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/*
* Copyright (c) 2009 Quentin Stievenart
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef METRONOME_H
#define METRONOME_H
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <sys/types.h>
#include <string.h>
#include "tics.h"
#define BEAT_LEN_DEFAULT 50
#define NOISE_FREQ_DEFAULT 440
#define LEDS_DEFAULT LED_CAP|LED_SCR|LED_NUM
#define TEXT_DEFAULT "TIC "
#define BPM_DEFAULT 120
int usleep(__useconds_t usec); /* To avoid warnings */
/* Each beat have specifics options, so we can distinguish beats
* if we want */
typedef struct beat_t {
noise_params_t noise; /* What does the beep looks like ? */
light_params_t light; /* What does the lights looks like ? */
text_params_t text; /* What does the text looks like ? */
} beat_t ;
typedef struct bar_t {
int n_beats;
beat_t *beats; /* One bar is made of multiple beats */
} bar_t ;
beat_t make_beat(int len, int noise_freq,
unsigned char leds, const char *text);
void play_beat(beat_t beat);
void play_bar(int bpm, bar_t bar);
/* Return a beat that doesn't output anything, a `void beat' */
beat_t void_beat(void);
#endif