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/*
Copyright (C) 2010 Andrew Caudwell (acaudwell@gmail.com)
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version
3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GOURCE_SHELL_H
#define GOURCE_SHELL_H
#include "core/display.h"
#include "core/sdlapp.h"
#include "gource.h"
class GourceShell : public SDLApp {
Gource* gource;
bool next;
GLuint transition_texture;
float transition_interval;
FrameExporter* exporter;
ConfFile* conf;
ConfSectionList::iterator gource_settings;
Gource* getNext();
void blendLastFrame(float dt);
public:
GourceShell(ConfFile* conf, FrameExporter* exporter);
~GourceShell();
void update(float t, float dt);
void keyPress(SDL_KeyboardEvent *e);
void mouseMove(SDL_MouseMotionEvent *e);
void mouseClick(SDL_MouseButtonEvent *e);
};
#endif
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