Visual landmarks for x-plane, based on osm-data and custom models in blender
VBA macro in osm-parser.xlsm parses osm file (this osm file should be prepared using osm-filter), and creates a list of buildings which should be placed on a scenery (final DSF-TXT)
custom_models_list.txt is used a 3D model library. It contains geographically placed custom objects (mostly churches), with their parameters (somewhat similar to the osm-tags), and reference to custom models. The osm-parser.xlsm tries to find most suitable object from custom_models_list.txt
Note that the build process is NOT fully automated. some steps should be done manually.
It merely compiles binary DSF files from DSF-TXT and copies them as well as OBJs and other files to the build directory.
- It does not create dsf-txt. Those file(s) should be created via manual execution of VBA macro in osm-parser.xlsm
- It does not convert blender models (*.blend) to X-plane format (obj). It should be done manually via blender plug-in (xplane2blender)
- X-plane tools: https://developer.x-plane.com/tools/xptools/
- xplane2blender: https://xplane2blender.anzui.de/
- blender-osm plugin by vvoovv: https://gumroad.com/l/blender-osm