From 307f3c3d52425c1cb20ebb3a18d8e072adb1f262 Mon Sep 17 00:00:00 2001 From: Ankur Kothiwal Date: Tue, 22 Nov 2022 13:29:36 +0530 Subject: [PATCH] check if resource exist - to filter relative paths Signed-off-by: Ankur Kothiwal --- src/plugin/kubearmor.go | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/plugin/kubearmor.go b/src/plugin/kubearmor.go index 4273e26a..71c41bac 100644 --- a/src/plugin/kubearmor.go +++ b/src/plugin/kubearmor.go @@ -422,7 +422,7 @@ func StartKubeArmorRelay(StopChan chan struct{}, cfg types.ConfigKubeArmorRelay) continue } - if res.Operation != "Network" && !strings.HasPrefix(res.Resource, "/") { + if len(res.Resource) != 0 && res.Operation != "Network" && !strings.HasPrefix(res.Resource, "/") { log.Warn().Msgf("Relative path found: %v", res) continue } @@ -490,7 +490,7 @@ func StartKubeArmorRelay(StopChan chan struct{}, cfg types.ConfigKubeArmorRelay) continue } - if res.Operation != "Network" && !strings.HasPrefix(res.Resource, "/") { + if len(res.Resource) != 0 && res.Operation != "Network" && !strings.HasPrefix(res.Resource, "/") { log.Warn().Msgf("Relative path found: %v", res) continue }