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Requires CBA version 3.9.0 or later and Arma 3 version 1.84 or later.

Change Log Summary

ADDED:

  • Quick Mount - Add Get In and Change seat action menu (#5745)
  • Explosives - New Timer UI (#6402)
  • Chemlight and IR strobe improvements (#6645)
  • Nametags - Adjustable colors settings (#6641)
  • Add Repair and Rearm interactions to Zeus (#6632)
  • Map - Improve flashlight support (#6608)
  • Add MagazineWells support (#6604)
  • Add the ability to edit user placed markers (#6564)
  • Add possibility to create zeus during mission (#6203)
  • Arsenal - Add support for mission defined unit insignias (#6556)
  • Arsenal - Add Night Vision support stat for scopes (#6671)
  • Arsenal - Add Default Loadouts API (#6558)
  • MicroDagr - add waypoint precision setting (#6437)
  • Arsenal - Add config to force show magazines (mortars) (#6694)

FIXED:

  • Map - fix moved markers not synched (#6703)
  • MicroDagr - Fix waypoint scrolling (#6700)
  • Wirecutters - Add compatibility with more fences from CUP (#6677)
  • Wirecutters - Adding primary fence used on Sarahni (#6684)
  • Arsenal - Fix NVG overlay appearing in ace arsenal (#6673)
  • Goggles - Fix Show Goggle Effects in Third Person setting (#6660)
  • Hearing - add empty geometry to earplugs model (#6659)
  • Common - disable light from green weap lasers (#6654)
  • AI - Fix units not being removed from the garrison unitMove list consistently (#6651)
  • AI - Fix garrison pathing (#6649)
  • Rearm - Fix mk6 mortar being reloadable when ammoHandling is enabled (#6648)
  • Fastroping - Fix 3den default value (#6642)
  • Quick Mount - Fix turrets without weapon treated as gunner (#6636)
  • Weather - Fix wind on airports (#6631)
  • Nightvision - Fix ENVG II overlay (#6630)
  • Vehicles - fix engine start delay turning viv loaded vehicle when starting the engine (#6623)
  • Fix slow motion falling of SLAM mines (#6619)
  • Cargo - Add load time coefficient setting (#6618)
  • Quickmount - Default enable quick mount (empty keybind) and Move to CBA Settings (#6613)
  • Safemode - Fix indicator when switching units (#6612)
  • Fix rope redeploying without FRIES (#6599)
  • Arsenal - Fix attribute blacklist not working in multiplayer (#6598)
  • Markers - Disable editing for everything non-icon (#6596)
  • Zeus - fix script error fnc_bi_moduleProjectile (#6586)
  • Arsenal - Filter firemodes for precision display by showToPlayer (#6572)
  • Arsenal - Fix sort by value not sorting properly (#6570)
  • Zeus - Group Side Module: preserve group id and assigned team (#6569)
  • Map - Fix effects breaking mid mission (#6566)
  • Repair - Fix isInRepairFacility for buildings at height (#6561)
  • Fix missing semicolon in CfgWeaponsReference (#6548)
  • Interaction - Fix switching non-local portable light on (#6522)
  • Medical - make setUnconscious not reset firing mode (#6519)
  • ACE Tracer adjustment, fix nighttime visibility, add white tracers (#6060)
  • Fix script errors reporting wrong line numbers (#6407)

CHANGED:

  • Performance Refactoring (findIf/loops) (#6607)
  • Interaction - Add condition to zeus actions (#6665)
  • Explosives - Add Event for tripflare triggering (#6663)
  • Medical - Updated basic blood IV treatment time to be same as advanced medical (#6670)
  • Compat R3F - updated with the last version 3.6 (#6664)
  • Medical - optimize handle damage caching (#6657)
  • Interaction - Improve mouse hint (#6652)
  • Make small UAVs battery life more realistic (#6647)
  • Vehicle Lock - Enable for planes (#6646)
  • AI - Cleanup garrison, add garrison path to curator (#6643)
  • Cargo - CanLoadItem ignores vehicle height on scripted load (#6629)
  • Dogtags - Cache dogtag children actions (#6625)
  • Arsenal - Add key handling to 3DEN attribute (#6622)
  • Scopes - Update AMS, KHS and LRPS "ACE_ScopeAdjust" (#6606)
  • Realisticnames - Update AMS and KHS's name (#6605)
  • Realistic Names - Rename RGN to V40 Mini-Grenade, fix some trailing spaces (#6590)
  • Tagging - Cache required items check and use uniqueItems (#6582)
  • RHS Compat - Update allowSwapBarrels for some guns (#6675)
  • RHS Compat - Simplify HuntIR mag config (#6580)
  • RHS Compat - Fix GREF canoes refuel interaction (#6575)
  • RHS Compat - Fix static turrets interaction point (#6567)
  • RHS Compat - MG42 (#6552)
  • RHS Compat - Update bases classes for RHS 4.6 (#6529)
  • Add Feature Camera Player EH and Handling (#6573)
  • Update No Uniform Restrictions for Arma 3 v1.84 (#6513)
  • Add param for settings that require mission restart (#6512)
  • Fix some item type magic numbers (#6487)
  • Repair - Make eden attributes use config values as default (#6480)
  • eden rearm vehicles and pylons can changed by non-config rearm vehicles (#6424)
  • Explosives - Optimize creating explosive place actions (#6413)
  • Zeus - UI improvements and additional objects setting for Editable Objects module (#6391)
  • Improve checking of unit items (#6350)
  • Add IR beam to visible laser mode (#6208)
  • Interaction - Add Smash Windshield action (#6152)
  • Japanese translations (#6705)
  • French translations (#6644)
  • Italian translations (#6621)
Assets 3
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