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lab03/extension_exercises/blackjack-graphical-iter03/.cproject
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lab03/extension_exercises/blackjack-graphical-iter03/.project
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<?xml version="1.0" encoding="UTF-8"?> | ||
<projectDescription> | ||
<name>blackjack-graphical-iter03</name> | ||
<comment></comment> | ||
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lab03/extension_exercises/blackjack-graphical-iter03/.settings/language.settings.xml
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<?xml version="1.0" encoding="UTF-8" standalone="no"?> | ||
<project> | ||
<configuration id="cdt.managedbuild.config.gnu.macosx.exe.debug.386264080" name="Debug"> | ||
<extension point="org.eclipse.cdt.core.LanguageSettingsProvider"> | ||
<provider copy-of="extension" id="org.eclipse.cdt.ui.UserLanguageSettingsProvider"/> | ||
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lab03/extension_exercises/blackjack-graphical-iter03/Resources/SwinGame.icns
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lab03/extension_exercises/blackjack-graphical-iter03/Resources/SwinGame.ico
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lab03/extension_exercises/blackjack-graphical-iter03/Resources/animations/startup.txt
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SwinGame Animation #v1 | ||
|
||
// | ||
// This animation file contains the SwinGame splash screen | ||
// animation. | ||
// | ||
|
||
//Frames are declared with an f: and contain | ||
//the following comma separated values | ||
// | ||
//f: ID,CELL,DUR,NEXT | ||
// | ||
// ID = the frame number (must be unique in this file) | ||
// CELL = the cell number to play at this frame from the bitmap | ||
// DUR = the duration to play this cell for (number of updates) | ||
// NEXT = the next frame number (or empty for no next frame) | ||
// | ||
// The frames/cells can be expressed as ranges: | ||
// [a-b] = numbers from a to b inclusive | ||
// [a,b,c] = explicit values | ||
// [a-b,c] = combination | ||
|
||
// frames 0-5 are the fade in of [I] | ||
f:[0-5],[0-5],1,6 | ||
|
||
// frame 6 is [I] and plays for 5 updates | ||
f:6,6,5,7 | ||
|
||
// frames 7-19, play the expanding [ I ] | ||
f:[7-19],[7-19],1,20 | ||
|
||
//frame 20 is [SWIN] (there for 24 updates) | ||
f:20,20,24,21 | ||
|
||
//frame 21-31 is to [SWIN ] | ||
f:[21-31],[21-31],1,32 | ||
|
||
//frame 32 is widest [SWIN ] with a short delay | ||
f:32,32,35,33 | ||
|
||
//frames 33-43 spinning GAME | ||
f:[33-43],[33-43],1,44 | ||
|
||
//frame 44 is [SWINGAME] (delay) | ||
f:44,44,30,45 | ||
|
||
//frame 45- is shrinking back to [I] | ||
f:[45-55],[45-55],1,56 | ||
|
||
// frame 56 is back to the [I] (cell 6) and plays for 5 updates | ||
f:56,6,30,57 | ||
|
||
// frames 57-62 are the fade out of [I] (= fade in reversed) ... nothing follows | ||
f:[57-62],[5-0],1, | ||
|
||
|
||
|
||
//sounds | ||
// | ||
//s:ID,SND,filename | ||
s:0,SwinGameStart,SwinGameStart.wav | ||
|
||
//Animation identifiers. | ||
// | ||
//i:NAME,ID-START | ||
i:splash,0 | ||
i:splash-debug,0 |
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12
lab03/extension_exercises/blackjack-graphical-iter03/Resources/bundles/FileDialog.txt
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// 32x32 images for files and folders | ||
BITMAP,fdFile,fdFile.png | ||
BITMAP,fdFolder,fdFolder.png | ||
|
||
// Font for text in dialog | ||
FONT,fdDialogText,cour.ttf,12 | ||
|
||
// Sound effect played on error | ||
SOUND,fdDialogError,error.wav | ||
|
||
// The actual panel | ||
PANEL,fdFileDialog,FileDialog.txt |
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lab03/extension_exercises/blackjack-graphical-iter03/Resources/bundles/splash.txt
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// | ||
// This loads all of the resourced used by the splash screen | ||
// | ||
BITMAP,Swinburne,Swinburne.jpg | ||
BITMAP,SwinGameAni,SwinGameAni.png,256,42,4,14,56 | ||
FONT,LoadingFont,cour.ttf,8 | ||
FONT,SwinGameText,maven_pro_regular.ttf,14 | ||
ANIM,Startup,startup.txt |
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...ion_exercises/blackjack-graphical-iter03/Resources/images/FileDialog_Active.png
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...exercises/blackjack-graphical-iter03/Resources/images/FileDialog_Background.png
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...ion_exercises/blackjack-graphical-iter03/Resources/images/FileDialog_Scroll.png
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...xercises/blackjack-graphical-iter03/Resources/images/FileDialog_ScrollSmall.png
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...extension_exercises/blackjack-graphical-iter03/Resources/images/SwinGameAni.png
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...3/extension_exercises/blackjack-graphical-iter03/Resources/images/Swinburne.jpg
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...ion_exercises/blackjack-graphical-iter03/Resources/images/blackjack_menu_bg.jpg
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.../extension_exercises/blackjack-graphical-iter03/Resources/images/cards copy.png
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lab03/extension_exercises/blackjack-graphical-iter03/Resources/images/cards.png
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lab03/extension_exercises/blackjack-graphical-iter03/Resources/images/fdFile.png
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lab03/extension_exercises/blackjack-graphical-iter03/Resources/images/fdFolder.png
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lab03/extension_exercises/blackjack-graphical-iter03/Resources/images/felt_01.jpg
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lab03/extension_exercises/blackjack-graphical-iter03/Resources/images/felt_02.jpg
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lab03/extension_exercises/blackjack-graphical-iter03/Resources/images/felt_03.jpg
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lab03/extension_exercises/blackjack-graphical-iter03/Resources/images/wood.jpg
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