A website that takes champion mastery data from League of Legends and ultilizes it in a useful yet entertaining matter. Created for the Riot API Challenge April 2016
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README.md

LoL Rundown

LoL Rundown is a website, created for the Riot API Challenge of April 2016, that gives League of Legends users rudnowns of their information, including champion mastery data. It ultilizes it in a useful yet entertaining matter by giving users advice and videos pretaining to their champion mastery information and providing entertaining and humurous Twitch Streams, News, and Youtube Videos as a bonus. LoL Rundown was created in 7 days using ASP.Net. This means that everything is run server-side, making the website less resource-heavy on the user's machine and keeps everything secure, including those precious API Keys :^). Additionally, it allows dynamic html changing, meaning that the html can be changed based on the data recieved form the Riot API Servers (see code for examples). ##Tools Used LoL Rundown Uses:

  • ASP.Net/C#
  • The Riot League of Legends API
  • Javascript (jQuery and Mootools)
  • The Twitch API

##Documentation The Documentation for LoL Rundown is Embedded into the code itself. This way, everything inside of the program files can be explained, not just the methods. Documentation and Explainations are ALWAYS above the line that they reference. Example:

/* Print "Hello World" in the debug console */
Debug.WriteLine("Hello World!");

##License LoL Rundown is made open soucrce under the GNU General Public License, version 3.0 (GPL-3.0). Though this project is open to sharing and this is not required, I please ask that you give some credit if you want to use a majority of the code, such as the circle graphs :^], to the project. Even a small footnote would be great!

##Live Demo Coming very soon! (My web host is having problems with runnning the ASP.Net...)