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lab03: blackjack-graphical-iter03
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adammw committed Sep 6, 2012
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130 changes: 130 additions & 0 deletions lab03/extension_exercises/blackjack-graphical-iter03/.cproject
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83 changes: 83 additions & 0 deletions lab03/extension_exercises/blackjack-graphical-iter03/.project
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SwinGame Animation #v1

//
// This animation file contains the SwinGame splash screen
// animation.
//

//Frames are declared with an f: and contain
//the following comma separated values
//
//f: ID,CELL,DUR,NEXT
//
// ID = the frame number (must be unique in this file)
// CELL = the cell number to play at this frame from the bitmap
// DUR = the duration to play this cell for (number of updates)
// NEXT = the next frame number (or empty for no next frame)
//
// The frames/cells can be expressed as ranges:
// [a-b] = numbers from a to b inclusive
// [a,b,c] = explicit values
// [a-b,c] = combination

// frames 0-5 are the fade in of [I]
f:[0-5],[0-5],1,6

// frame 6 is [I] and plays for 5 updates
f:6,6,5,7

// frames 7-19, play the expanding [ I ]
f:[7-19],[7-19],1,20

//frame 20 is [SWIN] (there for 24 updates)
f:20,20,24,21

//frame 21-31 is to [SWIN ]
f:[21-31],[21-31],1,32

//frame 32 is widest [SWIN ] with a short delay
f:32,32,35,33

//frames 33-43 spinning GAME
f:[33-43],[33-43],1,44

//frame 44 is [SWINGAME] (delay)
f:44,44,30,45

//frame 45- is shrinking back to [I]
f:[45-55],[45-55],1,56

// frame 56 is back to the [I] (cell 6) and plays for 5 updates
f:56,6,30,57

// frames 57-62 are the fade out of [I] (= fade in reversed) ... nothing follows
f:[57-62],[5-0],1,



//sounds
//
//s:ID,SND,filename
s:0,SwinGameStart,SwinGameStart.wav

//Animation identifiers.
//
//i:NAME,ID-START
i:splash,0
i:splash-debug,0
@@ -0,0 +1,12 @@
// 32x32 images for files and folders
BITMAP,fdFile,fdFile.png
BITMAP,fdFolder,fdFolder.png

// Font for text in dialog
FONT,fdDialogText,cour.ttf,12

// Sound effect played on error
SOUND,fdDialogError,error.wav

// The actual panel
PANEL,fdFileDialog,FileDialog.txt
@@ -0,0 +1,8 @@
//
// This loads all of the resourced used by the splash screen
//
BITMAP,Swinburne,Swinburne.jpg
BITMAP,SwinGameAni,SwinGameAni.png,256,42,4,14,56
FONT,LoadingFont,cour.ttf,8
FONT,SwinGameText,maven_pro_regular.ttf,14
ANIM,Startup,startup.txt
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