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version=2
category(levels){
entry(Fragile) {
file="levels/Fragile.zip"
author=Edward_Lii
version=1
license=CC0
}
}
category(levelpacks){
entry("Castle Rescue") {
file="levelpacks/CastleRescue.zip"
author=Edward_Lii
version=2
description="The princess is trapped in the castle and it's your goal to rescue her.
* 12 levels
* Small story
* Target times and number of recordings
* Boss battle. :D"
license=CC0
website="https://forum.freegamedev.net/viewtopic.php?f=48&t=2816"
screenshot="screenshots/CastleRescue.jpg",eb07a86f0c48865c9c0cea0925c24a17
}
entry("Clartech Space Station") {
file="levelpacks/Clartech%20Space%20Station.zip"
author=odamite
version=1
description="The levels are not so much puzzle based but more action based."
license=CC0
website="https://forum.freegamedev.net/viewtopic.php?f=48&t=3360"
screenshot="screenshots/screenshot2.jpg",1729ee5d5a0c01feb9b6bc049b5df352
}
entry("Geometry to Chaos") {
file="levelpacks/Geometry%20to%20Chaos.zip"
author=leovilok
version=3
description="A 10 levels trip from a geometrical world to the land of chaos."
license=CC0
website="https://forum.freegamedev.net/viewtopic.php?f=48&t=3319
https://forum.freegamedev.net/viewtopic.php?f=48&t=2922"
screenshot="screenshots/V.jpg",8a2a377c49bf5bb9b88290c045bc1855
}
entry("MCMic levels") {
file="levelpacks/mcmiclevels.zip"
author=MCMic
version=1
license="CC BY 4.0"
}
entry("Twelve Pits") {
file="levelpacks/Twelve%20Pits.zip"
author=bgalon_2000
version=1
description="It’s a level pack with a difficulty level situated somewhat above tutorial and can be a good second or third pack to play for someone who discovered the game recently. It does not contain any difficult levels."
license=GPLv3
website="https://forum.freegamedev.net/viewtopic.php?f=48&t=3739"
}
entry("Levels by squarecross") {
file="levelpacks/squarecross_levels.zip"
author=squarecross
version=1
license=CC0
website="https://forum.freegamedev.net/viewtopic.php?f=48&t=5351#p54947"
}
entry("Ákos level pack") {
file="levelpacks/Akos_level_pack.zip"
author="Ákos"
version=3
description="This level pack for the game Me and My Shadow was created by Akos. He was 12 at the time of creation. Enjoy!"
license=GPLv3
website="https://github.com/SanskritFritz/meandmyshadow_levelpack_akos"
}
entry("Levels by acmepjz and xyzw") {
file="levelpacks/acmepjz_xyzw.zip"
author="acmepjz and xyzw"
version=1
description="Some puzzles, and some action-based levels."
license=CC0
}
entry("Land of Boxes") {
file="levelpacks/Land_of_Boxes_Demo.zip"
author=Wuzzy
version=05001
description="Push your way to victory! Utilize the pushable blocks to reach the exit.
NOTE: This version is for version 0.5.0 of Me and My Shadow, with all levels containing unsupported blocks (shadow boxes, shadow spikes) removed. This levelpack contains 19 levels."
license=CC0
website="https://forum.freegamedev.net/viewtopic.php?f=48&t=12633"
screenshot="screenshots/Land_of_Boxes_preview.jpg",ab835a2697b506dda0c3d5d9b3b1f5b1
}
}
category(themes){
entry("Pixel Castle") {
file="themes/Pixel%20Castle.zip"
author=leovilok
version=3
license="CC BY-SA 3.0"
description="I took some parts of Cloudscape and adapted some parts of a platformer asset i found on OGA
(Monsterboy in Wonder World mockup assets by surt <https://opengameart.org/content/monsterboy-in-wonder-world-mockup-assets>).
It's not a great theme but still I think it's fun :D ."
website="https://forum.freegamedev.net/viewtopic.php?f=48&t=2922"
screenshot="screenshots/pixel_castle_preview.jpg",f35abd6ef41f400b5cac7d97f0f98fca
icon="icons/pixelcastle_icon.png",aad83d4da6668b457252aab884367ffd
}
entry("Space") {
file="themes/Space.zip"
author=odamite
version=2
license="CC BY-SA 3.0"
website="https://forum.freegamedev.net/viewtopic.php?f=48&t=3360"
screenshot="screenshots/screenshot2.jpg",1729ee5d5a0c01feb9b6bc049b5df352
icon="icons/space_icon.png",3b82709d8757fbc5962b85ef8a65fdec
}
entry("Orange") {
file="themes/Orange.zip"
author=Wuzzy
version=3
description="Here's a weird and bright theme called ""Orange"".
Because I like the color orange.
Current version: 3
It's a bright and highly saturated theme in which everything is in the color orange and there are lots of oranges, too! It makes MnMS much more colorful and is a nice change from the stormy and gray “Cloudscape” theme.
The sky is orange and cloudy (it's even animated a bit!), the blocks are oranges, the conveyor belts are orange peels, you are colored orange yourself, … You get the idea. :D
CREDITS:
Some parts I have drawn myself, and some parts of the theme are taken from the themes Cloudscape and Pixel Castle by Tedium. Background imagery is derivative artwork based on photos and images from Vera Kratochvil, Chris S and Daniel Gregory Benoy. Read the “License” file included in the download for detailed infos."
license="CC BY-SA 3.0"
website="https://forum.freegamedev.net/viewtopic.php?f=48&t=3169"
screenshot="screenshots/orange_preview_new.jpg",7163723a2d88a293d2e107695e34a2f5
icon="icons/orange_icon.png",ddcd9d1c01b2f2cf0a8f37d36844db2d
}
}