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Version 3.12.6

Requires CBA version 3.9.0 or later and Arma 3 version 1.88 or later.

Change Log Summary

ADDED:

  • SACLOS and HOT Missiles (#6708)
  • Ballistics - Add 100Rnd mags magwell to all MX variants (#6801)
  • Arsenal - Add Ability to Transfer a Loadout from Saved to Default (#6793)
  • Medical - Add vehicle hint when loading unconc (#6759)
  • Medical - Add new setting to hide self-interaction actions (#6756)
  • Zeus - Paradrop Cargo (#6743)
  • Markers - add setting allowing only marker creator to move (#6734)
  • MissileGuidance - Allow using vanilla fire mode key (#6732)
  • Medical - Show tourniquets in Medical and Patient information (#6681)
  • Medical - Adding option to convert vanilla medical gear (#6680)
  • FastRoping - Add rope items which deploy at lengths (#6498)
  • Tracers - Add magazines with different tracer colors (#6658)
  • Add rksl pm II 5-25x56 compat (#6845)
  • Illumination Flares (#4506)

FIXED:

  • Safe Mode - Fix disabled laser on safety switch (#6639)
  • Repair - Add condition check to progressBar (#6830)
  • cfgSkeletons indentation formatting fixes (#6796)
  • Arsenal - Fix script stat script errors for odd weapons (#6794)
  • Rearm - Fix locality issues with setMagazineTurretAmmo (#6787)
  • Arsenal - Fix arsenal not working reliably on remote AI units. (#6784)
  • Dragging - Fix player getting locked with isCarrying (#6770)
  • Interaction - Disable open door action on houses with no user actions (#6760)
  • WeaponSelect - Fix putWeaponAway animation (#6758)
  • Medical - Skip distance check if in same vehicle (#6757)
  • Disposable - Ignore secondary muzzles (#6737)
  • Interaction - Fix zeus remote control menu (#6733)
  • Zeus - Fix zeus creating after 1.86 (#6726)
  • Parachute - Fix "hide altimeter" setting (#6721)
  • Zeus - Fix config code breaking during build (#6864)
  • Repair - Fix Typhoon rear wheel change (#6207)
  • UI - Fix selective UI in cargo (#6585)
  • Fix M84 lods (#6854)
  • Arsenal - Fix incorrect muzzle velocity stat displayed on magazine (#6844)
  • Captives - Use the doApplyHandcuffs function for keybind (#6843)

CHANGED:

  • Arsenal - Improvements to 3DEN attribute (#6849)
  • No Uniform Restrictions - Update for Arma 3 v1.88 (#6829)
  • Explosives - Change SLAM magnetic to detonate upon defusal (#6827)
  • Cargo - Add condition checking during load/unload (#6821)
  • Interact Menu - Cache config actions for CAManBase (#6818)
  • HuntIR - Move magwell compat to huntIR config (#6813)
  • Pylons - Remove ace_zeus from requiredAddons (#6808)
  • Refuel - Cache refuel classes (#6807)
  • Cargo - Cache cargo vehicle classes (#6806)
  • Minedetector - Cache detectableClasses (#6805)
  • Tagging - Cache tagging static models (#6804)
  • Inventory - Cache inventory postInit config lookups (#6803)
  • Common - Use CBA addons instead of activatedAddons (#6802)
  • Common - checkfiles use cba's list of CfgPatches (#6800)
  • Compile minedetector scripts at preStart (#6799)
  • Interaction Menu - Only compile self actions when needed (#6792)
  • Move SelfActions from postInit to config (#6791)
  • Fixed Typo from change to chance (#6789)
  • Common - optimize toHex (#6788)
  • Dragging - Additional weight override parameter for setCarryable/setDraggable (#6780)
  • Goggles - Add entries for APEX/Laws of War facewear (#6778)
  • Wirecutters - Add compatibility with more fences from CUP (#6777) (#6750)
  • Rearm - Use non-ambigious magazine names (#6761)
  • Change PBO check error messages (#6751)
  • Remove Redundancy in flashbangExplosionEh (#6749)
  • Changed: Remove ear ringing from flashbang explosions when wearing protective gear (e.g. ComTacs) (#6746)
  • Italian translation updates (#6738)
  • Polish Translation (#6730, #6865)
  • Translations - Portuguese (#6860)
  • Update Japanese translation (#6838)
  • Pylons - Update configure pylons action (#6381)
  • Add localUnits array and use that inside medical statemachines (#4836)
Assets 3
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