An implementation of highly flexible triangle, square, hexagon, and octagon girds for p5.js. Currently a work in progress with hex almost done. Hella hella alpha.
This started because I found this website years ago and decided to make something of it. Because of this I'm creating libs for triangles, octagons, and squares as well.
Disclaimer: Be weary about updating this lib. It's likely that your code may break. I will try to keep a changelog for each commit.
Here's my twitter, if you'd like to know more about me.
Processing and p5.js for inviting me to the 2019 p5.js Contributors Conference, Luisa for being a great group leader at the p5.js Contributors Conference, and Ted, Sona, Shefali, Carlos, and Jun Shern of the Music and Code in Performance Track.