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Releases: adamwestman/defkit

defkit-0.2.0

28 Aug 00:02
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NEW: Room support

You can now define Rooms by setting up a controller game-object in your main collection.
The controller should have the room.script and proxy components named room0, room1 etc pointing at the collections representing your rooms. Remember to update the name inside the collections to avoid conflicts

New Actions

  • next_room
  • previous_room
  • go_to_room
  • restart_room

defkit-0.1.2

18 Aug 11:24
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Bugfixes and a new play_particlefx script

Basic components

15 Nov 22:07
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defkit-0.1.0

Basic set of Events and Actions

Has support for targeting actions at Self, Other or Groups of objects.