Assets 3

Requires CBA version 3.8.0 or later and Arma 3 version 1.84 or later.

Change Log Summary

ADDED:

  • Arsenal - 3DEN Attribute (#6257)
  • Arsenal - Add magazineWell support (#6355)
  • Speed limit scroll (#6384)
  • Add ACE Flags (#6394)
  • Realistic names for new assets from Tanks DLC (#6252)
  • Zeus - Add ability to unload cargo (#6226)
  • Dogtags - Allow dogtags display to be repositioned (#6351)
  • Interaction Menu - Ability to modify icon color (#6290)
  • Interaction Menu - Add ability to change selector color (#6292)
  • Pylons - Separate settings for in-game and zeus (#6365)
  • Advanced Fatigue - Add sway factor option (#5773)(#5828)

FIXED:

  • Arsenal - Fix terminals not being properly added to currentItems (#6504)
  • Arsenal - Fix weapon without mag showing weird velocity (#6500)
  • Arsenal - Fix locality issue for adding weapons/backpacks and remove unnecessary check in scanConfig (#6456)
  • Arsenal - Fix right tab listNbox not showing last item on first load (#6390)
  • Arsenal - Fix possible issue with weapons without firemodes (#6386)
  • Arsenal - Fix Rate Of Fire stat (#6385)
  • Arsenal - Correct arsenal openBox center check (#6329)
  • Arsenal - Fix weight stat for NVGs (#6325)
  • Repair - Fix facility is like vehicle (#6478)
  • Fix Rearming Pylon Magazines (#6378)
  • Disposable - Fix nlaw picture popup error (#6419)
  • Explosives - Increase defuse range for underwater mines (#6429)
  • Fix typo in med and issue related to unconsciousness (#6411)
  • Explosives - don't close display at death (#6405)
  • Fix Mavericks and KH25ML diving into the ground. (#6315)
  • Fix NVG adjustable brightness (#6291)
  • Fix AF sway factor (#6360)
  • Fixed mortar double loading (#6240)
  • Fix Pointing Problems with Static Weapons (#6377)
  • Spall - Don't throw script errors in doSpall if input is bad (#6322)
  • Fix suicide bomber explosion position (#6323)
  • Check if suicide bomber isAwake (#6324)
  • Optimize suicide bomber zeus module (#6314)
  • Map - Fix ambient light effect flicking (#6313)
  • Quick Mount - Fix mount from water (#6310)
  • Repair - isRepairVehicle handling values according to wiki (#6278)
  • Tactical Ladder - Fix args to cancleTLdeploy (#6280)

CHANGED:

  • Cargo - Support of object without ace_cargo_size defined in config or -1 config value (#6364)
  • Dragging - Add compatibilty for 1.84 static weapons and radars (#6494)
  • Wire cutter - Allow use when unit has RHS Engineer UMBTS backpack (#6462)
  • Wire cutter - added new fences (#6423)
  • Wire cutter - Various improvements and cleanup (#6389)
  • Medical Menu - Check cursorObject if cursorTarget is invalid (#6496)
  • Fix error in setupExplosive with CBA 3.8.0 (#6476)
  • Ignore interaction distance with zeus cargo load module (#6396)
  • Common - Update showHud function for new elements (#6459)
  • Geforce, RHS Geforce adjustments and MH6M can now fastrope (#6439)
  • ace_infoDisplayChanged will now trigger also for mods (#6422)
  • Explosives - Optimize interactEH function (#6406)
  • Logistics - Move to CBA settings and organize in subcategories (#6284)
  • Fastroping - Disable ACRE features from helper objects (#6387)
  • Cargo load ignore interaction distance parameter (#6395)
  • Added hearing config for CSAT, Stealth and Racing Helmets (#6300)
  • Hide "Activate Mine" action (#6353)
  • Change repair to use icon color not multiple files (#6318)
  • Various ACE Arsenal additions and fixes (#6347)
  • Hellfire submunition (#6299)
  • Attach - Optimize creating children actions (#6345)
  • Pass by reference for BI EHs (#6368)
  • Cleanup unused priority entry for interact menu actions (#6372)
  • Interaction - Allow RHIB push (#6302)
  • Clean up deprecated in 3.13 (#6327)
  • Allow goggle effects to be set locally per client (#6183)
  • Zeus - Improve Editable Objects module and Cleanup (#6294)
  • Add ace hearing support to the tank DLC helmet (#6296)
  • Zeus - Toggle NVGs and Flashlights improvements (#6219)
  • Repair - Disable repair on ERA/Slat armor hitpoints (#6283)
  • Italian Translation Update (#6425)
  • Traditional Chinese Translation Update (#6408)(#6400)
  • Japanese Translation Update (#6375)(#6374)(#6340)(#6503)