756","76561198836504076"],"SuggestedName":"Anodyne","Dlc":[0,842950,842951,842952]}

Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"27496028","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[f=-000001] [Chobby] Detected game config, evorts
[f=-000001] [Chobby] Detected game config, evortsdev
[f=-000001] [Chobby] Detected game config, generic
[f=-000001] [Chobby] Detected game config, tc
[f=-000001] [Chobby] Detected game config, zk
[f=-000001] [Chobby] Detected game config, zkdev
[f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk
[f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] Medium settings preset, 2097152
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=078af8a0
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1366,768>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1366,768>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1366x768x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1366,768>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1366,768>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1366x768x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1054.png","ImageUrl":"http://zero-k.info/img/lobbynews/1054.png"}
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.953}

Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/1054.png","TargetPath":"news/1054.png"}

Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] SteamOnline, Received
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.75}

Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/MinimapThumbnailsCorePrimeCorrida_V3.4.jpg","ImageUrl":"http://zero-k.info/Resources/CorePrimeCorrida_V3.4.thumbnail.jpg"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/Resources/CorePrimeCorrida_V3.4.thumbnail.jpg","TargetPath":"LuaMenu/Images/MinimapThumbnailsCorePrimeCorrida_V3.4.jpg"}

[f=-000001] [liblobby] Warning: Duplicate user(Maximinator) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.734}

[f=-000001] [liblobby] Warning: Duplicate user(Emperor_Thamz) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":5.734}

[f=-000001] [liblobby] Warning: Duplicate user(Oolix) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":10.734}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.078}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.38999999999999996}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":3.2809999999999997}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=-000001] [liblobby] Warning: Duplicate user(PSYV2) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(PSYV2) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.40599999999999997}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=-000001] [i18n] Warning: "spectator" is not translated in en
[f=-000001] [i18n] Error: No translation found for "spectator"
[f=-000001] [i18n] Warning: "player" is not translated in en
[f=-000001] [i18n] Error: No translation found for "player"
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.8899999999999997}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.92199999999999993}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.407}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

[f=-000001] [liblobby] Warning: Duplicate user(atpleinpa) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

[f=-000001] [liblobby] Warning: Duplicate user(atpleinpa) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(kdv1415) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.563}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.125}

[f=-000001] [liblobby] Warning: Duplicate user(TipVmaske) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

[f=-000001] [liblobby] Warning: Duplicate user(Proletariat) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.266}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.65599999999999992}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.093}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1366
[f=-000001] SetSettings Int, YResolutionWindowed, 768
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_2018_04_25:game_start:singleplayer:lone_other_skirmish"}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Skirmish"}
[f=-000001] [Game]
{

	[ai9]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Brutal (new) (7);
		ShortName = DevCircuitAIBrutal32;
		Team = 10;
		Version = stable;
	}

	[ai11]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = Inactive AI (7);
		ShortName = Null AI;
		Team = 12;
		Version = <not-versioned>;
	}

	[ai4]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Brutal (new) (11);
		ShortName = DevCircuitAIBrutal32;
		Team = 5;
		Version = stable;
	}

	[ai1]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = Inactive AI (9);
		ShortName = Null AI;
		Team = 2;
		Version = <not-versioned>;
	}

	[allyTeam2]
	{
		numallies = 0;
	}

	[ai21]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Brutal (new) (10);
		ShortName = DevCircuitAIBrutal32;
		Team = 22;
		Version = stable;
	}

	[team16]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[ai5]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Brutal (new) (3);
		ShortName = DevCircuitAIBrutal32;
		Team = 6;
		Version = stable;
	}

	[ai17]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = Inactive AI (11);
		ShortName = Null AI;
		Team = 18;
		Version = <not-versioned>;
	}

	[team3]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[ai19]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Brutal (new) (4);
		ShortName = DevCircuitAIBrutal32;
		Team = 20;
		Version = stable;
	}

	[team7]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[ai7]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Brutal (new) (1);
		ShortName = DevCircuitAIBrutal32;
		Team = 8;
		Version = stable;
	}

	[team12]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[ai18]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = Inactive AI (5);
		ShortName = Null AI;
		Team = 19;
		Version = <not-versioned>;
	}

	[ai16]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = Inactive AI (12);
		ShortName = Null AI;
		Team = 17;
		Version = <not-versioned>;
	}

	[ai20]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = Inactive AI (2);
		ShortName = Null AI;
		Team = 21;
		Version = <not-versioned>;
	}

	[team10]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[team9]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[ai22]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Brutal (new) (6);
		ShortName = DevCircuitAIBrutal32;
		Team = 23;
		Version = stable;
	}

	[team4]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 2;
		TeamLeader = 0;
	}

	[ai10]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = Inactive AI (4);
		ShortName = Null AI;
		Team = 11;
		Version = <not-versioned>;
	}

	[ai0]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = Inactive AI (3);
		ShortName = Null AI;
		Team = 1;
		Version = <not-versioned>;
	}

	[player0]
	{
		IsFromDemo = 0;
		Name = Chakravarti;
		Team = 0;
		rank = 0;
	}

	[ai15]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = Inactive AI (10);
		ShortName = Null AI;
		Team = 16;
		Version = <not-versioned>;
	}

	[team19]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[ai8]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = Inactive AI (1);
		ShortName = Null AI;
		Team = 9;
		Version = <not-versioned>;
	}

	[team1]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[team11]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[team23]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[team2]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[ai13]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Brutal (new) (2);
		ShortName = DevCircuitAIBrutal32;
		Team = 14;
		Version = stable;
	}

	[ai14]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = Inactive AI (6);
		ShortName = Null AI;
		Team = 15;
		Version = <not-versioned>;
	}

	[team6]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[team5]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[team14]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[team24]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[allyTeam0]
	{
		numallies = 0;
	}

	[allyTeam1]
	{
		numallies = 0;
	}

	[team0]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[team20]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[team18]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[ai2]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = Inactive AI (8);
		ShortName = Null AI;
		Team = 3;
		Version = <not-versioned>;
	}

	[team22]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[team21]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[ai6]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Brutal (new) (9);
		ShortName = DevCircuitAIBrutal32;
		Team = 7;
		Version = stable;
	}

	[ai3]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = Chicken: Hard (1);
		ShortName = Chicken: Hard;
		Team = 4;
		Version = <not-versioned>;
	}

	[team17]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[modoptions]
	{
		zombies = 1;
	}

	[team15]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[team13]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[ai23]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Brutal (new) (5);
		ShortName = DevCircuitAIBrutal32;
		Team = 24;
		Version = stable;
	}

	[team8]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[ai12]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Brutal (new) (8);
		ShortName = DevCircuitAIBrutal32;
		Team = 13;
		Version = stable;
	}

	hostport = 0;
	mapname = Adamantine Mountain 2;
	ishost = 1;
	gametype = Zero-K v1.7.3.3;
	GameStartDelay = 0;
	startpostype = 2;
	myplayername = Chakravarti;
	hostip = 127.0.0.1;
	nohelperais = 0;
	numplayers = 1;
	numusers = 25;
}
[f=-000001] [ReloadOrRestart] Spring "D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001] 	[async=0] threads=3 tasks=78 {sum,avg}{exec,wait}time={{0.000, 0.000}, {2.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=39 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 2.000, 2.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=39 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 2.000, -26815622256351093830338753213807643252928822631430583791707028264860247139614711200956774099673865426788934930049988623156025309442322220853791694902001664.000}, {2.000, 0.000, 2.000, 0.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0679e260 dev=0776ffe0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0679e260 dev=0776ffe0
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0679e260)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0776ffe0)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CBufferedArchive][name=D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\cursors.sdz] 520740 bytes cached in 110 files
[f=-000001] [~CBufferedArchive][name=D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\springcontent.sdz] 68215 bytes cached in 52 files
[f=-000001] [~CBufferedArchive][name=D:\SteamLibrary\steamapps\common\Zero-K\games\zkmenu-stable.sdz] 24902507 bytes cached in 874 files
[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base
[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.3ms)
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (200.9ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (301.8ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=1c3348a0 context=1cf94d28
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Conexant SmartAudio HD)]
[f=-000001] [Sound]     [Speakers (Conexant SmartAudio HD)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 402ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.1"
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1366,768>
[f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=1 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1366,768>
[f=-000001] [SpringApp::Reload][12] #script=5994
[f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Adamantine Mountain 2
[f=-000001] [~CBufferedArchive][name=D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\maphelper.sdz] 34584 bytes cached in 9 files
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":3.093}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

[f=-000001] [~CBufferedArchive][name=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz] 708623813 bytes cached in 7634 files
[f=-000001] [~CBufferedArchive][name=D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\springcontent.sdz] 528545 bytes cached in 181 files
[f=-000001] [~CBufferedArchive][name=D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\spring\bitmaps.sdz] 5947433 bytes cached in 131 files
[f=-000001] [PreGame::StartServer]
	mod-checksum=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
	map-checksum=b2f09c601ffbc9216bd0b1b39ab1f1fc27478c4a3600937b2f61c771504372fefa83737254232a5919cfd51461b262737cb012ca9eceea097c8c8d23b95d326c
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 59258
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 9062ms
[f=-000001] [SpringApp::Reload][13] reloadCount=1



[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1366,768>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1366,768>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1366x768x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Adamantine Mountain 2
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.3.3 (archive: zk-stable.sdz)
[f=-000001] PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\20190313_025512_Adamantine Mountain 2_104.0.1-1060-g7f3541f maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 218ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 258ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 340ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 342 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.094}

[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 984ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 161ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 35ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 3ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] Synced LuaRules: starting loading
[f=-000001] Chicken configured for 24 players
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.625}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":4.609}

LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Chakravarti is empty or in invalid format
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
LuaRules: Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Chakravarti is empty or in invalid format
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
>> Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] Loaded SYNCED gadget:  feature placer v3   <fp_featureplacer.lua>
[f=-000001] Loaded UNSYNCED gadget:  feature placer v3   <fp_featureplacer.lua>
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 4
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Chakravarti is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.2969999999999997}

[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Chicken Panel  <gui_chili_chicken.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] placing 0 unit(s)
[f=-000001] placing 412 feature(s)
[f=-000001] placing 0 building(s)
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c2306fd
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64632588
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=455d32db
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2559df97
[f=-000001] [Path] [PathEstimator::ReadFile] hash=2559df97 file="cache\104dev-maintenance/paths/Adamantine Mountain 2.pe-2559df97.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 8 PF threads (28 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 68 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 138 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 203 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 275 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 339 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 406 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 474 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 541 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 605 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 671 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 745 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 812 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 883 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 959 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1023 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-2559df97"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=2559df97 file="cache\104dev-maintenance/paths/Adamantine Mountain 2.pe-2559df97.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-2559df97"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c2306fd
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64632588
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=455d32db
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2559dfa7
[f=-000001] [Path] [PathEstimator::ReadFile] hash=2559dfa7 file="cache\104dev-maintenance/paths/Adamantine Mountain 2.pe2-2559dfa7.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 8 PF threads (10 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 26 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 42 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 72 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 89 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 106 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 126 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 151 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 170 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 192 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 212 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 231 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 247 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-2559dfa7"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=2559dfa7 file="cache\104dev-maintenance/paths/Adamantine Mountain 2.pe2-2559dfa7.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-2559dfa7"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (914ms, checksum 24fcb61f)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 0ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=1)] 0ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=2)] 0ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=3)] 0ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 4 on team 5
[f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Block Size: 64
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Size: 4096 (x64, z64)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Map Land Percent: 100.00%
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Minimum Elevation: 0.00
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)  	Is buildable across 100.000000% of the map. (used by 26 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)  	Is buildable across 100.000000% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  	Is buildable across 100.000000% of the map. (used by 29 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  	Is buildable across 100.000000% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)  	Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)  	Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  	Max Slope=(0.41))  	Move-Data used:'akbot6'  	Has 1 Map-Area(s) occupying 91.53% of the map. (used by 351 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)  	Max Slope=(1.00))  	Move-Data used:'boat10'  	Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(0.41))  	Move-Data used:'kbot4'  	Has 1 Map-Area(s) occupying 91.53% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  	Max Slope=(1.00))  	Move-Data used:'tkbot2'  	Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  	Max Slope=(0.41))  	Move-Data used:'bhover5'  	Has 1 Map-Area(s) occupying 91.53% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  	Max Slope=(1.00))  	Move-Data used:'atkbot3'  	Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(1.00))  	Move-Data used:'tkbot4'  	Has 1 Map-Area(s) occupying 100.00% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  	Max Slope=(0.11))  	Move-Data used:'hover3'  	Has 5 Map-Area(s) occupying 68.04% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  	Max Slope=(0.41))  	Move-Data used:'skbot2'  	Has 1 Map-Area(s) occupying 91.53% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)  	Max Slope=(1.00))  	Move-Data used:'boat4'  	Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(0.11))  	Move-Data used:'tank4'  	Has 5 Map-Area(s) occupying 68.04% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Adamantine_Mountain_2.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.3 (4) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=4)] 1746ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 5 on team 6
[f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Adamantine_Mountain_2.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.3 (5) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=5)] 81ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 6 on team 7
[f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Adamantine_Mountain_2.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.3 (6) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=6)] 84ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 7 on team 8
[f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Adamantine_Mountain_2.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.3 (7) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=7)] 86ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=8)] 0ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 9 on team 10
[f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Adamantine_Mountain_2.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.3 (9) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=9)] 84ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=10)] 0ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=11)] 0ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 12 on team 13
[f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Adamantine_Mountain_2.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.3 (12) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=12)] 83ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 13 on team 14
[f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Adamantine_Mountain_2.json)
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":7.297}

[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.3 (13) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=13)] 84ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=14)] 0ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=15)] 0ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=16)] 0ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=17)] 0ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=18)] 0ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 19 on team 20
[f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Adamantine_Mountain_2.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.3 (19) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=19)] 82ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=20)] 0ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 21 on team 22
[f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Adamantine_Mountain_2.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.3 (21) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=21)] 84ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 22 on team 23
[f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Adamantine_Mountain_2.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.3 (22) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=22)] 85ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 23 on team 24
[f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Adamantine_Mountain_2.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.3 (23) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=23)] 84ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 2597ms
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,12098,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 39 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1366,768>
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1366,768>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1366,768>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1366x768x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [Game::ResizeEvent][1]
[f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[f=-000001] [~ScopedOnceTimer][Game::ViewResize] 168ms
[f=-000001] [Game::ResizeEvent][2]
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] [~ScopedOnceTimer][EventHandler::ViewResize] 55ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 223ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] GameID: 9000885c69acea01183aaa42caea4b29
[f=-000001] Connection attempt from Chakravarti
[f=-000001]  -> Version: 104.0.1-1060-g7f3541f maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chakravarti" string="[PreGame::GameDataReceived][map-checksums]
	server=b2f09c601ffbc9216bd0b1b39ab1f1fc27478c4a3600937b2f61c771504372fefa83737254232a5919cfd51461b262737cb012ca9eceea097c8c8d23b95d326c
	client=b2f09c601ffbc9216bd0b1b39ab1f1fc27478c4a3600937b2f61c771504372fefa83737254232a5919cfd51461b262737cb012ca9eceea097c8c8d23b95d326c"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chakravarti" string="[PreGame::GameDataReceived][mod-checksums]
	server=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chakravarti" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7673b4b89844ae93562cb57a95b31185cde688b2e97adf8ca442f2945474030d271336c241fa37a5ee26e468a73b56761fa81ca70c310afd79ca0c9b914ca075]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chakravarti" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4ce93955d535a0d4ffddcfd9cd2807cc57c50c479870195e8e0232ff6923700ca32db379832a901df4a1757284555e707efc0d78cd049746b823d72c9a170350]"
[f=-000001] Skirmish AI "Inactive AI (3)" (ID:0, Short-Name:"Null AI", Version:"<not-versioned>") took over control of team 1
[f=-000001] Skirmish AI "Inactive AI (9)" (ID:1, Short-Name:"Null AI", Version:"<not-versioned>") took over control of team 2
[f=-000001] Skirmish AI "Inactive AI (8)" (ID:2, Short-Name:"Null AI", Version:"<not-versioned>") took over control of team 3
[f=-000001] Skirmish AI "Chicken: Hard (1)" (ID:3, Short-Name:"Chicken: Hard", Version:"<not-versioned>") took over control of team 4
[f=-000001] Skirmish AI "AI: Brutal (new) (11)" (ID:4, Short-Name:"DevCircuitAIBrutal32", Version:"stable") took over control of team 5
[f=-000001] Skirmish AI "AI: Brutal (new) (3)" (ID:5, Short-Name:"DevCircuitAIBrutal32", Version:"stable") took over control of team 6
[f=-000001] Skirmish AI "AI: Brutal (new) (9)" (ID:6, Short-Name:"DevCircuitAIBrutal32", Version:"stable") took over control of team 7
[f=-000001] Skirmish AI "AI: Brutal (new) (1)" (ID:7, Short-Name:"DevCircuitAIBrutal32", Version:"stable") took over control of team 8
[f=-000001] Skirmish AI "Inactive AI (1)" (ID:8, Short-Name:"Null AI", Version:"<not-versioned>") took over control of team 9
[f=-000001] Skirmish AI "AI: Brutal (new) (7)" (ID:9, Short-Name:"DevCircuitAIBrutal32", Version:"stable") took over control of team 10
[f=-000001] Skirmish AI "Inactive AI (4)" (ID:10, Short-Name:"Null AI", Version:"<not-versioned>") took over control of team 11
[f=-000001] Skirmish AI "Inactive AI (7)" (ID:11, Short-Name:"Null AI", Version:"<not-versioned>") took over control of team 12
[f=-000001] Skirmish AI "AI: Brutal (new) (8)" (ID:12, Short-Name:"DevCircuitAIBrutal32", Version:"stable") took over control of team 13
[f=-000001] Skirmish AI "AI: Brutal (new) (2)" (ID:13, Short-Name:"DevCircuitAIBrutal32", Version:"stable") took over control of team 14
[f=-000001] Skirmish AI "Inactive AI (6)" (ID:14, Short-Name:"Null AI", Version:"<not-versioned>") took over control of team 15
[f=-000001] Skirmish AI "Inactive AI (10)" (ID:15, Short-Name:"Null AI", Version:"<not-versioned>") took over control of team 16
[f=-000001] Skirmish AI "Inactive AI (12)" (ID:16, Short-Name:"Null AI", Version:"<not-versioned>") took over control of team 17
[f=-000001] Skirmish AI "Inactive AI (11)" (ID:17, Short-Name:"Null AI", Version:"<not-versioned>") took over control of team 18
[f=-000001] Skirmish AI "Inactive AI (5)" (ID:18, Short-Name:"Null AI", Version:"<not-versioned>") took over control of team 19
[f=-000001] Skirmish AI "AI: Brutal (new) (4)" (ID:19, Short-Name:"DevCircuitAIBrutal32", Version:"stable") took over control of team 20
[f=-000001] Skirmish AI "Inactive AI (2)" (ID:20, Short-Name:"Null AI", Version:"<not-versioned>") took over control of team 21
[f=-000001] Skirmish AI "AI: Brutal (new) (10)" (ID:21, Short-Name:"DevCircuitAIBrutal32", Version:"stable") took over control of team 22
[f=-000001] Skirmish AI "AI: Brutal (new) (6)" (ID:22, Short-Name:"DevCircuitAIBrutal32", Version:"stable") took over control of team 23
[f=-000001] Skirmish AI "AI: Brutal (new) (5)" (ID:23, Short-Name:"DevCircuitAIBrutal32", Version:"stable") took over control of team 24
[f=-000001] Player Chakravarti finished loading and is now ingame
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.109}

[f=-000001] <Chakravarti> Allies: I choose: Recon!
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.344}

[f=-000001] Chicken: PvP mode initialized
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

[f=0001060] !transmitlobby @voice@buildUnit@add;tankcon;Welder
[f=0001060] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi
[f=0001060] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz
[f=0001060] !transmitlobby @voice@buildUnit@add;tankriot;Ogre
[f=0001060] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur
[f=0001060] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops
[f=0001060] !transmitlobby @voice@buildUnit@add;tankarty;Emissary
[f=0001060] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor
[f=0001060] !transmitlobby @voice@buildUnit@add;tankaa;Ettin
[f=0001060] !transmitlobby @voice@buildUnit@reload
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.437}

[f=0001289] Upgrade UI Debug - Upgrade Command Sent
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.20299999999999999}

------- TRUNCATED -------
[f=0017520] Shutdown Widget - Depth of Field Shader
[f=0017520] Shutdown Widget - Modular Comm Info
[f=0017520] Shutdown Widget - CameraShake
[f=0017520] Shutdown Widget - Chili Economy Panel Default
[f=0017520] Shutdown Widget - Chili EndGame Window
[f=0017520] Shutdown Widget - Chili Nuke Warning
[f=0017520] Shutdown Widget - Chili Selections & CursorTip v2
[f=0017520] Shutdown Widget - Chili Spectator Panels
[f=0017520] Shutdown Widget - Context Menu
[f=0017520] Shutdown Widget - Darkening
[f=0017520] Shutdown Widget - Grab Input
[f=0017520] Input grabbing is disabled!
[f=0017520] Shutdown Widget - Highlight Geos
[f=0017520] Shutdown Widget - Local Widgets Config
[f=0017520] Shutdown Widget - Mex Placement Handler
[f=0017520] Shutdown Widget - MinimapEvents
[f=0017520] Shutdown Widget - Missile Silo Range
[f=0017520] Shutdown Widget - Attack Warning
[f=0017520] Shutdown Widget - Point Tracker
[f=0017520] Shutdown Widget - Showeco and Grid Drawer
[f=0017520] Shutdown Widget - Stereo3D
[f=0017520] Shutdown Widget - Music Player
[f=0017520] Shutdown Widget - Transport AI
[f=0017520] Shutdown Widget - Startup Info and Selector
[f=0017520] Shutdown Widget - Attack AoE
[f=0017520] Shutdown Widget - UnitShapes
[f=0017520] Shutdown Widget - Map Edge Extension
[f=0017520] Shutdown Widget - Selection Send
[f=0017520] Shutdown Widget - LupsManager
[f=0017520] Shutdown Widget - Newton Firezone
[f=0017520] Shutdown Widget - Receive Units Indicator
[f=0017520] Shutdown Widget - Chili Pro Console
[f=0017520] Shutdown Widget - Chili Crude Player List
[f=0017520] Shutdown Widget - Lasso Terraform GUI
[f=0017520] Shutdown Widget - Chili Framework
[f=0017520] Shutdown Widget - Lups
[f=0017520] Shutdown Widget - Chili Core Selector
[f=0017520] Shutdown Widget - Draw After Chili
[f=0017520] Shutdown Widget - Pause Screen
[f=0017520] Shutdown Widget - Color Blindness Correction
[f=0017520] Shutdown Widget - Layout Handler
[f=0017520] Shutdown Widget - Persistent Build Height
[f=0017520] Shutdown Widget - Text To Speech Control
[f=0017520] End widgetHandler:Shutdown
[f=0017520] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,49407437,0} {chunk,block}Bytes={0,0}
[f=0017520] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0017520] [Game::KillLua][2] dtor=0 luaRules=41ca2738
[f=0017520] Start gadgetHandler:Shutdown
[f=0017520] Shutdown - StartSetup
[f=0017520] Shutdown - UnitMorph
[f=0017520] Shutdown - LupsNanoSpray
[f=0017520] Shutdown - Missile Silo Controller
[f=0017520] Shutdown - Modular Comm Info
[f=0017520] Shutdown - Puppy Handler
[f=0017520] Shutdown - Terrain Texture Handler
[f=0017520] Shutdown - UnitCloakShield
[f=0017520] End gadgetHandler:Shutdown
[f=0017520] Start gadgetHandler:Shutdown
[f=0017520] Shutdown - Save/Load
[f=0017520] Shutdown - UnitMorph
[f=0017520] Shutdown - Modular Comm Info
[f=0017520] Shutdown - Retreat Command
[f=0017520] Shutdown - Shockwaves
[f=0017520] Shutdown - Teleport Throw
[f=0017520] Shutdown - UnitCloakShield
[f=0017520] Shutdown - Lups Cloak FX
[f=0017520] Shutdown - Lups
[f=0017520] Shutdown - Lups Shield
[f=0017520] End gadgetHandler:Shutdown
[f=0017520] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,49407497,0} {chunk,block}Bytes={0,0}
[f=0017520] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,49407497,0} {chunk,block}Bytes={0,0}
[f=0017520] [Game::KillLua][4] dtor=0
[f=0017520] [SpringApp::Reload][3]
[f=0017520] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0017520] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0017520] [Sound] [Sound::UpdateThread][3] #sources=32 #items=100
[f=0017520] [Sound] [Sound::UpdateThread][4] ctx=7d284fb0 dev=3f6a6170
[f=0017520] [Sound] [Sound::UpdateThread][5] ctx=7d284fb0 dev=3f6a6170
[f=0017520] [Sound] [Sound::Cleanup][alcDestroyContext(7d284fb0)]
[f=0017520] [Sound] [Sound::Cleanup][alcCloseDevice(3f6a6170)]
[f=0017520] [Sound] [Sound::UpdateThread][6]
[f=0017520] [SpringApp::Reload][4]
[f=0017520] [Game::~CGame][1]
[f=0017520] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0017520] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0017520] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0017520] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0017520] [Game::KillLua][4] dtor=1
[f=0017520] [Game::KillMisc][1]
[f=0017520] [Game::KillMisc][2]
[f=0017520] [Game::KillMisc][3]
[f=0017520] [Game::KillRendering][1]
[f=0017520] [~CRectangleOverlapHandler] 4% overlap reduction
[f=0017520] [3DOParser::Kill] allocated 94 pieces
[f=0017520] [S3OParser::Kill] allocated 2535 pieces
[f=0017520] [AssParser::Kill] allocated 218 pieces
[f=0017520] [Game::KillInterface][1]
[f=0017520] [Game::KillInterface][2]
[f=0017520] [Game::KillSimulation][1]
[f=0017520] [Game::KillSimulation][2]
[f=0017520] [CCollisionHandler] dis-/continuous tests: 10903/34046170
[f=0017520] [Game::KillSimulation][3]
[f=0017520] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=171
[f=0017520] [~CPathCache(16x16)] cacheHits=1004 hitPercentage=15% numHashColls=0 maxCacheSize=157
[f=0017520] [~CPathCache(32x32)] cacheHits=129 hitPercentage=63% numHashColls=0 maxCacheSize=76
[f=0017520] [~CPathCache(32x32)] cacheHits=1496 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0017520] [~CRectangleOverlapHandler] 4% overlap reduction
[f=0017520] [~CRectangleOverlapHandler] 4% overlap reduction
[f=0017520] [LosHandler::Kill] raycast instance cache-{hits,misses}={32277,131937}; shared=3%; cached=17%
[f=0017520] [Game::KillSimulation][4]
[f=0017520] [CommonDefHandler::KillStatic] 3232 sound-set data items added
[f=0017520] [Game::~CGame][2]
[f=0017520] [Game::~CGame][3]
[f=0017520] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
	1790186 bytes sent  
	1636118 bytes recv'd

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.609}

[f=0017520] [SpringApp::Reload][5]
[f=0017520] [SpringApp::Reload][6]
[f=0017520] [~CBufferedArchive][name=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz] 298872978 bytes cached in 3643 files
[f=0017520] [~CBufferedArchive][name=D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\cursors.sdz] 520740 bytes cached in 110 files
[f=0017520] [~CBufferedArchive][name=D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\springcontent.sdz] 208522 bytes cached in 94 files
[f=0017520] [~CBufferedArchive][name=D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\spring\bitmaps.sdz] 1527805 bytes cached in 45 files
[f=0017520] [~CBufferedArchive][name=D:\SteamLibrary\steamapps\common\Zero-K\games\zkmenu-stable.sdz] 65119 bytes cached in 25 files
[f=0017520] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base
[f=0017520] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[f=0017520] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[f=0017520] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[f=0017520] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms
[f=0017520] [SpringApp::Reload][7]
[f=0017520] [SpringApp::Reload][8]
[f=0017520] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms)
[f=0017520] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0017520] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0017520] [Sound] [Sound::InitThread][1]
[f=0017520] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0017520] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=0017520] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=0017520] [Sound] [ISound::Initialize] spawning sound-thread (101.1ms)
[f=0017520] [Sound] [ISound::Initialize] spawning sound-thread (201.7ms)
[f=0017520] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0017520] [Sound] [ISound::Initialize] spawning sound-thread (302.4ms)
[f=0017520] [Sound] [Sound::OpenOpenALDevice] device=3f6a6170 context=5284cd48
[f=0017520] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0017520] [Sound]   Vendor:         OpenAL Community
[f=0017520] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0017520] [Sound]   Renderer:       OpenAL Soft
[f=0017520] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0017520] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0017520] [Sound]   Devices:
[f=0017520] [Sound]     [Speakers (Conexant SmartAudio HD)]
[f=0017520] [Sound]     [Speakers (Conexant SmartAudio HD)]
[f=0017520] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0017520] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0017520] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0017520] [Sound] Error:   Initializing EFX failed!
[f=0017520] [Sound] [Sound::UpdateThread][2]
[f=0017520] [~ScopedOnceTimer][ISound::Init::Dev] 403ms
[f=0017520] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.1"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=078af8a0
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.5
[f=-000001] [SpringApp::Reload][13] reloadCount=7



[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Warning: Duplicate user(Shadow_Of_Man) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Anuit) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Anuit) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(raphaelbeling) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(poldy235) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(poldy235) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(wullewupp) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(wullewupp) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Tensien) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 333
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 333
[f=-000001] [liblobby] Warning: Duplicate user(cdh75412) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Erlias) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Apep) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(_K01_) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 329
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 329
[f=-000001] [liblobby] Warning: Duplicate user(Cunedda) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 329
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 329
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 329
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 329
[f=-000001] [liblobby] Warning: Duplicate user(Videogamephreek) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 326
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 326
[f=-000001] [liblobby] Warning: Duplicate user(ling) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ling) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ling) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":4.906}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":4.547}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":4.516}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":9.516}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.312}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.578}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.3119999999999998}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.172}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

[f=-000001] SetSettings Int, XResolutionWindowed, 1366
[f=-000001] SetSettings Int, YResolutionWindowed, 768
[f=-000001] SetSettings Int, WindowPosX, 0
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_2018_04_25:game_start:singleplayer:lone_other_skirmish"}
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Skirmish"}
[f=-000001] [Game]
{

	[ai9]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = Inactive AI (4);
		ShortName = Null AI;
		Team = 10;
		Version = <not-versioned>;
	}

	[ai15]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = Inactive AI (12);
		ShortName = Null AI;
		Team = 16;
		Version = <not-versioned>;
	}

	[ai4]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Brutal (new) (3);
		ShortName = DevCircuitAIBrutal32;
		Team = 5;
		Version = stable;
	}

	[ai1]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = Inactive AI (9);
		ShortName = Null AI;
		Team = 2;
		Version = <not-versioned>;
	}

	[allyTeam0]
	{
		numallies = 0;
	}

	[allyTeam1]
	{
		numallies = 0;
	}

	[ai8]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Brutal (new) (7);
		ShortName = DevCircuitAIBrutal32;
		Team = 9;
		Version = stable;
	}

	[team1]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[ai2]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = Inactive AI (8);
		ShortName = Null AI;
		Team = 3;
		Version = <not-versioned>;
	}

	[ai21]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Brutal (new) (6);
		ShortName = DevCircuitAIBrutal32;
		Team = 22;
		Version = stable;
	}

	[team16]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[ai5]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Brutal (new) (9);
		ShortName = DevCircuitAIBrutal32;
		Team = 6;
		Version = stable;
	}

	[team0]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[team23]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[team22]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[ai6]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Brutal (new) (1);
		ShortName = DevCircuitAIBrutal32;
		Team = 7;
		Version = stable;
	}

	[ai3]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Brutal (new) (11);
		ShortName = DevCircuitAIBrutal32;
		Team = 4;
		Version = stable;
	}

	[team3]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[team21]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[team20]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[ai19]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = Inactive AI (2);
		ShortName = Null AI;
		Team = 20;
		Version = <not-versioned>;
	}

	[team2]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[team7]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[ai7]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = Inactive AI (1);
		ShortName = Null AI;
		Team = 8;
		Version = <not-versioned>;
	}

	[team19]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[team18]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[team17]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[team15]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[ai13]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = Inactive AI (6);
		ShortName = Null AI;
		Team = 14;
		Version = <not-versioned>;
	}

	[team14]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[team13]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[ai14]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = Inactive AI (10);
		ShortName = Null AI;
		Team = 15;
		Version = <not-versioned>;
	}

	[ai18]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Brutal (new) (4);
		ShortName = DevCircuitAIBrutal32;
		Team = 19;
		Version = stable;
	}

	[team5]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[team12]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[ai16]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = Inactive AI (11);
		ShortName = Null AI;
		Team = 17;
		Version = <not-versioned>;
	}

	[ai20]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Brutal (new) (10);
		ShortName = DevCircuitAIBrutal32;
		Team = 21;
		Version = stable;
	}

	[team11]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[team8]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[team6]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[team10]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[team9]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[team4]
	{
		rgbcolor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[ai10]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = Inactive AI (7);
		ShortName = Null AI;
		Team = 11;
		Version = <not-versioned>;
	}

	[ai12]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Brutal (new) (2);
		ShortName = DevCircuitAIBrutal32;
		Team = 13;
		Version = stable;
	}

	[ai22]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Brutal (new) (5);
		ShortName = DevCircuitAIBrutal32;
		Team = 23;
		Version = stable;
	}

	[ai11]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = AI: Brutal (new) (8);
		ShortName = DevCircuitAIBrutal32;
		Team = 12;
		Version = stable;
	}

	[modoptions]
	{
		zombies = 1;
		chickenailevel = none;
		chicken_endless = 1;
	}

	[ai17]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = Inactive AI (5);
		ShortName = Null AI;
		Team = 18;
		Version = <not-versioned>;
	}

	[ai0]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = Inactive AI (3);
		ShortName = Null AI;
		Team = 1;
		Version = <not-versioned>;
	}

	[player0]
	{
		IsFromDemo = 0;
		Name = Chakravarti;
		Team = 0;
		rank = 0;
	}

	hostip = 127.0.0.1;
	hostport = 0;
	ishost = 1;
	nohelperais = 0;
	numplayers = 1;
	startpostype = 2;
	numusers = 24;
	GameStartDelay = 0;
	mapname = Iced Coffee v4.3;
	myplayername = Chakravarti;
	gametype = Zero-K v1.7.3.3;
}
[f=-000001] [ReloadOrRestart] Spring "D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001] 	[async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=5284cd48 dev=3f6a6170
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=5284cd48 dev=3f6a6170
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(5284cd48)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(3f6a6170)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CBufferedArchive][name=D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\cursors.sdz] 520740 bytes cached in 110 files
[f=-000001] [~CBufferedArchive][name=D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\springcontent.sdz] 19669 bytes cached in 41 files
[f=-000001] [~CBufferedArchive][name=D:\SteamLibrary\steamapps\common\Zero-K\games\zkmenu-stable.sdz] 6847319 bytes cached in 82 files
[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base
[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.0ms)
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.2ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (301.4ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=3f6a6170 context=5284cc20
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Conexant SmartAudio HD)]
[f=-000001] [Sound]     [Speakers (Conexant SmartAudio HD)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 401ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.1"
[f=-000001] [SpringApp::Reload][12] #script=5769
[f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Iced Coffee v4.3
[f=-000001] [PreGame::StartServer]
	mod-checksum=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
	map-checksum=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 52032
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 64ms
[f=-000001] [SpringApp::Reload][13] reloadCount=8



[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Iced Coffee v4.3
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.3.3 (archive: zk-stable.sdz)
[f=-000001] PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\20190313_033551_Iced Coffee v4_104.0.1-1060-g7f3541f maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 221ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 256ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 337ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.9529999999999999}

[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 342 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 17ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 20ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [liblobby] Warning: Duplicate user(Alcur) added to channel (zk)
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 953ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [liblobby] Warning: Duplicate user(Alcur) added to channel (zk)
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 171ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 33ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 0ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] Synced LuaRules: starting loading
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":4.5}

LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Chakravarti is empty or in invalid format
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
LuaRules: Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":9.5}

[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Chakravarti is empty or in invalid format
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
>> Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 4, This game allyTeam count: 3
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Chakravarti is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64632588
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aa606228
[f=-000001] [Path] [PathEstimator::ReadFile] hash=aa606228 file="cache\104dev-maintenance/paths/Iced Coffee v4.3.pe-aa606228.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64632588
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aa606238
[f=-000001] [Path] [PathEstimator::ReadFile] hash=aa606238 file="cache\104dev-maintenance/paths/Iced Coffee v4.3.pe2-aa606238.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (154ms, checksum c16855ca)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 0ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=1)] 0ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=2)] 0ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 3 on team 4
[f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Block Size: 64
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Size: 4096 (x64, z64)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Map Land Percent: 89.76%
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Minimum Elevation: -180.13
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)  	Is buildable across 86.376953% of the map. (used by 26 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)  	Is buildable across 88.183594% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  	Is buildable across 100.000000% of the map. (used by 29 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  	Is buildable across 100.000000% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)  	Is buildable across 5.810547% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)  	Is buildable across 6.250000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  	Max Slope=(0.41))  	Move-Data used:'akbot6'  	Has 1 Map-Area(s) occupying 91.53% of the map. (used by 351 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)  	Max Slope=(1.00))  	Move-Data used:'boat10'  	Has 2 Map-Area(s) occupying 4.66% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(0.41))  	Move-Data used:'kbot4'  	Has 1 Map-Area(s) occupying 85.72% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  	Max Slope=(1.00))  	Move-Data used:'tkbot2'  	Has 1 Map-Area(s) occupying 87.94% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  	Max Slope=(0.41))  	Move-Data used:'bhover5'  	Has 1 Map-Area(s) occupying 94.51% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  	Max Slope=(1.00))  	Move-Data used:'atkbot3'  	Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(1.00))  	Move-Data used:'tkbot4'  	Has 1 Map-Area(s) occupying 88.50% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  	Max Slope=(0.11))  	Move-Data used:'hover3'  	Has 1 Map-Area(s) occupying 73.66% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  	Max Slope=(0.41))  	Move-Data used:'skbot2'  	Has 1 Map-Area(s) occupying 85.23% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)  	Max Slope=(1.00))  	Move-Data used:'boat4'  	Has 4 Map-Area(s) occupying 6.18% of the map. (used by 9 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(0.11))  	Move-Data used:'tank4'  	Has 1 Map-Area(s) occupying 67.07% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Iced_Coffee_v4.3.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.3 (3) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=3)] 170ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 4 on team 5
[f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.3
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":5.0}

[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Iced_Coffee_v4.3.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.3 (4) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=4)] 83ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 5 on team 6
[f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Iced_Coffee_v4.3.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.3 (5) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=5)] 107ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 6 on team 7
[f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Iced_Coffee_v4.3.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.3 (6) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=6)] 84ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=7)] 0ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 8 on team 9
[f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Iced_Coffee_v4.3.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.3 (8) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=8)] 81ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=9)] 0ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=10)] 0ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 11 on team 12
[f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Iced_Coffee_v4.3.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.3 (11) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=11)] 81ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 12 on team 13
[f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Iced_Coffee_v4.3.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.3 (12) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=12)] 82ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=13)] 0ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=14)] 0ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=15)] 0ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=16)] 0ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=17)] 0ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 18 on team 19
[f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Iced_Coffee_v4.3.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.3 (18) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=18)] 82ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=19)] 0ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 20 on team 21
[f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Iced_Coffee_v4.3.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.3 (20) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=20)] 82ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 21 on team 22
[f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Iced_Coffee_v4.3.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.3 (21) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=21)] 82ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 22 on team 23
[f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Iced_Coffee_v4.3.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.3 (22) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=22)] 83ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1031ms
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11944,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 22 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] GameID: 170a885c12d990b371f5459a424a44ed
[f=-000001] Connection attempt from Chakravarti
[f=-000001]  -> Version: 104.0.1-1060-g7f3541f maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chakravarti" string="[PreGame::GameDataReceived][map-checksums]
	server=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790
	client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chakravarti" string="[PreGame::GameDataReceived][mod-checksums]
	server=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chakravarti" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=4c17c81e5d49d7f96e01941c7defddbb8d633cdac2d07e45683f6602d008433dd85f1008ef00dda70d79b9b2c0766e98f07dea9c23ecd79c563f5f8d6532fc45]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chakravarti" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5bd182169d06e4248e20498396f9c4d91ed0d05dc38475caf183158efcf34ecbfff6a2f520d3184feb04420003631b7491ea1a9f18351dcf058529aeb3017f2]"
[f=-000001] Skirmish AI "Inactive AI (3)" (ID:0, Short-Name:"Null AI", Version:"<not-versioned>") took over control of team 1
[f=-000001] Skirmish AI "Inactive AI (9)" (ID:1, Short-Name:"Null AI", Version:"<not-versioned>") took over control of team 2
[f=-000001] Skirmish AI "Inactive AI (8)" (ID:2, Short-Name:"Null AI", Version:"<not-versioned>") took over control of team 3
[f=-000001] Skirmish AI "AI: Brutal (new) (11)" (ID:3, Short-Name:"DevCircuitAIBrutal32", Version:"stable") took over control of team 4
[f=-000001] Skirmish AI "AI: Brutal (new) (3)" (ID:4, Short-Name:"DevCircuitAIBrutal32", Version:"stable") took over control of team 5
[f=-000001] Skirmish AI "AI: Brutal (new) (9)" (ID:5, Short-Name:"DevCircuitAIBrutal32", Version:"stable") took over control of team 6
[f=-000001] Skirmish AI "AI: Brutal (new) (1)" (ID:6, Short-Name:"DevCircuitAIBrutal32", Version:"stable") took over control of team 7
[f=-000001] Skirmish AI "Inactive AI (1)" (ID:7, Short-Name:"Null AI", Version:"<not-versioned>") took over control of team 8
[f=-000001] Skirmish AI "AI: Brutal (new) (7)" (ID:8, Short-Name:"DevCircuitAIBrutal32", Version:"stable") took over control of team 9
[f=-000001] Skirmish AI "Inactive AI (4)" (ID:9, Short-Name:"Null AI", Version:"<not-versioned>") took over control of team 10
[f=-000001] Skirmish AI "Inactive AI (7)" (ID:10, Short-Name:"Null AI", Version:"<not-versioned>") took over control of team 11
[f=-000001] Skirmish AI "AI: Brutal (new) (8)" (ID:11, Short-Name:"DevCircuitAIBrutal32", Version:"stable") took over control of team 12
[f=-000001] Skirmish AI "AI: Brutal (new) (2)" (ID:12, Short-Name:"DevCircuitAIBrutal32", Version:"stable") took over control of team 13
[f=-000001] Skirmish AI "Inactive AI (6)" (ID:13, Short-Name:"Null AI", Version:"<not-versioned>") took over control of team 14
[f=-000001] Skirmish AI "Inactive AI (10)" (ID:14, Short-Name:"Null AI", Version:"<not-versioned>") took over control of team 15
[f=-000001] Skirmish AI "Inactive AI (12)" (ID:15, Short-Name:"Null AI", Version:"<not-versioned>") took over control of team 16
[f=-000001] Skirmish AI "Inactive AI (11)" (ID:16, Short-Name:"Null AI", Version:"<not-versioned>") took over control of team 17
[f=-000001] Skirmish AI "Inactive AI (5)" (ID:17, Short-Name:"Null AI", Version:"<not-versioned>") took over control of team 18
[f=-000001] Skirmish AI "AI: Brutal (new) (4)" (ID:18, Short-Name:"DevCircuitAIBrutal32", Version:"stable") took over control of team 19
[f=-000001] Skirmish AI "Inactive AI (2)" (ID:19, Short-Name:"Null AI", Version:"<not-versioned>") took over control of team 20
[f=-000001] Skirmish AI "AI: Brutal (new) (10)" (ID:20, Short-Name:"DevCircuitAIBrutal32", Version:"stable") took over control of team 21
[f=-000001] Skirmish AI "AI: Brutal (new) (6)" (ID:21, Short-Name:"DevCircuitAIBrutal32", Version:"stable") took over control of team 22
[f=-000001] Skirmish AI "AI: Brutal (new) (5)" (ID:22, Short-Name:"DevCircuitAIBrutal32", Version:"stable") took over control of team 23
[f=-000001] Player Chakravarti finished loading and is now ingame
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":10.0}

[f=-000001] <Chakravarti> Allies: I choose: Guardian!
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.625}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

[f=0000200] Upgrade UI Debug - Number of units selected, 1
[f=0000258] Upgrade UI Debug - Upgrade Command Sent
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.141}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.61}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.625}

[f=0000724] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

[f=0000800] Upgrade UI Debug - Upgrade Command Sent
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.843}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.046}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.54699999999999993}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

[f=0001601] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

[f=0001882] Upgrade UI Debug - Upgrade Command Sent
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.093}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.093}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.125}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.141}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.81199999999999994}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.2189999999999999}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063}

[f=0003697] !transmitlobby @voice@buildUnit@add;vehcon;Mason
[f=0003697] !transmitlobby @voice@buildUnit@add;vehscout;Dart
[f=0003697] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher
[f=0003697] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer
[f=0003697] !transmitlobby @voice@buildUnit@add;vehriot;Ripper
[f=0003697] !transmitlobby @voice@buildUnit@add;vehassault;Ravager
[f=0003697] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix
[f=0003697] !transmitlobby @voice@buildUnit@add;veharty;Badger
[f=0003697] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler
[f=0003697] !transmitlobby @voice@buildUnit@add;vehaa;Crasher
[f=0003697] !transmitlobby @voice@buildUnit@reload
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.28099999999999997}

[f=0004190] game_message: Morph complete: Guardian lvl 3 -> Guardian lvl 4
[f=0004224] game_message: Metal Extractor is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0004374] game_message: Metal Extractor is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.969}

[f=0004524] game_message: Rover Assembly is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.032}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.032}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

[f=0005406] Upgrade UI Debug - Upgrade Command Sent
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.172}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.531}

[f=0005615] !transmitlobby @voice@buildUnit@remove;vehcon
[f=0005615] !transmitlobby @voice@buildUnit@remove;vehscout
[f=0005615] !transmitlobby @voice@buildUnit@remove;vehraid
[f=0005615] !transmitlobby @voice@buildUnit@remove;vehsupport
[f=0005615] !transmitlobby @voice@buildUnit@remove;vehriot
[f=0005615] !transmitlobby @voice@buildUnit@remove;vehassault
[f=0005615] !transmitlobby @voice@buildUnit@remove;vehcapture
[f=0005615] !transmitlobby @voice@buildUnit@remove;veharty
[f=0005615] !transmitlobby @voice@buildUnit@remove;vehheavyarty
[f=0005615] !transmitlobby @voice@buildUnit@remove;vehaa
[f=0005615] !transmitlobby @voice@buildUnit@reload
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.093}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.125}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.563}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.641}

[f=0006487] game_message: Morph complete: Guardian lvl 4 -> Guardian lvl 5
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.313}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0006811] Upgrade UI Debug - Upgrade Command Sent
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.062}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":3.25}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.078}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.844}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.703}

[f=0007561] game_message: Morph complete: Guardian lvl 5 -> Guardian lvl 6
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.36}

[f=0007919] Upgrade UI Debug - Upgrade Command Sent
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.13999999999999999}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.28099999999999997}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.28099999999999997}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.187}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.23399999999999999}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":3.593}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.078}

[f=0009161] game_message: Morph complete: Guardian lvl 6 -> Guardian lvl 7
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.0939999999999999}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.141}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.609}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.109}

[f=0010040] Upgrade UI Debug - Number of units selected, 1
[f=0010040] Upgrade UI Debug - Commander Deselected
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

[f=0010119] Upgrade UI Debug - Number of units selected, 1
[f=0010119] Upgrade UI Debug - Commander Deselected
[f=0010191] Upgrade UI Debug - Number of units selected, 1
[f=0010191] Upgrade UI Debug - Commander Deselected
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0010245] Upgrade UI Debug - Upgrade Command Sent
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.187}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":4.859}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

[f=0011196] game_message: Morph complete: Guardian lvl 7 -> Guardian lvl 8
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.141}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

[f=0011591] Upgrade UI Debug - Upgrade Command Sent
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.20299999999999999}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.094}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.235}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.891}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.032}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.67199999999999993}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

[f=0012947] game_message: Morph complete: Guardian lvl 8 -> Guardian lvl 9
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.297}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

[f=0013488] Upgrade UI Debug - Number of units selected, 1
[f=0013488] Upgrade UI Debug - Commander Deselected
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

[f=0013579] Upgrade UI Debug - Upgrade Command Sent
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.625}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.141}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.141}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.094}

[f=0014748] game_message: Morph complete: Guardian lvl 9 -> Guardian lvl 10
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

[f=0014951] Upgrade UI Debug - Upgrade Command Sent
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.297}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.062}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.953}

[f=0015655] game_message: Metal Extractor is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":4.125}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.578}

[f=0016208] game_message: Morph complete: Guardian lvl 10 -> Guardian lvl 11
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.187}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.297}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

[f=0017165] Upgrade UI Debug - Upgrade Command Sent
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.516}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":5.532}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.125}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0018000] SaveGeneralInfo - Done
[f=0018000] SaveUnits - Done
[f=0018000] SaveFeatures - Done
[f=0018000] SaveProjectiles - Done
[f=0018000] Save - Done
[f=0018000] Error: Spring 104.0.1-1060-g7f3541f maintenance has crashed.
[f=0018000] Error: DLL information:
[f=0018000] Error: 0x00400000	spring
[f=0018000] Error: 0x77280000	ntdll
[f=0018000] Error: 0x75cd0000	KERNEL32
[f=0018000] Error: 0x753f0000	KERNELBASE
[f=0018000] Error: 0x6f6d0000	apphelp
[f=0018000] Error: 0x77110000	ADVAPI32
[f=0018000] Error: 0x73bc0000	msvcrt
[f=0018000] Error: 0x75bc0000	sechost
[f=0018000] Error: 0x75860000	RPCRT4
[f=0018000] Error: 0x73b40000	SspiCli
[f=0018000] Error: 0x73b30000	CRYPTBASE
[f=0018000] Error: 0x76f10000	bcryptPrimitives
[f=0018000] Error: 0x76f70000	IMAGEHLP
[f=0018000] Error: 0x76d40000	ucrtbase
[f=0018000] Error: 0x73ce0000	SHELL32
[f=0018000] Error: 0x76e60000	cfgmgr32
[f=0018000] Error: 0x751d0000	shcore
[f=0018000] Error: 0x75eb0000	combase
[f=0018000] Error: 0x766e0000	windows.storage
[f=0018000] Error: 0x75810000	shlwapi
[f=0018000] Error: 0x759a0000	GDI32
[f=0018000] Error: 0x76110000	gdi32full
[f=0018000] Error: 0x75920000	msvcp_win
[f=0018000] Error: 0x75040000	USER32
[f=0018000] Error: 0x766c0000	win32u
[f=0018000] Error: 0x76d30000	kernel.appcore
[f=0018000] Error: 0x75cb0000	profapi
[f=0018000] Error: 0x76ce0000	powrprof
[f=0018000] Error: 0x77100000	FLTLIB
[f=0018000] Error: 0x76ea0000	WS2_32
[f=0018000] Error: 0x62ae0000	OPENGL32
[f=0018000] Error: 0x62aa0000	GLU32
[f=0018000] Error: 0x6b800000	OpenAL32
[f=0018000] Error: 0x752f0000	ole32
[f=0018000] Error: 0x6b5c0000	libvorbisfile-3
[f=0018000] Error: 0x70e40000	libfreetype-6
[f=0018000] Error: 0x65180000	libfontconfig-1
[f=0018000] Error: 0x6ef80000	glew32
[f=0018000] Error: 0x72880000	WINMM
[f=0018000] Error: 0x6d740000	libvorbis-0
[f=0018000] Error: 0x6c740000	SDL2
[f=0018000] Error: 0x76cb0000	IMM32
[f=0018000] Error: 0x75db0000	OLEAUT32
[f=0018000] Error: 0x70880000	libogg-0
[f=0018000] Error: 0x62e80000	zlib1
[f=0018000] Error: 0x72850000	WINMMBASE
[f=0018000] Error: 0x73630000	VERSION
[f=0018000] Error: 0x68f40000	libexpat-1
[f=0018000] Error: 0x10000000	DevIL
[f=0018000] Error: 0x6b440000	libcurl
[f=0018000] Error: 0x759d0000	CRYPT32
[f=0018000] Error: 0x76ca0000	MSASN1
[f=0018000] Error: 0x75e50000	wldap32
[f=0018000] Error: 0x51af0000	MSVCR80
[f=0018000] Error: 0x51a60000	MSVCP80
[f=0018000] Error: 0x6f860000	gameoverlayrenderer
[f=0018000] Error: 0x75030000	PSAPI
[f=0018000] Error: 0x641c0000	nvapi
[f=0018000] Error: 0x76280000	SETUPAPI
[f=0018000] Error: 0x64120000	dxgi
[f=0018000] Error: 0x72bc0000	DEVOBJ
[f=0018000] Error: 0x75b70000	WINTRUST
[f=0018000] Error: 0x72140000	uxtheme
[f=0018000] Error: 0x08720000	MSCTF
[f=0018000] Error: 0x69360000	nvoglv32
[f=0018000] Error: 0x72c70000	WTSAPI32
[f=0018000] Error: 0x73520000	ntmarta
[f=0018000] Error: 0x72110000	dwmapi
[f=0018000] Error: 0x645a0000	nvspcap
[f=0018000] Error: 0x72530000	WINHTTP
[f=0018000] Error: 0x72bf0000	WINSTA
[f=0018000] Error: 0x75260000	clbcatq
[f=0018000] Error: 0x6eb80000	shfolder
[f=0018000] Error: 0x723f0000	MMDevApi
[f=0018000] Error: 0x72270000	PROPSYS
[f=0018000] Error: 0x72010000	AUDIOSES
[f=0018000] Error: 0x71f30000	wintypes
[f=0018000] Error: 0x71f20000	AVRT
[f=0018000] Error: 0x6bed0000	Windows.UI
[f=0018000] Error: 0x709b0000	TextInputFramework
[f=0018000] Error: 0x6fa00000	CoreUIComponents
[f=0018000] Error: 0x6f590000	CoreMessaging
[f=0018000] Error: 0x6ee60000	InputHost
[f=0018000] Error: 0x62530000	d3d11
[f=0018000] Error: 0x62180000	nvldumd
[f=0018000] Error: 0x6f9e0000	CRYPTSP
[f=0018000] Error: 0x6f9b0000	rsaenh
[f=0018000] Error: 0x705b0000	bcrypt
[f=0018000] Error: 0x50320000	nvwgf2um
[f=0018000] Error: 0x182d0000	igd10iumd32
[f=0018000] Error: 0x72210000	ncrypt
[f=0018000] Error: 0x721e0000	NTASN1
[f=0018000] Error: 0x5e5a0000	igdusc32
[f=0018000] Error: 0x623f0000	dcomp
[f=0018000] Error: 0x0ff70000	dsound
[f=0018000] Error: 0x72cc0000	secur32
[f=0018000] Error: 0x72e40000	mswsock
[f=0018000] Error: 0x715a0000	DNSAPI
[f=0018000] Error: 0x766b0000	NSI
[f=0018000] Error: 0x73600000	IPHLPAPI
[f=0018000] Error: 0x70620000	rasadhlp
[f=0018000] Error: 0x705d0000	fwpuclnt
[f=0018000] Error: 0x70540000	schannel
[f=0018000] Error: 0x72230000	mskeyprotect
[f=0018000] Error: 0x721c0000	ncryptsslp
[f=0018000] Error: 0x6ec10000	napinsp
[f=0018000] Error: 0x6ebf0000	pnrpnsp
[f=0018000] Error: 0x19d60000	NLAapi
[f=0018000] Error: 0x6ed20000	winrnr
[f=0018000] Error: 0x20210000	wshbth
[f=0018000] Error: 0x30350000	AIInterface
[f=0018000] Error: 0x3daa0000	SkirmishAI
[f=0018000] Error: 0x61fc0000	dbghelp
[f=0018000] Error: Exception: Access violation (0xc0000005)
[f=0018000] Error: Exception Address: 0x0092c98c
[f=0018000] Error: Stacktrace for Spring 104.0.1-1060-g7f3541f maintenance:
[f=0018000] Error: 	[ProgCtr=0092c98c StackPtr=02669bd0 FramePtr=02669c78]
[f=0018000] Error: 	(0) D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe [0x0092C98C]
[f=0018000] Error: 	(1) D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe [0x009320A0]
[f=0018000] Error: 	(2) D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe [0x00909E42]
[f=0018000] Error: 	(3) D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe [0x00866D6A]
[f=0018000] Error: 	(4) D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe [0x00867B7C]
[f=0018000] Error: 	(5) D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe [0x00865179]
[f=0018000] Error: 	(6) D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe [0x0050198B]
[f=0018000] Error: 	(7) D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe [0x00E6A3A0]
[f=0018000] Error: 	(8) D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe [0x00435AA0]
[f=0018000] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.36}

[f=0018000] Error: [ExitSpringProcess] errorMsg="Spring has crashed:
  Access violation.

A stacktrace has been written to:
  D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt" msgCaption="Spring: Unhandled exception" mainThread=1
[f=0018000] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=00000000)
[f=0018000] [SpringApp::Kill][1] fromRun=0
[f=0018000] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0018000] 	[async=0] threads=3 tasks=234432 {sum,avg}{exec,wait}time={{-0.000, 26815622330773680968681134667711858462633539813023287372352797400045660084612089081993570165586820053545637119841547241023494334205408067332022147324313600.000}, {2.000, 26815622337967990483493416095998585284655693108380825002534421569737483483871410119075951695772140512338706837358474592880895245523042195883902453912961024.000}}ms
[f=0018000] 		thread=1 tasks=117216 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 2.000, -26815622289607569005334210599375738274563548616302203350777237764713320770994221185942680610792922746763431968590536708530623014908877393615696991730270208.000}, {-2.000, 0.000, 2.000, -0.000}}ms
[f=0018000] 		thread=2 tasks=117216 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, 0.000}, {26815622217636113703354823076231998825541232789355167630943583390809265694190241837778169844522006866625224012593484839750369891293901199977386231403118592.000, 0.000, 2.000, 26815622265705413408994726570579492531044530540354523289602854532413787367739879309832578166164008967723945321207619054851452870936792317028902694155190272.000}}ms
[f=0018000] 	[async=1] threads=3 tasks=4530 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {0.000, 0.000}}ms
[f=0018000] 		thread=1 tasks=2255 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 26815622316058309857765963012765129231165222778886722739211561348096213655979155769213366206444240739471660372297511448862744041941551136519627532924878848.000}}ms
[f=0018000] 		thread=2 tasks=2275 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622299437223339926379283569585173169556244758568420738583960139017827511137820975331122785965756146435881533254999834420426776361000201981359636348928.000}, {-2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}}ms
[f=0018000] [ThreadPool::SetThreadCount][2] workers=0
[f=0018000] [SpringApp::Kill][2]
[f=0018000] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0018000] [Game::KillLua][3] dtor=0 luaUI=44edb0b0
[f=0018000] Start widgetHandler:Shutdown
[f=0018000] Shutdown - SaveOrderList Complete
[f=0018000] Writing last game win data
[f=0018000] Shutdown - SaveConfigData Complete
[f=0018000] Shutdown Widget - Chili Highlight
[f=0018000] Shutdown Widget - Save/Load API
[f=0018000] Shutdown Widget - Deferred rendering
[f=0018000] Shutdown Widget - Custom Markers
[f=0018000] Shutdown Widget - EPIC Menu
[f=0018000] Shutdown Widget - Chili Minimap
[f=0018000] Shutdown Widget - Chili Widget Selector
[f=0018000] Shutdown Widget - Local Team Colors
[f=0018000] Shutdown Widget - Display Keys 2
[f=0018000] Shutdown Widget - Save Game Menu
[f=0018000] Shutdown Widget - HealthBars
[f=0018000] Shutdown Widget - Noises
[f=0018000] Shutdown Widget - Unit Icons
[f=0018000] Shutdown Widget - Win Counter
[f=0018000] Shutdown Widget - BuildETA
[f=0018000] Shutdown Widget - Depth of Field Shader
[f=0018000] Shutdown Widget - Modular Comm Info
[f=0018000] Shutdown Widget - CameraShake
[f=0018000] Shutdown Widget - Chili Economy Panel Default
[f=0018000] Shutdown Widget - Chili EndGame Window
[f=0018000] Shutdown Widget - Chili Nuke Warning
[f=0018000] Shutdown Widget - Chili Selections & CursorTip v2
[f=0018000] Shutdown Widget - Chili Spectator Panels
[f=0018000] Shutdown Widget - Context Menu
[f=0018000] Shutdown Widget - Darkening
[f=0018000] Shutdown Widget - Grab Input
[f=0018000] Input grabbing is disabled!
[f=0018000] Shutdown Widget - Highlight Geos
[f=0018000] Shutdown Widget - Local Widgets Config
[f=0018000] Shutdown Widget - Mex Placement Handler
[f=0018000] Shutdown Widget - MinimapEvents
[f=0018000] Shutdown Widget - Missile Silo Range
[f=0018000] Shutdown Widget - Attack Warning
[f=0018000] Shutdown Widget - Point Tracker
[f=0018000] Shutdown Widget - Showeco and Grid Drawer
[f=0018000] Shutdown Widget - Stereo3D
[f=0018000] Shutdown Widget - Music Player
[f=0018000] Shutdown Widget - Transport AI
[f=0018000] Shutdown Widget - Startup Info and Selector
[f=0018000] Shutdown Widget - Attack AoE
[f=0018000] Shutdown Widget - UnitShapes
[f=0018000] Shutdown Widget - Map Edge Extension
[f=0018000] Shutdown Widget - Selection Send
[f=0018000] Shutdown Widget - LupsManager
[f=0018000] Shutdown Widget - Newton Firezone
[f=0018000] Shutdown Widget - Receive Units Indicator
[f=0018000] Shutdown Widget - Chili Pro Console
[f=0018000] Shutdown Widget - Chili Crude Player List
[f=0018000] Shutdown Widget - Lasso Terraform GUI
[f=0018000] Shutdown Widget - Chili Framework
[f=0018000] Shutdown Widget - Lups
[f=0018000] Shutdown Widget - Chili Core Selector
[f=0018000] Shutdown Widget - Draw After Chili
[f=0018000] Shutdown Widget - Pause Screen
[f=0018000] Shutdown Widget - Color Blindness Correction
[f=0018000] Shutdown Widget - Layout Handler
[f=0018000] Shutdown Widget - Persistent Build Height
[f=0018000] Shutdown Widget - Text To Speech Control
[f=0018000] End widgetHandler:Shutdown
[f=0018000] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,52217227,0} {chunk,block}Bytes={0,0}
[f=0018000] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0018000] [Game::KillLua][2] dtor=0 luaRules=41ca4578
[f=0018000] Start gadgetHandler:Shutdown
[f=0018000] Shutdown - StartSetup
[f=0018000] Shutdown - UnitMorph
[f=0018000] Shutdown - LupsNanoSpray
[f=0018000] Shutdown - Missile Silo Controller
[f=0018000] Shutdown - Modular Comm Info
[f=0018000] Shutdown - Puppy Handler
[f=0018000] Shutdown - Terrain Texture Handler
[f=0018000] Shutdown - UnitCloakShield
[f=0018000] End gadgetHandler:Shutdown
[f=0018000] Start gadgetHandler:Shutdown
[f=0018000] Shutdown - Save/Load
[f=0018000] Shutdown - UnitMorph
[f=0018000] Shutdown - Modular Comm Info
[f=0018000] Shutdown - Retreat Command
[f=0018000] Shutdown - Shockwaves
[f=0018000] Shutdown - Teleport Throw
[f=0018000] Shutdown - UnitCloakShield
[f=0018000] Shutdown - Lups Cloak FX
[f=0018000] Shutdown - Lups
[f=0018000] Shutdown - Lups Shield
[f=0018000] End gadgetHandler:Shutdown
[f=0018000] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,52217374,0} {chunk,block}Bytes={0,0}
[f=0018000] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,52217374,0} {chunk,block}Bytes={0,0}
[f=0018000] [Game::KillLua][4] dtor=0
[f=0018000] [WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\20190313_033551_Iced Coffee v4_104.0.1-1060-g7f3541f maintenance.sdfz" (2390743 bytes)
[f=0018000] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0018000] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0018000] [Sound] [Sound::UpdateThread][3] #sources=32 #items=97
[f=0018000] [Sound] [Sound::UpdateThread][4] ctx=5284cc20 dev=3f6a6170
[f=0018000] [Sound] [Sound::UpdateThread][5] ctx=5284cc20 dev=3f6a6170
[f=0018000] [Sound] [Sound::Cleanup][alcDestroyContext(5284cc20)]
[f=0018000] [Sound] [Sound::Cleanup][alcCloseDevice(3f6a6170)]
[f=0018000] [Sound] [Sound::UpdateThread][6]
[f=0018000] [Game::~CGame][1]
[f=0018000] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0018000] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0018000] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0018000] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0018000] [Game::KillLua][4] dtor=1
[f=0018000] [Game::KillMisc][1]
[f=0018000] [Game::KillMisc][2]
[f=0018000] [Game::KillMisc][3]
[f=0018000] [Game::KillRendering][1]
[f=0018000] [~CRectangleOverlapHandler] 4% overlap reduction
[f=0018000] [3DOParser::Kill] allocated 64 pieces
[f=0018000] [S3OParser::Kill] allocated 2396 pieces
[f=0018000] [AssParser::Kill] allocated 196 pieces
[f=0018000] [Game::KillInterface][1]
[f=0018000] [Game::KillInterface][2]
[f=0018000] [Game::KillSimulation][1]
[f=0018000] [Game::KillSimulation][2]
[f=0018000] [CCollisionHandler] dis-/continuous tests: 11878/37281468
[f=0018000] [Game::KillSimulation][3]
[f=0018000] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=171
[f=0018000] [~CPathCache(16x16)] cacheHits=1025 hitPercentage=22% numHashColls=0 maxCacheSize=168
[f=0018000] [~CPathCache(32x32)] cacheHits=129 hitPercentage=63% numHashColls=0 maxCacheSize=76
[f=0018000] [~CPathCache(32x32)] cacheHits=1767 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0018000] [~CRectangleOverlapHandler] 4% overlap reduction
[f=0018000] [~CRectangleOverlapHandler] 4% overlap reduction
[f=0018000] [LosHandler::Kill] raycast instance cache-{hits,misses}={38947,128363}; shared=2%; cached=21%
[f=0018000] [Game::KillSimulation][4]
[f=0018000] [CommonDefHandler::KillStatic] 3232 sound-set data items added
[f=0018000] [Game::~CGame][2]
[f=0018000] [Game::~CGame][3]
[f=0018000] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=0018000] [Chobby] Chobby Shutdown
[f=0018000] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,142082396,0} {chunk,block}Bytes={0,0}
[f=0018000] [SpringApp::Kill][3]
[f=0018000] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
	1902222 bytes sent  
	1743535 bytes recv'd

Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.6719999999999997}

[f=0018000] [SpringApp::Kill][4] font=07467b88
[f=0018000] [SpringApp::Kill][5]
[f=0018000] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_LISTEN  ALLOW * -1
[~CBufferedArchive][name=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz] 269427561 bytes cached in 3617 files
[~CBufferedArchive][name=D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\cursors.sdz] 520740 bytes cached in 110 files
[~CBufferedArchive][name=D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\springcontent.sdz] 208522 bytes cached in 94 files
[~CBufferedArchive][name=D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\spring\bitmaps.sdz] 1527805 bytes cached in 45 files
[~CBufferedArchive][name=D:\SteamLibrary\steamapps\common\Zero-K\games\zkmenu-stable.sdz] 65119 bytes cached in 25 files
[SpringApp::Kill][8]
Error: [Watchdog::DeregisterThread] Invalid thread number 0
[WatchDog::Uninstall][1] hangDetectorThread=014e200c (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]
[~CRectangleOverlapHandler] 4% overlap reduction


Zero-K.exe Warning: 0 : Spring exit code is: 1, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":7.672}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.125}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.485}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.219}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":7.2189999999999994}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":12.219}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":17.218999999999998}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":22.218999999999998}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":4.7189999999999994}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.1559999999999997}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.344}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.172}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.094}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.109}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.45299999999999996}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":5.4529999999999994}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":10.453}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":3.719}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.437}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.078}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.6869999999999998}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.265}

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