An implementation of Gliński's chess variant on Unity.
Gliński's hexagonal chess, invented by Władysław Gliński in 1936 and first launched in Britain in 1949, is "probably the most widely played of the hexagonal chess games". The game was popular in Eastern Europe, especially in Gliński's native Poland. At one point there were more than half a million players, and more than 130,000 board sets were sold. Gliński's book Rules of Hexagonal Chess was published in 1973.
from Wikipedia
- Implemented rules of Glinski's variant
- Local play supported for both mobile and PC
- Chessboard not optimized for PC, primarily developed for mobile
- Minimal UI with only a reset button at the end of the game
- Visual and sound effects for various in-game actions
To get started with the game:
- Clone the repository
- Set up Unity project
- Run the game
Glinski's variant features modified movement rules compared to traditional chess. Players can refer to the rules of Glinski's variant to understand gameplay mechanics.
- To move a piece, click/tap and hold, then drag and drop it to the desired tile.
- Board setup on mobile
- Dragging white queen on mobile
- After moving white queen on mobile
- End of game screen on mobile
You can download the latest APK release from the Releases page.
To contribute to the project, please use the Issues tab on the repository to report bugs, suggest new features, or propose improvements.
This project is licensed under the MIT License. See the LICENSE file for details.
For inquiries or assistance, please use the Issues tab on the repository.