Penguin Time is a classic platformer game built in C++ and openFrameworks. It follows an estranged penguin's journey to escape the desert. The title was inspired by the Max Ox song Penguin Time, which is also featured as the game's soundtrack. All code, art, and animations were created by Adam Aaronson. © 2019, All rights reserved.
You'll need Xcode (Mac) or Visual Studio (Windows) to build the project. Ensure that you have the openFrameworks project generator installed, as well as the ofxTexturePacker addon. Generate an openFrameworks project with this project folder as the base folder, and run the main method in
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