- aardvark.base is platform-independent (except for the assemblers).
- aardvark.rendering works on Windows, Linux support is rather sketchy.
- aardvark.media works on Windows, Linux support needs some love.
- currently we need OpenGL 4.3 or more for aardvark.rendering
Notes on Linux Support
- TODO: fix libdevil
- TODO: check OpenGL support
- currently, plugin loading mechanism takes super long on mono when run for the first time (for each application)