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JoustMania/colors.py
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import psmove | |
import colorsys | |
import time | |
from enum import Enum | |
import random | |
color_range = 255 | |
def hsv2rgb(h, s, v): | |
return tuple(int(color * color_range) for color in colorsys.hsv_to_rgb(h, s, v)) | |
def generate_colors(color_num): | |
Hue = [ ((num + 1.0)/color_num, 1, 1) for num in range(color_num) ] | |
colors = [ hsv2rgb(*hsv_color) for hsv_color in Hue ] | |
return colors | |
def generate_team_colors(num_teams, color_lock=False, color_lock_choices=None): | |
if color_lock and color_lock_choices != None and num_teams in [2,3,4]: | |
temp_colors = color_lock_choices[num_teams] | |
return [Colors[c] for c in temp_colors] | |
if num_teams == 1: | |
#only Werewolf, and it's ignored anyway, but let's prevent errors, eh? | |
return [random.choice(team_color_list)] | |
if num_teams == 2: | |
team1 = random.choice(team_color_list) | |
team2 = random.choice(dual_teams[team1]) | |
return [team1,team2] | |
elif num_teams == 3: | |
team1 = random.choice(team_color_list) | |
team2 = random.choice(tri_teams[team1]) | |
allowed = tri_teams[team1] + tri_teams[team2] | |
team3_allowed = [x for x in allowed if x in tri_teams[team1] and x in tri_teams[team2]] | |
if team3_allowed: | |
team3 = random.choice(team3_allowed) | |
else: | |
team3 = Colors.White | |
return [team1,team2,team3] | |
elif num_teams == 4: | |
team_a = random.choice([Colors.Orange,Colors.Yellow]) | |
team_b = random.choice([Colors.Purple,Colors.Pink,Colors.Magenta]) | |
teams = [Colors.Green,Colors.Blue,team_a,team_b] | |
random.shuffle(teams) | |
return teams | |
elif num_teams > 4: | |
#set colors, we're in FFA territory now | |
sets_needed = (num_teams//8)+1 | |
teams = ordered_color_list*sets_needed | |
teams = teams[:num_teams] | |
return teams | |
def change_color(color_array, r, g, b): | |
color_array[0] = r | |
color_array[1] = g | |
color_array[2] = b | |
class Colors(Enum): | |
#first 8 are team colors | |
Pink = (255,108,108) | |
Magenta = (255,0,192) | |
Orange = (255,64,0) | |
Yellow = (255,255,0) | |
Green = (0,255,0) | |
Turquoise = (0,255,255) | |
Blue = (0,0,255) | |
Purple = (96,0,255) | |
#these are used for various things | |
White = (255,255,255) | |
White80 = (200,200,200) | |
White60 = (150,150,150) | |
White40 = (100,100,100) | |
White20 = (50,50,50) | |
Red = (255,0,0) | |
Red60 = (150,0,0) | |
Red80 = (200,0,0) | |
Green80 = (0,200,0) | |
Blue40 = (0,0,100) | |
LimeGreen = (100,255,0) | |
Zombie = (50,150,50) | |
Black = (0,0,0) | |
#stay fresh | |
SplatoonGreen = (255,50,120) | |
SplatoonPink = (30,220,0) | |
team_color_list = [x for x in Colors][0:8] | |
ordered_color_list = [Colors.Blue,Colors.Yellow,Colors.Green,Colors.Orange,Colors.Purple, | |
Colors.Magenta,Colors.Turquoise,Colors.Pink] | |
#pick one color, then pick among the colors not near the first | |
dual_teams = { | |
Colors.Pink : [Colors.Yellow,Colors.Green], | |
Colors.Magenta : [Colors.Yellow,Colors.Green], | |
Colors.Orange : [Colors.Green,Colors.Turquoise,Colors.Blue,Colors.Purple], | |
Colors.Yellow : [Colors.Turquoise,Colors.Blue,Colors.Purple,Colors.Pink,Colors.Magenta], | |
Colors.Green : [Colors.Purple,Colors.Pink,Colors.Magenta,Colors.Orange], | |
Colors.Turquoise : [Colors.Purple,Colors.Orange,Colors.Yellow], | |
Colors.Blue : [Colors.Orange,Colors.Yellow], | |
Colors.Purple : [Colors.Orange,Colors.Yellow,Colors.Green] | |
} | |
#remove pairings from dual_teams that don't have a shared third color | |
#pick two colors like dual_team, then pick third shared between those two | |
tri_teams = { | |
Colors.Pink : [Colors.Yellow,Colors.Turquoise,Colors.Blue], | |
Colors.Magenta : [Colors.Yellow,Colors.Turquoise,Colors.Blue], | |
Colors.Orange : [Colors.Green,Colors.Turquoise,Colors.Purple], | |
Colors.Yellow : [Colors.Turquoise,Colors.Blue,Colors.Purple,Colors.Pink,Colors.Magenta], | |
Colors.Green : [Colors.Purple,Colors.Orange], | |
Colors.Turquoise : [Colors.Pink,Colors.Magenta,Colors.Orange,Colors.Yellow], | |
Colors.Blue : [Colors.Pink,Colors.Magenta,Colors.Yellow], | |
Colors.Purple : [Colors.Orange,Colors.Yellow,Colors.Green] | |
} | |
""" | |
quad_teams - generated above, here's how | |
all groups have green and blue, one of orange/yellow, one of pink/magenta/purple | |
""" |