incremental rpg called space lich omega
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README.md
ascii.txt catchup commit, trivial changes Jun 30, 2014
demon.js
factory.js moved some functions over from main.js, will update and clean up Jul 4, 2014
favicon.ico favicon added Jul 2, 2014
index.html added hardcore mode, 1 death = reset Jul 5, 2014
jquery.js
level.js
levelObject.js added hardcore mode, 1 death = reset Jul 5, 2014
locationObject.js modified end two text Jul 2, 2014
locations.js moved some functions over from main.js, will update and clean up Jul 4, 2014
main.js checkLocation wasnt being passed in buttonValue Jul 5, 2014
monsters.js fixed bug with the spiral sword not dropping Jul 2, 2014
options.js border now changes on inverse and the hp font color stays white alway… Jun 2, 2014
player.js split up js into several files May 15, 2014
store.js
style.css
weapon.js split up js into several files May 15, 2014

README.md

Space Lich Omega

Incremental RPG inspired by CandyBox