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Spring LuaError [104.0.1-1239-g12caea1] #21999

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Chobbyla opened this issue May 15, 2019 · 0 comments

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commented May 15, 2019

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1239-g12caea1\springsettings.cfg"
LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
============== <Log Sections> ==============
  Available:
    ArchiveScanner
    AutohostInterface
    BumpWater
    CSMFGroundTextures
    CregSerializer
    DecalsDrawerGL4
    DynWater
    FarTextureHandler
    Font
    GameServer
    GroundMoveType
    KeyBindings
    LuaSocket
    Model
    Net
    Path
    Piece
    RoamMeshDrawer
    Shader
    SkyBox
    Sound
    Texture
    VFS
  Enabled:
    Sound (Notice)
  
  Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
============== </Log Sections> ==============

============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterBlurReflection = 1
  BumpWaterTexSizeReflection = 128
  CamFreeScrollSpeed = 50
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FPSScrollSpeed = 50
  FSAALevel = 4
  FeatureDrawDistance = 600000
  FeatureFadeDistance = 600000
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 4
  GroundDecals = 2
  GroundDetail = 90
  GroundScarAlphaFade = 1
  HangTimeout = 30
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LuaGarbageCollectionMemLoadMult = 100
  MaxParticles = 15000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0015
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotOverheadScrollSpeed = 50
  RotateLogFiles = 1
  ScrollWheelSpeed = -25
  Shadows = 1
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1200
  UnitIconDist = 151
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  Water = 2
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolutionWindowed = 1920
  YResolutionWindowed = 1080
  snd_volmaster = 63
============== </User Config> ==============

============== <User System> ==============
  Spring Engine Version: 104.0.1-1239-g12caea1 maintenance
      Build Environment: gcc libstdc++ version 20171010
       Compiler Version: gcc-5.5.0
       Operating System: Windows 10 October 2018 Update (build 17763)
        Hardware Config: Intel(R) Core(TM) i3-4160 CPU @ 3.60GHz; 8136MB RAM, 11711MB pagefile
       Binary Word Size: 32-bit (emulated)
          Process Clock: std::chrono::high_resolution_clock
     Physical CPU Cores: 2
      Logical CPU Cores: 4
============== </User System> ==============

[good_fpu_init][STREFLOP_SSE]
	SSE 1.0 : 1,  SSE 2.0 : 1
	SSE 3.0 : 1, SSSE 3.0 : 1
	SSE 4.1 : 1,  SSE 4.2 : 1
	SSE 4.0A: 0,  SSE 5.0A: 0
[WatchDog::Install] installed (hang-timeout: 30s)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
	display=1 modes=74 bounds={x=0, y=0, w=1920, h=1080}
		[ 1] 1920x1080x24bpp@60Hz
		[13] 1680x1050x24bpp@60Hz
		[17] 1600x1024x24bpp@60Hz
		[21] 1600x900x24bpp@60Hz
		[25] 1440x900x24bpp@60Hz
		[35] 1280x800x24bpp@60Hz
		[39] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
	SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
	GL version  : 4.6.0 NVIDIA 430.39
	GL vendor   : NVIDIA Corporation
	GL renderer : GeForce GTX 950/PCIe/SSE2
	GLSL version: 4.60 NVIDIA
	GLEW version: 2.1.0
	GPU memory  : 2048MB (total) / 748MB (available)
	SDL swap-int: 1
	
	ARB shader support        : 1
	GLSL shader support       : 1
	FBO extension support     : 1
	NVX GPU mem-info support  : 1
	ATI GPU mem-info support  : 0
	NPOT-texture support      : 1 (1)
	S3TC/DXT1 texture support : 1/1
	texture query-LOD support : 1 (1)
	24-bit Z-buffer support   : 1 (-)
	primitive-restart support : 1 (1)
	clip-space control support: 1 (1)
	seamless cube-map support : 1 (1)
	frag-depth layout support : 1 (-)
	
	max. FBO samples             : 32
	max. texture size            : 16384
	max. texture anisotropy level: 16.000000
	max. vec4 varyings/attributes: 31/16
	max. draw-buffers            : 8
	max. rec. indices/vertices   : 1048576/1048576
	max. uniform buffer-bindings : 84
	max. uniform block-size      : 64KB
	
	enable ATI-hacks : 0
	compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[GR::UpdateGLConfigs]
[VSync::SetInterval] interval=0 (disabled)
[GR::UpdateGLGeometry][1] winSize=<1,1>
[GR::UpdateGLGeometry][2] winSize=<1920,1080>
[GR::InitGLState]
[GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u
[~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 17ms
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[DataDirLocater::Check] Isolation Mode!
[DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1239-g12caea1\
[AS::ReadCacheData] ArchiveCache cache\104dev-maintenance\ArchiveCache15.lua doesn't exist
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1239-g12caea1\base
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\c7495381cd08d691c7427370aeb67553.sdp" numZipFiles=7628 sumInflSize=691974kb sumReadTime=1ms
	file="modinfo.lua" indx=4733 inflSize=0kb readTime=1ms
	file="anims/cursorattack_1.png" indx=4 inflSize=1kb readTime=0ms
	file="anims/cursordefend.txt" indx=8 inflSize=0kb readTime=0ms
	file="anims/cursordefend_0.png" indx=9 inflSize=1kb readTime=0ms
	file="anims/cursorattack_4.png" indx=7 inflSize=1kb readTime=0ms
	file="anims/cursorattack_0.png" indx=3 inflSize=1kb readTime=0ms
	file="al2.0.txt" indx=1 inflSize=8kb readTime=0ms
	file="anims/cursorattack_2.png" indx=5 inflSize=1kb readTime=0ms
	file=".gitattributes" indx=0 inflSize=0kb readTime=0ms
	file="anims/cursorattack.txt" indx=2 inflSize=0kb readTime=0ms
[~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\044482cd2afab2fe92261c64565aa071.sdp" numZipFiles=7623 sumInflSize=691964kb sumReadTime=7ms
	file="modinfo.lua" indx=4728 inflSize=0kb readTime=7ms
	file="anims/cursorattack_1.png" indx=4 inflSize=1kb readTime=0ms
	file="anims/cursordefend.txt" indx=8 inflSize=0kb readTime=0ms
	file="anims/cursordefend_0.png" indx=9 inflSize=1kb readTime=0ms
	file="anims/cursorattack_4.png" indx=7 inflSize=1kb readTime=0ms
	file="anims/cursorattack_0.png" indx=3 inflSize=1kb readTime=0ms
	file="al2.0.txt" indx=1 inflSize=8kb readTime=0ms
	file="anims/cursorattack_2.png" indx=5 inflSize=1kb readTime=0ms
	file=".gitattributes" indx=0 inflSize=0kb readTime=0ms
	file="anims/cursorattack.txt" indx=2 inflSize=0kb readTime=0ms
Fontconfig error: Cannot load default config file
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\zed_2.3.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\wanderlust_v03.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\vittra_v2.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\titan_v3.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\titanduel_2.2.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\the_river_nix_20.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\terra_2.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\SiberianDivide 1.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\shifting_sands_v1.5.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\sea_of_dunes_v1.0.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\red_comet_v1.3.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\quicksilver_1_1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\otago_1.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\onyx_cauldron_1.9.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\mininuggets_v4.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\lonely_oasis_v1.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\la_isla_bonita_v1.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\isle_of_grief_0.2.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\into_battle_v4.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\intersection_v4.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\iced_coffee_v4.3.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\eye_of_horus_v13.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\desert_needle_small_3.2.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\cold_snap_2.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\chicken_nuggets_v5.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\cattle_and_loveplay_no_worms_1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\calamity_1.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\barren_2.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\badlands_2.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\avalanche_v3.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\apophis_v2_3.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\akilon_wastelands_zk_v1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\adansonia_v4.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\adamantine_mountain_2.sd7" for faster loading!
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11532ms
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[ThreadPool::SetThreadCount][2] workers=1
[Threading] Main thread CPU affinity mask set: 14
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (102.0ms)
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (202.9ms)
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (303.9ms)
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (404.9ms)
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (505.8ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (606.8ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=070e42d0 context=06fd2ab0
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [G246HYL (NVIDIA High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 707ms
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.64.0 Schannel
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'schannel' (ID: 8)
[Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 130575 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.5.1"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0
[f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[f=-000001] gl.GetViewSizes, 1920, 1080
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 57980
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] Deleting path cache, 0
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"1400000027423640D1D473A94B9AEF0A010010015A66DB5C1800000001000000020000006D77111700000000CE48D80002000000B200000032000000040000004B9AEF0A01001001481C05006D7711174801A8C0000000004F9DDB5CCF4CF75C0100D5D700000000000082C336AB3FE5B14BC640963D8D54352F0E1703CCB820C4CA4FC4222FEA426CF7438F0D9042F843BDE95E834ACAFE393C01CA27941355812D763894544A383FF0140028DC8BFC2B3874CE8D8C890A479C43286C65F5C8BDBB003EE15A2498658B775489C68FA83C892B4660055B9043D4443ECE8C4AE3CFDF5211FF39F1923556","Friends":["76561198049125460","76561198055480802","76561198095733205","76561198116058953","76561198223207360","76561198303611948","76561198305330551","76561198354927708","76561198844378154"],"SuggestedName":"Resmyx","Dlc":[0,842950,842951,842952]}

[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Release Notifier  <gui_steam_release_notifier.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"551994092","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[f=-000001] [Chobby] Detected game config, evorts
[f=-000001] [Chobby] Detected game config, evortsdev
[f=-000001] [Chobby] Detected game config, generic
[f=-000001] [Chobby] Detected game config, tc
[f=-000001] [Chobby] Detected game config, zk
[f=-000001] [Chobby] Detected game config, zkdev
[f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk
[f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] Medium settings preset, 2097152
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Int, Water, 2
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=071cf178
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 2
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1062.jpg","ImageUrl":"http://zero-k.info/img/lobbynews/1062.jpg"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/1062.jpg","TargetPath":"news/1062.jpg"}

Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1061.png","ImageUrl":"http://zero-k.info/img/lobbynews/1061.png"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/1061.png","TargetPath":"news/1061.png"}

Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1060.jpg","ImageUrl":"http://zero-k.info/img/lobbynews/1060.jpg"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/1060.jpg","TargetPath":"news/1060.jpg"}

Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1059.png","ImageUrl":"http://zero-k.info/img/lobbynews/1059.png"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/1059.png","TargetPath":"news/1059.png"}

Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1058.jpg","ImageUrl":"http://zero-k.info/img/lobbynews/1058.jpg"}
Zero-K.exe Information: 0 : Chobbyla >> DiscordOnReady {}

[f=-000001] SteamOnline, Received
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/1058.jpg","TargetPath":"news/1058.jpg"}

Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1057.png","ImageUrl":"http://zero-k.info/img/lobbynews/1057.png"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/1057.png","TargetPath":"news/1057.png"}

Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1056.png","ImageUrl":"http://zero-k.info/img/lobbynews/1056.png"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/1056.png","TargetPath":"news/1056.png"}

Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1055.png","ImageUrl":"http://zero-k.info/img/lobbynews/1055.png"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/1055.png","TargetPath":"news/1055.png"}

Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1054.png","ImageUrl":"http://zero-k.info/img/lobbynews/1054.png"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/1054.png","TargetPath":"news/1054.png"}

Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] [liblobby] Warning: Duplicate user(terve886) added to channel (zk)
[f=-000001] [i18n] Warning: "spectator" is not translated in en
[f=-000001] [i18n] Error: No translation found for "spectator"
[f=-000001] [i18n] Warning: "player" is not translated in en
[f=-000001] [i18n] Error: No translation found for "player"
Zero-K.exe Information: 0 : Chobbyla << SteamOpenOverlayWebsite {"Url":"http://zero-k.info/Maps?asmallcake=153edcd3-cb35-49f4-a58d-cc2d05419440"}
[f=-000001] Opening URL, http://zero-k.info/Maps?asmallcake=153edcd3-cb35-49f4-a58d-cc2d05419440
Zero-K.exe Information: 0 : Chobbyla << OpenUrl {"Url":"http://zero-k.info/Maps?asmallcake=153edcd3-cb35-49f4-a58d-cc2d05419440"}
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<160,28>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<160,28>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 160x28x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 83ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 15ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_HIDDEN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_HIDDEN][2]

[f=-000001] [chobby] Showing battle with ID, 3044
[f=-000001] [liblobby] Warning: Duplicate user(AKpowers191) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(LoenPlaya) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(LoenPlaya) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(taftaflexenope) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(taftaflexenope) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(AutisticInferno) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(AutisticInferno) added to channel (zk)
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 4ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 9ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] [liblobby] Warning: Duplicate user(Miyoshi) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Miyoshi) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla << SteamOpenOverlayWebsite {"Url":"http://zero-k.info/Maps/DetailName?name=Dworld_V1&asmallcake=153edcd3-cb35-49f4-a58d-cc2d05419440"}
Zero-K.exe Information: 0 : Chobbyla << SteamOpenOverlayWebsite {"Url":"http://zero-k.info/Maps/DetailName?name=Dworld_V1&asmallcake=153edcd3-cb35-49f4-a58d-cc2d05419440"}
[f=-000001] Opening URL, http://zero-k.info/Maps/DetailName?name=Dworld_V1&asmallcake=153edcd3-cb35-49f4-a58d-cc2d05419440
Zero-K.exe Information: 0 : Chobbyla << OpenUrl {"Url":"http://zero-k.info/Maps/DetailName?name=Dworld_V1&asmallcake=153edcd3-cb35-49f4-a58d-cc2d05419440"}
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<160,28>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<160,28>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 160x28x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 89ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 24ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_HIDDEN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_HIDDEN][2]

[f=-000001] Opening URL, http://zero-k.info/Maps/DetailName?name=Dworld_V1&asmallcake=153edcd3-cb35-49f4-a58d-cc2d05419440
Zero-K.exe Information: 0 : Chobbyla << OpenUrl {"Url":"http://zero-k.info/Maps/DetailName?name=Dworld_V1&asmallcake=153edcd3-cb35-49f4-a58d-cc2d05419440"}
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 4ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 6ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] [liblobby] Warning: Duplicate user(Deathname) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Deathname) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(kane494) added to channel (zk)
[f=-000001] Connecting to battle, Zero-K v1.7.5.0, Dworld_V1, 104.0.1-1239-g12caea1
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 2
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [GAME]
{
	HostIP=37.59.49.101;
	HostPort=8462;
	SourcePort=0;
	IsHost=0;
	MyPlayerName=AdaByron;
	MyPasswd=8f1020a3434013c13d547ddc7ab20b47;
}
[f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1239-g12caea1\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_Custom"}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=-000001] 	[async=0] threads=2 tasks=45 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=45 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000, -26815622246782932856426644784331786477195790323121849765430484197334257107091987548891018971017506612215347553242802938614272450678665878572445268787068928.000, 2.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{-0.000, -0.000, -0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=1
[f=-000001] [Threading] Main thread CPU affinity mask set: 14
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=06fd2ab0 dev=070e42d0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=06fd2ab0 dev=070e42d0
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(06fd2ab0)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(070e42d0)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1239-g12caea1\base\springcontent.sdz] 68215 bytes cached in 52 files
[f=-000001] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz] 17033526 bytes cached in 861 files
[f=-000001] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1239-g12caea1\base\cursors.sdz] 520740 bytes cached in 110 files
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1239-g12caea1\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.0ms)
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.9ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=1e8cbb80 context=1f449608
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [G246HYL (NVIDIA High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 302ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.5.1"
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=1 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] [SpringApp::Reload][12] #script=142
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8462
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8462 using name AdaByron
[f=-000001] [SpringApp::Reload][13] reloadCount=1



[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Dworld_V1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.5.0 (archive: zk-stable.sdz)
[f=-000001] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1239-g12caea1\base\maphelper.sdz] 34584 bytes cached in 9 files
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Dworld_V1 (checksum e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz] 708614521 bytes cached in 7627 files
[f=-000001] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1239-g12caea1\base\springcontent.sdz] 528745 bytes cached in 181 files
[f=-000001] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1239-g12caea1\base\spring\bitmaps.sdz] 5947433 bytes cached in 131 files
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190514_232229_Dworld_V1_104.0.1-1239-g12caea1 maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 16317ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (318 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 252ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 333ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 340 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 33ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 253ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 927ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 167ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 34ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] [liblobby] Warning: Duplicate user(justin04620) added to channel (zk)
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [liblobby] Warning: Duplicate user(justin04620) added to channel (zk)
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 11ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 20ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 99ms
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Ignore Gibs         <weapon_ignore_gibs.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  Nuke Explosion Chooser  <exp_nuke_effect_chooser.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
LuaRules: Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
>> Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_ignore_gibs.lua  <weapon_ignore_gibs.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 2, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 17
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ae8926d
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9ae9d1df
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=28b5163e
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e877d90
[f=-000001] [Path] [PathEstimator::ReadFile] hash=e877d90 file="cache\104dev-maintenance/paths/Dworld_V1.pe-e877d90.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 4 PF threads (115 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 786 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1576 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2370 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3158 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3943 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 4733 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 5518 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 6311 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 7099 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 7886 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 8671 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 9456 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 10240 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 11047 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 11834 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-e877d90"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=e877d90 file="cache\104dev-maintenance/paths/Dworld_V1.pe-e877d90.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-e877d90"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ae8926d
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9ae9d1df
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=28b5163e
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e877da0
[f=-000001] [Path] [PathEstimator::ReadFile] hash=e877da0 file="cache\104dev-maintenance/paths/Dworld_V1.pe2-e877da0.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 4 PF threads (10 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 209 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 405 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 605 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 802 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 998 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1195 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1395 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1604 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1805 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2008 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2207 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2406 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2602 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2799 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2996 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-e877da0"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=e877da0 file="cache\104dev-maintenance/paths/Dworld_V1.pe2-e877da0.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-e877da0"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (12228ms, checksum fc796df6)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[f=-000001] [EOH::CreateSkirmishAI(id=0)]
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 0 on team 1
[f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 128
[f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 12544 (x112, z112)
[f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 47.31%
[f=-000001] Skirmish AI <Circuit Hard-stable>:   Water is a void: false
[f=-000001] Skirmish AI <Circuit Hard-stable>:   Water is harmful: false
[f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: -144.29
[f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)  	Is buildable across 44.690689% of the map. (used by 26 unit-defs)
[f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)  	Is buildable across 45.758930% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  	Is buildable across 100.000000% of the map. (used by 30 unit-defs)
[f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  	Is buildable across 100.000000% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)  	Is buildable across 49.338329% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)  	Is buildable across 49.537628% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  	Max Slope=(0.41))  	Move-Data used:'akbot6'  	Has 1 Map-Area(s) occupying 93.73% of the map. (used by 351 unit-defs)
[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)  	Max Slope=(1.00))  	Move-Data used:'boat5'  	Has 1 Map-Area(s) occupying 49.33% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(0.41))  	Move-Data used:'kbot4'  	Has 1 Map-Area(s) occupying 42.04% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  	Max Slope=(1.00))  	Move-Data used:'tkbot2'  	Has 1 Map-Area(s) occupying 45.48% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  	Max Slope=(0.41))  	Move-Data used:'bhover5'  	Has 1 Map-Area(s) occupying 94.13% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  	Max Slope=(1.00))  	Move-Data used:'atkbot3'  	Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(1.00))  	Move-Data used:'tkbot4'  	Has 1 Map-Area(s) occupying 45.86% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  	Max Slope=(0.11))  	Move-Data used:'hover3'  	Has 1 Map-Area(s) occupying 75.43% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  	Max Slope=(0.41))  	Move-Data used:'skbot2'  	Has 1 Map-Area(s) occupying 41.71% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)  	Max Slope=(1.00))  	Move-Data used:'boat4'  	Has 1 Map-Area(s) occupying 49.84% of the map. (used by 9 unit-defs)
[f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(0.11))  	Move-Data used:'tank4'  	Has 1 Map-Area(s) occupying 25.14% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/Dworld_V1.json)
[f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 0.9.24 (0) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 976ms
[f=-000001] [EOH::CreateSkirmishAI(id=1)]
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 1 on team 2
[f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/Dworld_V1.json)
[f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 0.9.24 (1) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=1)] 191ms
[f=-000001] [EOH::CreateSkirmishAI(id=2)]
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 2 on team 3
[f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/Dworld_V1.json)
[f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 0.9.24 (2) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=2)] 186ms
[f=-000001] [EOH::CreateSkirmishAI(id=3)]
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 3 on team 4
[f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/Dworld_V1.json)
[f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 0.9.24 (3) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=3)] 191ms
[f=-000001] [EOH::CreateSkirmishAI(id=4)]
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 4 on team 5
[f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/Dworld_V1.json)
[f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 0.9.24 (4) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=4)] 185ms
[f=-000001] [EOH::CreateSkirmishAI(id=5)]
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 5 on team 6
[f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/Dworld_V1.json)
[f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 0.9.24 (5) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=5)] 184ms
[f=-000001] [EOH::CreateSkirmishAI(id=6)]
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 6 on team 7
[f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/Dworld_V1.json)
[f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 0.9.24 (6) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=6)] 188ms
[f=-000001] [EOH::CreateSkirmishAI(id=7)]
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 7 on team 8
[f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/Dworld_V1.json)
[f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 0.9.24 (7) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=7)] 200ms
[f=-000001] [EOH::CreateSkirmishAI(id=8)]
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 8 on team 9
[f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/Dworld_V1.json)
[f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 0.9.24 (8) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=8)] 206ms
[f=-000001] [EOH::CreateSkirmishAI(id=9)]
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 9 on team 10
[f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/Dworld_V1.json)
[f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 0.9.24 (9) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=9)] 184ms
[f=-000001] [EOH::CreateSkirmishAI(id=10)]
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 10 on team 11
[f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/Dworld_V1.json)
[f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/CircuitAIHard32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 0.9.24 (10) Initialized!
------- TRUNCATED -------

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"0.02","SecondsRemaining":4901,"TotalLength":77622454,"CurrentSpeed":15833}

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 8ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 6ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"1.65","SecondsRemaining":98,"TotalLength":77622454,"CurrentSpeed":771440}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"3.20","SecondsRemaining":65,"TotalLength":77622454,"CurrentSpeed":1142132}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"4.86","SecondsRemaining":52,"TotalLength":77622454,"CurrentSpeed":1405714}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"6.41","SecondsRemaining":46,"TotalLength":77622454,"CurrentSpeed":1558230}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"7.92","SecondsRemaining":42,"TotalLength":77622454,"CurrentSpeed":1664525}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"9.56","SecondsRemaining":39,"TotalLength":77622454,"CurrentSpeed":1764740}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"10.97","SecondsRemaining":38,"TotalLength":77622454,"CurrentSpeed":1809473}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"12.81","SecondsRemaining":35,"TotalLength":77622454,"CurrentSpeed":1909186}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"14.06","SecondsRemaining":34,"TotalLength":77622454,"CurrentSpeed":1910909}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"15.96","SecondsRemaining":32,"TotalLength":77622454,"CurrentSpeed":1994890}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"17.22","SecondsRemaining":32,"TotalLength":77622454,"CurrentSpeed":1987029}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"19.15","SecondsRemaining":30,"TotalLength":77622454,"CurrentSpeed":2053669}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"20.44","SecondsRemaining":30,"TotalLength":77622454,"CurrentSpeed":2049682}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"22.62","SecondsRemaining":28,"TotalLength":77622454,"CurrentSpeed":2130603}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"23.63","SecondsRemaining":28,"TotalLength":77622454,"CurrentSpeed":2098815}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"25.97","SecondsRemaining":26,"TotalLength":77622454,"CurrentSpeed":2181674}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"27.01","SecondsRemaining":26,"TotalLength":77622454,"CurrentSpeed":2151699}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"28.95","SecondsRemaining":25,"TotalLength":77622454,"CurrentSpeed":2191334}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"30.15","SecondsRemaining":24,"TotalLength":77622454,"CurrentSpeed":2175548}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"32.18","SecondsRemaining":23,"TotalLength":77622454,"CurrentSpeed":2216430}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"33.16","SecondsRemaining":23,"TotalLength":77622454,"CurrentSpeed":2186872}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"35.17","SecondsRemaining":22,"TotalLength":77622454,"CurrentSpeed":2224915}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"36.41","SecondsRemaining":22,"TotalLength":77622454,"CurrentSpeed":2212660}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"37.19","SecondsRemaining":22,"TotalLength":77622454,"CurrentSpeed":2174796}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"37.43","SecondsRemaining":23,"TotalLength":77622454,"CurrentSpeed":2109129}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"37.44","SecondsRemaining":23,"TotalLength":77622454,"CurrentSpeed":2035857}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"38.19","SecondsRemaining":23,"TotalLength":77622454,"CurrentSpeed":2004407}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"39.12","SecondsRemaining":23,"TotalLength":77622454,"CurrentSpeed":1984679}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"40.39","SecondsRemaining":23,"TotalLength":77622454,"CurrentSpeed":1983951}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"41.76","SecondsRemaining":22,"TotalLength":77622454,"CurrentSpeed":1987833}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"43.41","SecondsRemaining":21,"TotalLength":77622454,"CurrentSpeed":2003888}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"44.81","SecondsRemaining":21,"TotalLength":77622454,"CurrentSpeed":2008294}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"46.51","SecondsRemaining":20,"TotalLength":77622454,"CurrentSpeed":2026221}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"48.26","SecondsRemaining":19,"TotalLength":77622454,"CurrentSpeed":2044926}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"49.84","SecondsRemaining":18,"TotalLength":77622454,"CurrentSpeed":2054384}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"51.46","SecondsRemaining":18,"TotalLength":77622454,"CurrentSpeed":2065551}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"52.43","SecondsRemaining":18,"TotalLength":77622454,"CurrentSpeed":2050006}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"53.64","SecondsRemaining":17,"TotalLength":77622454,"CurrentSpeed":2044444}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"54.36","SecondsRemaining":17,"TotalLength":77622454,"CurrentSpeed":2022329}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"55.51","SecondsRemaining":17,"TotalLength":77622454,"CurrentSpeed":2016681}

[f=-000001] [liblobby] Warning: Duplicate user(Generate) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"57.03","SecondsRemaining":16,"TotalLength":77622454,"CurrentSpeed":2023004}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"58.23","SecondsRemaining":16,"TotalLength":77622454,"CurrentSpeed":2019246}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"59.69","SecondsRemaining":15,"TotalLength":77622454,"CurrentSpeed":2024681}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"60.44","SecondsRemaining":15,"TotalLength":77622454,"CurrentSpeed":2005340}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"61.43","SecondsRemaining":15,"TotalLength":77622454,"CurrentSpeed":1995323}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"62.01","SecondsRemaining":14,"TotalLength":77622454,"CurrentSpeed":1972987}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"63.65","SecondsRemaining":14,"TotalLength":77622454,"CurrentSpeed":1983469}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"65.45","SecondsRemaining":13,"TotalLength":77622454,"CurrentSpeed":1999127}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"66.99","SecondsRemaining":12,"TotalLength":77622454,"CurrentSpeed":2006708}

[f=-000001] [liblobby] Warning: Duplicate user(koffeeslave92) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"68.84","SecondsRemaining":11,"TotalLength":77622454,"CurrentSpeed":2023147}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"70.25","SecondsRemaining":11,"TotalLength":77622454,"CurrentSpeed":2026039}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"72.23","SecondsRemaining":10,"TotalLength":77622454,"CurrentSpeed":2044325}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"73.54","SecondsRemaining":10,"TotalLength":77622454,"CurrentSpeed":2043935}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"75.43","SecondsRemaining":9,"TotalLength":77622454,"CurrentSpeed":2059714}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"76.73","SecondsRemaining":8,"TotalLength":77622454,"CurrentSpeed":2058759}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"78.70","SecondsRemaining":7,"TotalLength":77622454,"CurrentSpeed":2075696}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"80.05","SecondsRemaining":7,"TotalLength":77622454,"CurrentSpeed":2076136}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"81.96","SecondsRemaining":6,"TotalLength":77622454,"CurrentSpeed":2089753}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"83.22","SecondsRemaining":6,"TotalLength":77622454,"CurrentSpeed":2087630}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"85.20","SecondsRemaining":5,"TotalLength":77622454,"CurrentSpeed":2103057}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"86.32","SecondsRemaining":5,"TotalLength":77622454,"CurrentSpeed":2096562}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"88.48","SecondsRemaining":4,"TotalLength":77622454,"CurrentSpeed":2114871}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"89.69","SecondsRemaining":3,"TotalLength":77622454,"CurrentSpeed":2111380}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"91.63","SecondsRemaining":3,"TotalLength":77622454,"CurrentSpeed":2124762}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"93.08","SecondsRemaining":2,"TotalLength":77622454,"CurrentSpeed":2125776}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"95.02","SecondsRemaining":1,"TotalLength":77622454,"CurrentSpeed":2138533}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"96.53","SecondsRemaining":1,"TotalLength":77622454,"CurrentSpeed":2140468}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"98.34","SecondsRemaining":0,"TotalLength":77622454,"CurrentSpeed":2149930}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"TMA-0 v1_1","Progress":"99.64","SecondsRemaining":0,"TotalLength":77622454,"CurrentSpeed":2147923}

Zero-K.exe Information: 0 : tma-0_v1_1.sd7 Completed - 74.03M
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileDone {"FileType":"MAP","IsSuccess":true,"IsAborted":false,"Name":"TMA-0 v1_1"}

[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1239-g12caea1\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\tma-0_v1_1.sd7" for faster loading!
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms
[f=-000001] [liblobby] Warning: Duplicate user(chromosome_count) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(byngyn) added to channel (zk)
[f=-000001] Connecting to battle, Zero-K v1.7.5.0, TMA-0 v1_1, 104.0.1-1239-g12caea1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 2
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [GAME]
{
	HostIP=37.59.49.101;
	HostPort=8462;
	SourcePort=0;
	IsHost=0;
	MyPlayerName=AdaByron;
	MyPasswd=9c59de4421c0105e326e3ac8b0d3e914;
}
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_Custom"}
[f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1239-g12caea1\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=-000001] 	[async=0] threads=2 tasks=9 {sum,avg}{exec,wait}time={{-0.000, 2.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=9 {sum,min,max,avg}{exec,wait}time={{-0.000, -26815622278191234620481297862611347578272254712319267129347469285469099490602163769093140330355019413031686117074499247321410651610246811201117137961746432.000, -2.000, 2.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000}}ms
[f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=1
[f=-000001] [Threading] Main thread CPU affinity mask set: 14
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=d9d5c808 dev=1e8cbb80
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=d9d5c808 dev=1e8cbb80
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(d9d5c808)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(1e8cbb80)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1239-g12caea1\base\springcontent.sdz] 19669 bytes cached in 41 files
[f=-000001] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz] 9325216 bytes cached in 93 files
[f=-000001] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1239-g12caea1\base\cursors.sdz] 520740 bytes cached in 110 files
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1239-g12caea1\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.3ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.2ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=1e8cbb80 context=78d900e0
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [G246HYL (NVIDIA High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 302ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.5.1"
[f=-000001] [SpringApp::Reload][12] #script=142
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8462
[f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8462
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8462 using name AdaByron
[f=-000001] [SpringApp::Reload][13] reloadCount=3



[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TMA-0 v1_1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.5.0 (archive: zk-stable.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive TMA-0 v1_1 (checksum c399f0316329208d639f22dfec8cfd0afa8391f0f9d0f196c7554ab98aa7c3fddd63c199661f9798360f6d36105c0d5a07f062dc9b7b6743df29de992f6f2086) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190515_001814_TMA-0 v1_1_104.0.1-1239-g12caea1 maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 7820ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (415 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 284ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 362ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 340 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 421ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 895ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 160ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 12ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 0ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 104ms
[f=-000001] Synced LuaRules: starting loading
[f=-000001] Chicken configured for 15 players
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Precipitation, v0.2  <precipitation_particles.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Disable windmills   <disablewindmills.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Ignore Gibs         <weapon_ignore_gibs.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  Nuke Explosion Chooser  <exp_nuke_effect_chooser.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent Outside Orders  <unit_prevent_outsides_orders.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
LuaRules: Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
[f=-000001] Finished Snow / Rain Shader
>> Loaded gadget:  Precipitation, v0.2  <precipitation_particles.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  disablewindmills.lua  <disablewindmills.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
>> Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_ignore_gibs.lua  <weapon_ignore_gibs.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 100ms
[f=-000001] Error: Failed to load: gui_dualfog_gadget.lua  ([string "LuaGaia/Gadgets/gui_dualfog_gadget.lua"]:132: attempt to index field 'version' (a nil value))
[f=-000001] Loaded UNSYNCED gadget:  Precipitation       <precipitation.lua>
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 17, This game allyTeam count: 17
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Chicken Panel  <gui_chili_chicken.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  *TMA-0 Intro Music*  <gui_music.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=daeff21f
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=d177b84
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7eca7f2c
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66d1efd5
[f=-000001] [Path] [PathEstimator::ReadFile] hash=66d1efd5 file="cache\104dev-maintenance/paths/TMA-0 v1_1.pe-66d1efd5.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 4 PF threads (149 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2 of 16384 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1035 of 16384 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2059 of 16384 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3086 of 16384 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 4112 of 16384 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 5148 of 16384 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 6174 of 16384 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 7199 of 16384 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 8227 of 16384 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 9251 of 16384 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 10277 of 16384 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 11302 of 16384 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 12327 of 16384 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 13353 of 16384 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 14379 of 16384 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 15406 of 16384 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-66d1efd5"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=66d1efd5 file="cache\104dev-maintenance/paths/TMA-0 v1_1.pe-66d1efd5.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-66d1efd5"
[f=-000001] [liblobby] Warning: Duplicate user(snoke) added to channel (zk)
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=daeff21f
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=d177b84
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7eca7f2c
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=66d1efe5
[f=-000001] [Path] [PathEstimator::ReadFile] hash=66d1efe5 file="cache\104dev-maintenance/paths/TMA-0 v1_1.pe2-66d1efe5.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 4 PF threads (11 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 296 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 553 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 812 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1069 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1325 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1581 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1840 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2096 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2357 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2613 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2871 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3131 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3387 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3643 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3899 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-66d1efe5"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=66d1efe5 file="cache\104dev-maintenance/paths/TMA-0 v1_1.pe2-66d1efe5.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-66d1efe5"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (17162ms, checksum 3cdc3ac3)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[f=-000001] [EOH::CreateSkirmishAI(id=0)]
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 0 on team 1
[f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 50000.000000 (This map's water is harmful to land units as well as hovercraft)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 128
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 16384 (x128, z128)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 69.49%
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water is a void: true
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water is harmful: true
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: -213.61
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)  	Is buildable across 67.578125% of the map. (used by 26 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)  	Is buildable across 67.578125% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  	Is buildable across 67.578125% of the map. (used by 30 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  	Is buildable across 67.578125% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)  	Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)  	Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  	Max Slope=(0.41))  	Move-Data used:'akbot6'  	Has 2 Map-Area(s) occupying 22.61% of the map. (used by 351 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)  	Max Slope=(1.00))  	Move-Data used:'boat5'  	Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(0.41))  	Move-Data used:'kbot4'  	Has 2 Map-Area(s) occupying 22.61% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  	Max Slope=(1.00))  	Move-Data used:'tkbot2'  	Has 1 Map-Area(s) occupying 67.57% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  	Max Slope=(0.41))  	Move-Data used:'bhover5'  	Has 2 Map-Area(s) occupying 22.61% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  	Max Slope=(1.00))  	Move-Data used:'atkbot3'  	Has 1 Map-Area(s) occupying 67.57% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(1.00))  	Move-Data used:'tkbot4'  	Has 1 Map-Area(s) occupying 67.57% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  	Max Slope=(0.11))  	Move-Data used:'hover3'  	Has 5 Map-Area(s) occupying 11.57% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  	Max Slope=(0.41))  	Move-Data used:'skbot2'  	Has 2 Map-Area(s) occupying 22.61% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)  	Max Slope=(1.00))  	Move-Data used:'boat4'  	Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(0.11))  	Move-Data used:'tank4'  	Has 5 Map-Area(s) occupying 11.57% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/TMA-0_v1_1.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 0.9.24 (0) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 712ms
[f=-000001] [EOH::CreateSkirmishAI(id=1)]
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 1 on team 2
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/TMA-0_v1_1.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 0.9.24 (1) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=1)] 202ms
[f=-000001] [EOH::CreateSkirmishAI(id=2)]
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 2 on team 3
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/TMA-0_v1_1.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 0.9.24 (2) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=2)] 193ms
[f=-000001] [EOH::CreateSkirmishAI(id=3)]
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 3 on team 4
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/TMA-0_v1_1.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 0.9.24 (3) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=3)] 199ms
[f=-000001] [EOH::CreateSkirmishAI(id=4)]
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 4 on team 5
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/TMA-0_v1_1.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 0.9.24 (4) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=4)] 192ms
[f=-000001] [EOH::CreateSkirmishAI(id=5)]
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 5 on team 6
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/TMA-0_v1_1.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 0.9.24 (5) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=5)] 207ms
[f=-000001] [EOH::CreateSkirmishAI(id=6)]
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 6 on team 7
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/TMA-0_v1_1.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 0.9.24 (6) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=6)] 193ms
[f=-000001] [EOH::CreateSkirmishAI(id=7)]
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 7 on team 8
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/TMA-0_v1_1.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 0.9.24 (7) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=7)] 192ms
[f=-000001] [EOH::CreateSkirmishAI(id=8)]
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 8 on team 9
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/TMA-0_v1_1.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 0.9.24 (8) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=8)] 193ms
[f=-000001] [EOH::CreateSkirmishAI(id=9)]
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 9 on team 10
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/TMA-0_v1_1.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 0.9.24 (9) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=9)] 211ms
[f=-000001] [EOH::CreateSkirmishAI(id=10)]
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 10 on team 11
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/TMA-0_v1_1.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 0.9.24 (10) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=10)] 223ms
[f=-000001] [EOH::CreateSkirmishAI(id=11)]
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 11 on team 12
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/TMA-0_v1_1.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 0.9.24 (11) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=11)] 225ms
[f=-000001] [EOH::CreateSkirmishAI(id=12)]
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 12 on team 13
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/TMA-0_v1_1.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Default/circuit.json)
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=12)] 169ms
[f=-000001] [EOH::CreateSkirmishAI(id=13)]
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=13)] 0ms
[f=-000001] [EOH::CreateSkirmishAI(id=14)]
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 14 on team 15
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/TMA-0_v1_1.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Default/circuit.json)
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=14)] 174ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 3298ms
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11492,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 96 spots.
[f=-000001] Correct version of spring for AstroTurf, playing music
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] GameID: 23afdb5c0849a5662a238e6ca44791d3
[f=-000001] Connection attempt from AdaByron
[f=-000001]  -> Version: 104.0.1-1239-g12caea1 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="AdaByron" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=c399f0316329208d639f22dfec8cfd0afa8391f0f9d0f196c7554ab98aa7c3fddd63c199661f9798360f6d36105c0d5a07f062dc9b7b6743df29de992f6f2086"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="AdaByron" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="AdaByron" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0f3c55285fee5297a76a9ad10ab763227bbd84e2b3c194b14ae719fda3de1ab7c62670688b907e7f0c6c3556d37a53738fca4633f4b0f4458947dc24712546c8]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="AdaByron" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dce83fcfe84468ae9ea234119f7181a51c1b8e7a5048866ec4562f6e44c2a64ee6800f58b26250fde78efeb6890cf6b30d80cd7e12beaf7f1d0b0ec837a51162]"
[f=-000001] [Game::ClientReadNet] local skirmish AI "CircuitAINormal32 stable (8)" (ID: 0, Short-Name: "CircuitAINormal32", Version: "") took over control of team 1
[f=-000001] [Game::ClientReadNet] local skirmish AI "CircuitAINormal32 stable (9)" (ID: 1, Short-Name: "CircuitAINormal32", Version: "") took over control of team 2
[f=-000001] [Game::ClientReadNet] local skirmish AI "CircuitAINormal32 stable (12)" (ID: 2, Short-Name: "CircuitAINormal32", Version: "") took over control of team 3
[f=-000001] [Game::ClientReadNet] local skirmish AI "CircuitAINormal32 stable (6)" (ID: 3, Short-Name: "CircuitAINormal32", Version: "") took over control of team 4
[f=-000001] [Game::ClientReadNet] local skirmish AI "CircuitAINormal32 stable (7)" (ID: 4, Short-Name: "CircuitAINormal32", Version: "") took over control of team 5
[f=-000001] [Game::ClientReadNet] local skirmish AI "CircuitAINormal32 stable (4)" (ID: 5, Short-Name: "CircuitAINormal32", Version: "") took over control of team 6
[f=-000001] [Game::ClientReadNet] local skirmish AI "CircuitAINormal32 stable (11)" (ID: 6, Short-Name: "CircuitAINormal32", Version: "") took over control of team 7
[f=-000001] [Game::ClientReadNet] local skirmish AI "CircuitAINormal32 stable (5)" (ID: 7, Short-Name: "CircuitAINormal32", Version: "") took over control of team 8
[f=-000001] [Game::ClientReadNet] local skirmish AI "CircuitAINormal32 stable (2)" (ID: 8, Short-Name: "CircuitAINormal32", Version: "") took over control of team 9
[f=-000001] [Game::ClientReadNet] local skirmish AI "CircuitAINormal32 stable (3)" (ID: 9, Short-Name: "CircuitAINormal32", Version: "") took over control of team 10
[f=-000001] [Game::ClientReadNet] local skirmish AI "CircuitAINormal32 stable (14)" (ID: 10, Short-Name: "CircuitAINormal32", Version: "") took over control of team 11
[f=-000001] [Game::ClientReadNet] local skirmish AI "CircuitAINormal32 stable (1)" (ID: 11, Short-Name: "CircuitAINormal32", Version: "") took over control of team 12
[f=-000001] [Game::ClientReadNet] local skirmish AI "CircuitAINormal32 stable (13)" (ID: 12, Short-Name: "CircuitAINormal32", Version: "") took over control of team 13
[f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Normal (1)" (ID: 13, Short-Name: "Chicken: Normal", Version: "") took over control of team 14
[f=-000001] [Game::ClientReadNet] local skirmish AI "CircuitAINormal32 stable (10)" (ID: 14, Short-Name: "CircuitAINormal32", Version: "") took over control of team 15
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="AdaByron" string="[Game::LoadGame][lua{Rules,Gaia}={67101d08,7c9ba118}]"
[f=-000001] <AdaByron> Allies: I choose: Engineer!
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:52: attempt to index global 'windGen' (a nil value)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:52: attempt to index global 'windGen' (a nil value)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:43: attempt to index global 'windGen' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/disablewindmills.lua"]:43: in function 'SetBuildOptions'
	[string "LuaRules/Gadgets/disablewindmills.lua"]:74: in function 'UnitCreated'
	[string "LuaRules/gadgets.lua"]:1393: in function <[string "LuaRules/gadgets.lua"]:1388>
	(tail call): ?
	[C]: in function 'CreateUnit'
	[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:359: in function 'Upgrades_CreateUpgradedUnit'
	[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:468: in function 'Upgrades_CreateStarterDyncomm'
	[string "LuaRules/Gadgets/mission_orbital_drop.lua"]:100: in function 'DropUnit'
	[string "LuaRules/Gadgets/start_unit_setup.lua"]:373: in function 'SpawnStartUnit'
	[string "LuaRules/Gadgets/start_unit_setup.lua"]:572: in function 'GameStart'
	[string "LuaRules/gadgets.lua"]:885: in function <[string "LuaRules/gadgets.lua"]:883>
	(tail call): ?
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:52: attempt to index global 'windGen' (a nil value)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:52: attempt to index global 'windGen' (a nil value)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:43: attempt to index global 'windGen' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/disablewindmills.lua"]:43: in function 'SetBuildOptions'
	[string "LuaRules/Gadgets/disablewindmills.lua"]:74: in function 'UnitCreated'
	[string "LuaRules/gadgets.lua"]:1393: in function <[string "LuaRules/gadgets.lua"]:1388>
	(tail call): ?
	[C]: in function 'CreateUnit'
	[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:359: in function 'Upgrades_CreateUpgradedUnit'
	[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:468: in function 'Upgrades_CreateStarterDyncomm'
	[string "LuaRules/Gadgets/mission_orbital_drop.lua"]:100: in function 'DropUnit'
	[string "LuaRules/Gadgets/start_unit_setup.lua"]:373: in function 'SpawnStartUnit'
	[string "LuaRules/Gadgets/start_unit_setup.lua"]:572: in function 'GameStart'
	[string "LuaRules/gadgets.lua"]:885: in function <[string "LuaRules/gadgets.lua"]:883>
	(tail call): ?
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:52: attempt to index global 'windGen' (a nil value)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:52: attempt to index global 'windGen' (a nil value)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:43: attempt to index global 'windGen' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/disablewindmills.lua"]:43: in function 'SetBuildOptions'
	[string "LuaRules/Gadgets/disablewindmills.lua"]:74: in function 'UnitCreated'
	[string "LuaRules/gadgets.lua"]:1393: in function <[string "LuaRules/gadgets.lua"]:1388>
	(tail call): ?
	[C]: in function 'CreateUnit'
	[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:359: in function 'Upgrades_CreateUpgradedUnit'
	[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:468: in function 'Upgrades_CreateStarterDyncomm'
	[string "LuaRules/Gadgets/mission_orbital_drop.lua"]:100: in function 'DropUnit'
	[string "LuaRules/Gadgets/start_unit_setup.lua"]:373: in function 'SpawnStartUnit'
	[string "LuaRules/Gadgets/start_unit_setup.lua"]:572: in function 'GameStart'
	[string "LuaRules/gadgets.lua"]:885: in function <[string "LuaRules/gadgets.lua"]:883>
	(tail call): ?
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:52: attempt to index global 'windGen' (a nil value)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:52: attempt to index global 'windGen' (a nil value)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:43: attempt to index global 'windGen' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/disablewindmills.lua"]:43: in function 'SetBuildOptions'
	[string "LuaRules/Gadgets/disablewindmills.lua"]:74: in function 'UnitCreated'
	[string "LuaRules/gadgets.lua"]:1393: in function <[string "LuaRules/gadgets.lua"]:1388>
	(tail call): ?
	[C]: in function 'CreateUnit'
	[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:359: in function 'Upgrades_CreateUpgradedUnit'
	[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:468: in function 'Upgrades_CreateStarterDyncomm'
	[string "LuaRules/Gadgets/mission_orbital_drop.lua"]:100: in function 'DropUnit'
	[string "LuaRules/Gadgets/start_unit_setup.lua"]:373: in function 'SpawnStartUnit'
	[string "LuaRules/Gadgets/start_unit_setup.lua"]:572: in function 'GameStart'
	[string "LuaRules/gadgets.lua"]:885: in function <[string "LuaRules/gadgets.lua"]:883>
	(tail call): ?
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:52: attempt to index global 'windGen' (a nil value)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:52: attempt to index global 'windGen' (a nil value)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:43: attempt to index global 'windGen' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/disablewindmills.lua"]:43: in function 'SetBuildOptions'
	[string "LuaRules/Gadgets/disablewindmills.lua"]:74: in function 'UnitCreated'
	[string "LuaRules/gadgets.lua"]:1393: in function <[string "LuaRules/gadgets.lua"]:1388>
	(tail call): ?
	[C]: in function 'CreateUnit'
	[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:359: in function 'Upgrades_CreateUpgradedUnit'
	[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:468: in function 'Upgrades_CreateStarterDyncomm'
	[string "LuaRules/Gadgets/mission_orbital_drop.lua"]:100: in function 'DropUnit'
	[string "LuaRules/Gadgets/start_unit_setup.lua"]:373: in function 'SpawnStartUnit'
	[string "LuaRules/Gadgets/start_unit_setup.lua"]:572: in function 'GameStart'
	[string "LuaRules/gadgets.lua"]:885: in function <[string "LuaRules/gadgets.lua"]:883>
	(tail call): ?
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:52: attempt to index global 'windGen' (a nil value)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:52: attempt to index global 'windGen' (a nil value)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:43: attempt to index global 'windGen' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/disablewindmills.lua"]:43: in function 'SetBuildOptions'
	[string "LuaRules/Gadgets/disablewindmills.lua"]:74: in function 'UnitCreated'
	[string "LuaRules/gadgets.lua"]:1393: in function <[string "LuaRules/gadgets.lua"]:1388>
	(tail call): ?
	[C]: in function 'CreateUnit'
	[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:359: in function 'Upgrades_CreateUpgradedUnit'
	[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:468: in function 'Upgrades_CreateStarterDyncomm'
	[string "LuaRules/Gadgets/mission_orbital_drop.lua"]:100: in function 'DropUnit'
	[string "LuaRules/Gadgets/start_unit_setup.lua"]:373: in function 'SpawnStartUnit'
	[string "LuaRules/Gadgets/start_unit_setup.lua"]:572: in function 'GameStart'
	[string "LuaRules/gadgets.lua"]:885: in function <[string "LuaRules/gadgets.lua"]:883>
	(tail call): ?
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:52: attempt to index global 'windGen' (a nil value)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:52: attempt to index global 'windGen' (a nil value)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:43: attempt to index global 'windGen' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/disablewindmills.lua"]:43: in function 'SetBuildOptions'
	[string "LuaRules/Gadgets/disablewindmills.lua"]:74: in function 'UnitCreated'
	[string "LuaRules/gadgets.lua"]:1393: in function <[string "LuaRules/gadgets.lua"]:1388>
	(tail call): ?
	[C]: in function 'CreateUnit'
	[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:359: in function 'Upgrades_CreateUpgradedUnit'
	[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:468: in function 'Upgrades_CreateStarterDyncomm'
	[string "LuaRules/Gadgets/mission_orbital_drop.lua"]:100: in function 'DropUnit'
	[string "LuaRules/Gadgets/start_unit_setup.lua"]:373: in function 'SpawnStartUnit'
	[string "LuaRules/Gadgets/start_unit_setup.lua"]:572: in function 'GameStart'
	[string "LuaRules/gadgets.lua"]:885: in function <[string "LuaRules/gadgets.lua"]:883>
	(tail call): ?
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:52: attempt to index global 'windGen' (a nil value)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:52: attempt to index global 'windGen' (a nil value)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:43: attempt to index global 'windGen' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/disablewindmills.lua"]:43: in function 'SetBuildOptions'
	[string "LuaRules/Gadgets/disablewindmills.lua"]:74: in function 'UnitCreated'
	[string "LuaRules/gadgets.lua"]:1393: in function <[string "LuaRules/gadgets.lua"]:1388>
	(tail call): ?
	[C]: in function 'CreateUnit'
	[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:359: in function 'Upgrades_CreateUpgradedUnit'
	[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:468: in function 'Upgrades_CreateStarterDyncomm'
	[string "LuaRules/Gadgets/mission_orbital_drop.lua"]:100: in function 'DropUnit'
	[string "LuaRules/Gadgets/start_unit_setup.lua"]:373: in function 'SpawnStartUnit'
	[string "LuaRules/Gadgets/start_unit_setup.lua"]:572: in function 'GameStart'
	[string "LuaRules/gadgets.lua"]:885: in function <[string "LuaRules/gadgets.lua"]:883>
	(tail call): ?
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:52: attempt to index global 'windGen' (a nil value)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:52: attempt to index global 'windGen' (a nil value)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:43: attempt to index global 'windGen' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/disablewindmills.lua"]:43: in function 'SetBuildOptions'
	[string "LuaRules/Gadgets/disablewindmills.lua"]:74: in function 'UnitCreated'
	[string "LuaRules/gadgets.lua"]:1393: in function <[string "LuaRules/gadgets.lua"]:1388>
	(tail call): ?
	[C]: in function 'CreateUnit'
	[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:359: in function 'Upgrades_CreateUpgradedUnit'
	[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:468: in function 'Upgrades_CreateStarterDyncomm'
	[string "LuaRules/Gadgets/mission_orbital_drop.lua"]:100: in function 'DropUnit'
	[string "LuaRules/Gadgets/start_unit_setup.lua"]:373: in function 'SpawnStartUnit'
	[string "LuaRules/Gadgets/start_unit_setup.lua"]:572: in function 'GameStart'
	[string "LuaRules/gadgets.lua"]:885: in function <[string "LuaRules/gadgets.lua"]:883>
	(tail call): ?
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:52: attempt to index global 'windGen' (a nil value)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:52: attempt to index global 'windGen' (a nil value)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:43: attempt to index global 'windGen' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/disablewindmills.lua"]:43: in function 'SetBuildOptions'
	[string "LuaRules/Gadgets/disablewindmills.lua"]:74: in function 'UnitCreated'
	[string "LuaRules/gadgets.lua"]:1393: in function <[string "LuaRules/gadgets.lua"]:1388>
	(tail call): ?
	[C]: in function 'CreateUnit'
	[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:359: in function 'Upgrades_CreateUpgradedUnit'
	[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:468: in function 'Upgrades_CreateStarterDyncomm'
	[string "LuaRules/Gadgets/mission_orbital_drop.lua"]:100: in function 'DropUnit'
	[string "LuaRules/Gadgets/start_unit_setup.lua"]:373: in function 'SpawnStartUnit'
	[string "LuaRules/Gadgets/start_unit_setup.lua"]:572: in function 'GameStart'
	[string "LuaRules/gadgets.lua"]:885: in function <[string "LuaRules/gadgets.lua"]:883>
	(tail call): ?
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:52: attempt to index global 'windGen' (a nil value)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:52: attempt to index global 'windGen' (a nil value)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:43: attempt to index global 'windGen' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/disablewindmills.lua"]:43: in function 'SetBuildOptions'
	[string "LuaRules/Gadgets/disablewindmills.lua"]:74: in function 'UnitCreated'
	[string "LuaRules/gadgets.lua"]:1393: in function <[string "LuaRules/gadgets.lua"]:1388>
	(tail call): ?
	[C]: in function 'CreateUnit'
	[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:359: in function 'Upgrades_CreateUpgradedUnit'
	[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:468: in function 'Upgrades_CreateStarterDyncomm'
	[string "LuaRules/Gadgets/mission_orbital_drop.lua"]:100: in function 'DropUnit'
	[string "LuaRules/Gadgets/start_unit_setup.lua"]:373: in function 'SpawnStartUnit'
	[string "LuaRules/Gadgets/start_unit_setup.lua"]:572: in function 'GameStart'
	[string "LuaRules/gadgets.lua"]:885: in function <[string "LuaRules/gadgets.lua"]:883>
	(tail call): ?
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:52: attempt to index global 'windGen' (a nil value)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:52: attempt to index global 'windGen' (a nil value)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:43: attempt to index global 'windGen' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/disablewindmills.lua"]:43: in function 'SetBuildOptions'
	[string "LuaRules/Gadgets/disablewindmills.lua"]:74: in function 'UnitCreated'
	[string "LuaRules/gadgets.lua"]:1393: in function <[string "LuaRules/gadgets.lua"]:1388>
	(tail call): ?
	[C]: in function 'CreateUnit'
	[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:359: in function 'Upgrades_CreateUpgradedUnit'
	[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:468: in function 'Upgrades_CreateStarterDyncomm'
	[string "LuaRules/Gadgets/mission_orbital_drop.lua"]:100: in function 'DropUnit'
	[string "LuaRules/Gadgets/start_unit_setup.lua"]:373: in function 'SpawnStartUnit'
	[string "LuaRules/Gadgets/start_unit_setup.lua"]:572: in function 'GameStart'
	[string "LuaRules/gadgets.lua"]:885: in function <[string "LuaRules/gadgets.lua"]:883>
	(tail call): ?
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:52: attempt to index global 'windGen' (a nil value)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:52: attempt to index global 'windGen' (a nil value)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:43: attempt to index global 'windGen' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/disablewindmills.lua"]:43: in function 'SetBuildOptions'
	[string "LuaRules/Gadgets/disablewindmills.lua"]:74: in function 'UnitCreated'
	[string "LuaRules/gadgets.lua"]:1393: in function <[string "LuaRules/gadgets.lua"]:1388>
	(tail call): ?
	[C]: in function 'CreateUnit'
	[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:359: in function 'Upgrades_CreateUpgradedUnit'
	[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:468: in function 'Upgrades_CreateStarterDyncomm'
	[string "LuaRules/Gadgets/mission_orbital_drop.lua"]:100: in function 'DropUnit'
	[string "LuaRules/Gadgets/start_unit_setup.lua"]:373: in function 'SpawnStartUnit'
	[string "LuaRules/Gadgets/start_unit_setup.lua"]:572: in function 'GameStart'
	[string "LuaRules/gadgets.lua"]:885: in function <[string "LuaRules/gadgets.lua"]:883>
	(tail call): ?
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:52: attempt to index global 'windGen' (a nil value)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:52: attempt to index global 'windGen' (a nil value)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/disablewindmills.lua"]:43: attempt to index global 'windGen' (a nil value)
stack traceback:
	[string "LuaRules/Gadgets/disablewindmills.lua"]:43: in function 'SetBuildOptions'
	[string "LuaRules/Gadgets/disablewindmills.lua"]:74: in function 'UnitCreated'
	[string "LuaRules/gadgets.lua"]:1393: in function <[string "LuaRules/gadgets.lua"]:1388>
	(tail call): ?
	[C]: in function 'CreateUnit'
	[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:359: in function 'Upgrades_CreateUpgradedUnit'
	[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:468: in function 'Upgrades_CreateStarterDyncomm'
	[string "LuaRules/Gadgets/mission_orbital_drop.lua"]:100: in function 'DropUnit'
	[string "LuaRules/Gadgets/start_unit_setup.lua"]:373: in function 'SpawnStartUnit'
	[string "LuaRules/Gadgets/start_unit_setup.lua"]:572: in function 'GameStart'
	[string "LuaRules/gadgets.lua"]:885: in function <[string "LuaRules/gadgets.lua"]:883>
	(tail call): ?
[f=-000001] Error: Spring 104.0.1-1239-g12caea1 maintenance has crashed.
[f=-000001] Error: DLL information:
[f=-000001] Error: 0x00400000	spring
[f=-000001] Error: 0x773a0000	ntdll
[f=-000001] Error: 0x75970000	KERNEL32
[f=-000001] Error: 0x69a20000	aswhook
[f=-000001] Error: 0x76270000	KERNELBASE
[f=-000001] Error: 0x72070000	apphelp
[f=-000001] Error: 0x74e80000	ADVAPI32
[f=-000001] Error: 0x74c70000	msvcrt
[f=-000001] Error: 0x74e00000	sechost
[f=-000001] Error: 0x758b0000	RPCRT4
[f=-000001] Error: 0x74a10000	SspiCli
[f=-000001] Error: 0x74a00000	CRYPTBASE
[f=-000001] Error: 0x754e0000	bcryptPrimitives
[f=-000001] Error: 0x74f00000	IMAGEHLP
[f=-000001] Error: 0x75ad0000	ucrtbase
[f=-000001] Error: 0x74f40000	SHELL32
[f=-000001] Error: 0x75560000	cfgmgr32
[f=-000001] Error: 0x74b90000	shcore
[f=-000001] Error: 0x766c0000	combase
[f=-000001] Error: 0x75c00000	windows.storage
[f=-000001] Error: 0x75a50000	msvcp_win
[f=-000001] Error: 0x74c50000	profapi
[f=-000001] Error: 0x77230000	powrprof
[f=-000001] Error: 0x74db0000	shlwapi
[f=-000001] Error: 0x74c20000	GDI32
[f=-000001] Error: 0x76d90000	gdi32full
[f=-000001] Error: 0x755a0000	USER32
[f=-000001] Error: 0x74f20000	win32u
[f=-000001] Error: 0x76260000	kernel.appcore
[f=-000001] Error: 0x74b70000	cryptsp
[f=-000001] Error: 0x76f00000	WS2_32
[f=-000001] Error: 0x10000000	DevIL
[f=-000001] Error: 0x57b80000	GLU32
[f=-000001] Error: 0x749a0000	IPHLPAPI
[f=-000001] Error: 0x53f50000	OPENGL32
[f=-000001] Error: 0x6b440000	libcurl
[f=-000001] Error: 0x76f60000	CRYPT32
[f=-000001] Error: 0x757a0000	MSASN1
[f=-000001] Error: 0x74d50000	wldap32
[f=-000001] Error: 0x6b800000	OpenAL32
[f=-000001] Error: 0x757b0000	ole32
[f=-000001] Error: 0x6b5c0000	libvorbisfile-3
[f=-000001] Error: 0x70e40000	libfreetype-6
[f=-000001] Error: 0x65180000	libfontconfig-1
[f=-000001] Error: 0x6ef80000	glew32
[f=-000001] Error: 0x6c740000	SDL2
[f=-000001] Error: 0x76600000	IMM32
[f=-000001] Error: 0x77190000	OLEAUT32
[f=-000001] Error: 0x7bcb0000	MSVCP80
[f=-000001] Error: 0x02680000	MSVCR80
[f=-000001] Error: 0x62e80000	zlib1
[f=-000001] Error: 0x72f50000	WINMM
[f=-000001] Error: 0x6d740000	libvorbis-0
[f=-000001] Error: 0x70880000	libogg-0
[f=-000001] Error: 0x68f40000	libexpat-1
[f=-000001] Error: 0x74470000	VERSION
[f=-000001] Error: 0x72f20000	WINMMBASE
[f=-000001] Error: 0x50c90000	gameoverlayrenderer
[f=-000001] Error: 0x74d40000	PSAPI
[f=-000001] Error: 0x0f030000	nvapi
[f=-000001] Error: 0x76940000	SETUPAPI
[f=-000001] Error: 0x765e0000	bcrypt
[f=-000001] Error: 0x73530000	dxgi
[f=-000001] Error: 0x5b420000	mscms
[f=-000001] Error: 0x73e30000	USERENV
[f=-000001] Error: 0x5ca20000	ColorAdapterClient
[f=-000001] Error: 0x73a20000	uxtheme
[f=-000001] Error: 0x74a30000	MSCTF
[f=-000001] Error: 0x08f10000	nvoglv32
[f=-000001] Error: 0x73b90000	WTSAPI32
[f=-000001] Error: 0x73d00000	DEVOBJ
[f=-000001] Error: 0x75490000	WINTRUST
[f=-000001] Error: 0x73d50000	ntmarta
[f=-000001] Error: 0x73380000	dwmapi
[f=-000001] Error: 0x539e0000	nvspcap
[f=-000001] Error: 0x73b40000	WINSTA
[f=-000001] Error: 0x77100000	clbcatq
[f=-000001] Error: 0x50360000	shfolder
[f=-000001] Error: 0x5ce40000	MMDevApi
[f=-000001] Error: 0x74620000	PROPSYS
[f=-000001] Error: 0x5c8f0000	AUDIOSES
[f=-000001] Error: 0x6ffa0000	wintypes
[f=-000001] Error: 0x5c8e0000	AVRT
[f=-000001] Error: 0x0ee80000	Windows.UI
[f=-000001] Error: 0x62750000	TextInputFramework
[f=-000001] Error: 0x6fdd0000	InputHost
[f=-000001] Error: 0x6e1c0000	CoreUIComponents
[f=-000001] Error: 0x6fd40000	CoreMessaging
[f=-000001] Error: 0x71710000	twinapi.appcore
[f=-000001] Error: 0x723b0000	d2d1
[f=-000001] Error: 0x735e0000	d3d11
[f=-000001] Error: 0x716f0000	RMCLIENT
[f=-000001] Error: 0x51360000	resourcepolicyclient
[f=-000001] Error: 0x50970000	dsound
[f=-000001] Error: 0x71cd0000	secur32
[f=-000001] Error: 0x74590000	mswsock
[f=-000001] Error: 0x74d30000	NSI
[f=-000001] Error: 0x74570000	dhcpcsvc
[f=-000001] Error: 0x69b30000	napinsp
[f=-000001] Error: 0x69b10000	pnrpnsp
[f=-000001] Error: 0x744c0000	DNSAPI
[f=-000001] Error: 0x69ac0000	winrnr
[f=-000001] Error: 0x69aa0000	NLAapi
[f=-000001] Error: 0x69a90000	wshbth
[f=-000001] Error: 0x73dc0000	fwpuclnt
[f=-000001] Error: 0x73e20000	rasadhlp
[f=-000001] Error: 0x507f0000	AIInterface
[f=-000001] Error: 0x62880000	SkirmishAI
[f=-000001] Error: 0x74090000	dbghelp
[f=-000001] Error: Exception: Access violation (0xc0000005)
[f=-000001] Error: Exception Address: 0x62906325
[f=-000001] Error: Stacktrace for Spring 104.0.1-1239-g12caea1 maintenance:
[f=-000001] Error: This stacktrace indicates a problem with a skirmish AI.
[f=-000001] Error: 	[ProgCtr=62906325 StackPtr=0267a170 FramePtr=0267a238]
[f=-000001] Error: 	(0) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\CircuitAINormal32\stable\SkirmishAI.dll [0x00086325]
[f=-000001] Error: 	(1) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\CircuitAINormal32\stable\SkirmishAI.dll [0x0000A61E]
[f=-000001] Error: 	(2) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\CircuitAINormal32\stable\SkirmishAI.dll [0x0000158A]
[f=-000001] Error: 	(3) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1239-g12caea1\spring.exe [0x0092906F]
[f=-000001] Error: 	(4) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1239-g12caea1\spring.exe [0x0092DE67]
[f=-000001] Error: 	(5) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1239-g12caea1\spring.exe [0x00BD9BE7]
[f=-000001] Error: 	(6) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1239-g12caea1\spring.exe [0x00BFCAE5]
[f=-000001] Error: 	(7) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1239-g12caea1\spring.exe [0x0098D4FC]
[f=-000001] Error: 	(8) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1239-g12caea1\spring.exe [0x0099BDCE]
[f=-000001] Error: 	(9) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1239-g12caea1\spring.exe [0x0098D7E1]
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[f=-000001] Error: [ExitSpringProcess] errorMsg="Spring has crashed:
  Access violation.

A stacktrace has been written to:
  C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt" msgCaption="Spring: Unhandled exception" mainThread=1
[f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=00000000)
[f=-000001] [SpringApp::Kill][1] fromRun=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=-000001] 	[async=0] threads=2 tasks=1024 {sum,avg}{exec,wait}time={{-2.000, -2.000}, {-2.000, -2.000}}ms
[f=-000001] 		thread=1 tasks=1024 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, -2.000}, {-2.000, 0.000, -0.000, -2.000}}ms
[f=-000001] 	[async=1] threads=2 tasks=701 {sum,avg}{exec,wait}time={{0.000, -0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=701 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -2.000, -0.000}, {0.000, 0.000, -0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [SpringApp::Kill][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=2d6d63a8
[f=-000001] Start widgetHandler:Shutdown
[f=-000001] Shutdown - SaveOrderList Complete
[f=-000001] Writing last game win data
[f=-000001] Shutdown - SaveConfigData Complete
[f=-000001] Shutdown Widget - Chili Highlight
[f=-000001] Shutdown Widget - Save/Load API
[f=-000001] Shutdown Widget - Custom Markers
[f=-000001] Shutdown Widget - EPIC Menu
[f=-000001] Shutdown Widget - Chili Minimap
[f=-000001] Shutdown Widget - Chili Widget Selector
[f=-000001] Shutdown Widget - Depth of Field Shader
[f=-000001] Shutdown Widget - Deferred rendering
[f=-000001] Shutdown Widget - Local Team Colors
[f=-000001] Shutdown Widget - Display Keys 2
[f=-000001] Shutdown Widget - Save Game Menu
[f=-000001] Shutdown Widget - HealthBars
[f=-000001] Shutdown Widget - Noises
[f=-000001] Shutdown Widget - Unit Icons
[f=-000001] Shutdown Widget - Chili Chicken Panel
[f=-000001] Shutdown Widget - Win Counter
[f=-000001] Shutdown Widget - BuildETA
[f=-000001] Shutdown Widget - Initial Queue ZK
[f=-000001] Shutdown Widget - Modular Comm Info
[f=-000001] Shutdown Widget - CameraShake
[f=-000001] Shutdown Widget - Attack Warning
[f=-000001] Shutdown Widget - Chili Economy Panel Default
[f=-000001] Shutdown Widget - Chili EndGame Window
[f=-000001] Shutdown Widget - Chili Nuke Warning
[f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[f=-000001] Shutdown Widget - Chili Spectator Panels
[f=-000001] Shutdown Widget - Context Menu
[f=-000001] Shutdown Widget - Darkening
[f=-000001] Shutdown Widget - Grab Input
[f=-000001] Input grabbing is disabled!
[f=-000001] Shutdown Widget - Highlight Geos
[f=-000001] Shutdown Widget - Local Widgets Config
[f=-000001] Shutdown Widget - Mex Placement Handler
[f=-000001] Shutdown Widget - MinimapEvents
[f=-000001] Shutdown Widget - Missile Silo Range
[f=-000001] Shutdown Widget - Point Tracker
[f=-000001] Shutdown Widget - Showeco and Grid Drawer
[f=-000001] Shutdown Widget - Stereo3D
[f=-000001] Shutdown Widget - Startup Info and Selector
[f=-000001] Shutdown Widget - Transport AI
[f=-000001] Shutdown Widget - *TMA-0 Intro Music*
[f=-000001] Shutdown Widget - Attack AoE
[f=-000001] Shutdown Widget - UnitShapes
[f=-000001] Shutdown Widget - Map Edge Extension
[f=-000001] Shutdown Widget - Selection Send
[f=-000001] Shutdown Widget - LupsManager
[f=-000001] Shutdown Widget - Newton Firezone
[f=-000001] Shutdown Widget - Receive Units Indicator
[f=-000001] Shutdown Widget - Chili Pro Console
[f=-000001] Shutdown Widget - Chili Crude Player List
[f=-000001] Shutdown Widget - Lasso Terraform GUI
[f=-000001] Shutdown Widget - Chili Framework
[f=-000001] Shutdown Widget - Lups
[f=-000001] Shutdown Widget - Chili Core Selector
[f=-000001] Shutdown Widget - Draw After Chili
[f=-000001] Shutdown Widget - Start Boxes
[f=-000001] Shutdown Widget - Pause Screen
[f=-000001] Shutdown Widget - Color Blindness Correction
[f=-000001] Shutdown Widget - Layout Handler
[f=-000001] Shutdown Widget - Persistent Build Height
[f=-000001] Shutdown Widget - Text To Speech Control
[f=-000001] End widgetHandler:Shutdown
[f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,14618182,0} {chunk,block}Bytes={0,0}
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=7c9ba118
[f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,14618183,0} {chunk,block}Bytes={0,0}
[f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,14618183,0} {chunk,block}Bytes={0,0}
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=67101d08
[f=-000001] Start gadgetHandler:Shutdown
[f=-000001] Shutdown - StartSetup
[f=-000001] Shutdown - UnitMorph
[f=-000001] Shutdown - LupsNanoSpray
[f=-000001] Shutdown - Missile Silo Controller
[f=-000001] Shutdown - Modular Comm Info
[f=-000001] Shutdown - Terrain Texture Handler
[f=-000001] Shutdown - UnitCloakShield
[f=-000001] End gadgetHandler:Shutdown
[f=-000001] Start gadgetHandler:Shutdown
[f=-000001] Shutdown - Save/Load
[f=-000001] Shutdown - Precipitation, v0.2
[f=-000001] Shutdown - UnitMorph
[f=-000001] Shutdown - Modular Comm Info
[f=-000001] Shutdown - Retreat Command
[f=-000001] Shutdown - Shockwaves
[f=-000001] Shutdown - Teleport Throw
[f=-000001] Shutdown - UnitCloakShield
[f=-000001] Shutdown - Lups Cloak FX
[f=-000001] Shutdown - Lups
[f=-000001] Shutdown - Lups Shield
[f=-000001] End gadgetHandler:Shutdown
[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,14618225,0} {chunk,block}Bytes={0,0}
[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,14618225,0} {chunk,block}Bytes={0,0}
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190515_001814_TMA-0 v1_1_104.0.1-1239-g12caea1 maintenance.sdfz" (10538 bytes)
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=25
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=78d900e0 dev=1e8cbb80
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=78d900e0 dev=1e8cbb80
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(78d900e0)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(1e8cbb80)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [Game::~CGame][1]
[f=-000001] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=1
[f=-000001] [Game::KillMisc][1]
[f=-000001] [Game::KillMisc][2]
[f=-000001] [EOH::DestroySkirmishAI(id=14)]
[f=-000001] [EOH::DestroySkirmishAI(id=12)]
[f=-000001] [EOH::DestroySkirmishAI(id=11)]
[f=-000001] [EOH::DestroySkirmishAI(id=10)]
[f=-000001] [EOH::DestroySkirmishAI(id=9)]
[f=-000001] [EOH::DestroySkirmishAI(id=8)]
[f=-000001] [EOH::DestroySkirmishAI(id=7)]
[f=-000001] [EOH::DestroySkirmishAI(id=6)]
[f=-000001] [EOH::DestroySkirmishAI(id=5)]
[f=-000001] [EOH::DestroySkirmishAI(id=4)]
[f=-000001] [EOH::DestroySkirmishAI(id=3)]
[f=-000001] [EOH::DestroySkirmishAI(id=2)]
[f=-000001] [EOH::DestroySkirmishAI(id=1)]
[f=-000001] [EOH::DestroySkirmishAI(id=0)]
[f=-000001] [Game::KillMisc][3]
[f=-000001] [Game::KillRendering][1]
[f=-000001] [3DOParser::Kill] allocated 29 pieces
[f=-000001] [S3OParser::Kill] allocated 601 pieces
[f=-000001] [AssParser::Kill] allocated 140 pieces
[f=-000001] [Game::KillInterface][1]
[f=-000001] [Game::KillInterface][2]
[f=-000001] [Game::KillSimulation][1]
[f=-000001] [Game::KillSimulation][2]
[f=-000001] [CCollisionHandler] dis-/continuous tests: 0/3843781
[f=-000001] [Game::KillSimulation][3]
[f=-000001] [~CPathCache(64x64)] cacheHits=18 hitPercentage=1% numHashColls=0 maxCacheSize=201
[f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] [~CPathCache(128x128)] cacheHits=1179 hitPercentage=77% numHashColls=0 maxCacheSize=201
[f=-000001] [~CPathCache(128x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[f=-000001] [Game::KillSimulation][4]
[f=-000001] [CommonDefHandler::KillStatic] 3229 sound-set data items added
[f=-000001] [Game::~CGame][2]
[f=-000001] [Game::~CGame][3]
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Zero-K.exe Information: 0 : Chobby closed connection
[f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,717305662,0} {chunk,block}Bytes={0,0}
[f=-000001] [SpringApp::Kill][3]
[f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
	27422 bytes sent   in 466 packets (58.845 bytes/packet)
	12307 bytes recv'd in 444 packets (27.718 bytes/packet)
	{0.083x, 0.216x} relative protocol overhead {up, down}
	32 incoming chunks dropped, 0 outgoing chunks resent
	92 incoming chunks processed

[f=-000001] [SpringApp::Kill][4] font=06db71b8
[f=-000001] [SpringApp::Kill][5]
[f=-000001] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_CONNECT DENY  37.59.49.101 8462
[LuaSocket] UDP_LISTEN  ALLOW * -1
[~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1239-g12caea1\base\spring\bitmaps.sdz] 716205 bytes cached in 12 files
[~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1239-g12caea1\base\springcontent.sdz] 253849 bytes cached in 106 files
[~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz] 149103864 bytes cached in 3209 files
[~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz] 65119 bytes cached in 25 files
[~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1239-g12caea1\base\cursors.sdz] 520740 bytes cached in 110 files
[SpringApp::Kill][8]
Error: [Watchdog::DeregisterThread] invalid thread number 0
[WatchDog::Uninstall][1] hangDetectorThread=014f582c (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]


Zero-K.exe Warning: 0 : Spring exit code is: 1, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected
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