cruft-ng, a rewrite of Debian 'cruft' engine
Cruft is built as a main shell scripts that spawn hundreds of helper processes (other shell scripts, perl programs, C programs).
This project attempts to keep all the main functionality in one process; while output remains 100% identical to cruft's one.
Here are some benchmarks.
This is written in C++, but it is mostly pure C + strings + vectors.
cruft-ng needs cruft ruleset:
/usr/lib/cruft/explain/: this is a set of shell/perl scripts, only the most CPU-intensive -
dpkg- is ignored and replaced with native C++ code
/usr/lib/cruft/filters-unex/: these are glob-like files, quite like, but not totally the same than in your standard shell. this re-uses cruft'
Some assumption differs:
We are not in 1998 anymore, this should not be a problem to keep 32 or 64mb of data in memory; so the intermediary spooling in
/var/spool/cruft/is un-needed; unless it is processed by external tools
cruft-ng uses mlocate binary database instead of running 'find' on the whole file system, this way, it can also be setgid mlocate to be able to access the db and be run by any user; while cruft need to be run as root.
/homewith find twice, only to detect files not owned by /home/$user & broken symlinks; cruft-ng never scan
/home(cruft also give false positives for files created/deleted between the two 'find' runs)
command switches are currenlty not implemented
cruft-ng doesn't detect broken symlinks at this time; it's a different topic and should be split in a separate tool. (and this really needs 'find' and can't be done with mlocate db).
This is licensed GPL-2+, as cruft itself.
shellexp.c, explain/* and filters-unex/* from cruft.
1998-2000 Anthony Towns 2005-2011 Marcin Owsiany 2014 Alexandre Detiste