Coda Wing Man
Wing Man displays a floating window that contains the list of files currently open in the foremost Coda window. Click on a file name to switch to the corresponding tab in Coda. This can be helpful when working with lots of files that would otherwise be squished in the tab bar.
Available as a Coda plug-in or a standalone app.
To install the plug-in, copy it into your ~/Library/Application Support/Coda/Plug-ins/ directory and re-launch Coda.
- Optionally show file path
- Optionally sort by file path
- Abridge file path when file is inside the current site directory (plug-in only)
- Choose a custom font/color for the list
- Optionally always keep window visible
- Optionally close window after a file is selected
The list cannot automatically update when a tab is opened or closed in Coda. Please use the refresh button, the "Refresh Tab List" menu item or the CMD+OPT+0 key command to update the list. You can also choose to auto-refresh the list when an item is selected.
Open Wing Man.xcodeproj in Xcode 3 (does not compile in Xcode 4 because the project uses IB plugins, specifically BWToolkit).
Make sure Debug is checked under Active Configuration in the drop down menu on the left side of the toolbar.
Select either Wing Man or Wing Man.codaplugin under Active Target from the same menu (Wing Man Updater is built automatically as a dependency for Wing Man.codaplugin).
Click the build button on the toolbar.
Control+Click the bundle you just built in the Products group in the side bar and choose Reveal in Finder.
If you built the app, you can move it into your Applications folder. If you built the plug-in, copy it into your ~/Library/Application Support/Coda/Plug-ins/ directory and re-launch Coda.
Base SDK Missing
Wing Man is built for Snow Leopard and is compatible with Lion. If you are trying to build it on a machine running 10.6 or 10.7 and you get this error, make sure you have the 10.6 SDK installed.
If you're feeling brave and want to try compiling it on Leopard:
Choose Project > Edit Project Settings
Select Mac OS X 10.5 from the list for the Base SDK option on the Build tab.
Error opening key file
Make sure Debug is checked under Active Configuration in the drop down menu on the left side of the toolbar. The Release configuration runs a script that signs the bundle for Sparkle and this will fail unless you edit the Run Script build action for Wing Man and Wing Man.codaplugin and provide paths to your own Sparkle keys.