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#include "tai.h"
void tai_unpack(const char *s,struct tai *t)
{
uint64 x;
x = (unsigned char) s[0];
x <<= 8; x += (unsigned char) s[1];
x <<= 8; x += (unsigned char) s[2];
x <<= 8; x += (unsigned char) s[3];
x <<= 8; x += (unsigned char) s[4];
x <<= 8; x += (unsigned char) s[5];
x <<= 8; x += (unsigned char) s[6];
x <<= 8; x += (unsigned char) s[7];
t->x = x;
}