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Retrogame requires keyboard plugged in #21
I'm using Retrogame along with Retropie to create a portable gaming system for my little brother. Right now I'm using Retrogame to listen for inputs through the GPIO pins on the Raspberry Pi. The program works great, but only if a keyboard is plugged in. I looked around and read lots of blog posts and forums, and I can't find any information concerning a work around. Is there a way for retrogame to work without a keyboard plugged in?
Thank you for your help.
I wasn't able to get the evdev workaround mentioned above to work. On fresh Raspbian Jessie install, had to add python tools, then could install evdev:
However it had no effect, GPIO buttons still don't work unless keyboard present at boot. Any suggestions? Can the changes to /etc/udev/rules.d/10-retrogame.rules interfere with it somehow?